result.set(new ColorAttribute(ColorAttribute.Specular, mtl.specular));
if (mtl.emissive != null)
result.set(new ColorAttribute(ColorAttribute.Emissive, mtl.emissive));
+ if (mtl.reflection != null)
+ result.set(new ColorAttribute(ColorAttribute.Reflection, mtl.reflection));
if (mtl.shininess > 0f)
result.set(new FloatAttribute(FloatAttribute.Shininess, mtl.shininess));
if (mtl.opacity != 1.f)