#include <utils/String8.h>
#include <utils/Timers.h>
#include <utils/Vector.h>
+#include <stdint.h>
/*
* Additional private constants not defined in ndk/ui/input.h.
#define MAX_POINTERS 16
/*
+ * Maximum number of samples supported per motion event.
+ */
+#define MAX_SAMPLES UINT16_MAX
+
+/*
* Maximum pointer id value supported in a motion event.
* Smallest pointer id is 0.
* (This is limited by our use of BitSet32 to track pointer assignments.)