__wait_event(wq, condition); \
} while (0)
+#define __io_wait_event(wq, condition) \
+ (void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
+ io_schedule())
+
+/*
+ * io_wait_event() -- like wait_event() but with io_schedule()
+ */
+#define io_wait_event(wq, condition) \
+do { \
+ might_sleep(); \
+ if (condition) \
+ break; \
+ __io_wait_event(wq, condition); \
+} while (0)
+
#define __wait_event_freezable(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
schedule(); try_to_freeze())
}
/**
+ * wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses
+ * @word: the word being waited on, a kernel virtual address
+ * @bit: the bit of the word being waited on
+ * @mode: the task state to sleep in
+ * @timeout: timeout, in jiffies
+ *
+ * Use the standard hashed waitqueue table to wait for a bit
+ * to be cleared. This is similar to wait_on_bit(), except also takes a
+ * timeout parameter.
+ *
+ * Returned value will be zero if the bit was cleared before the
+ * @timeout elapsed, or non-zero if the @timeout elapsed or process
+ * received a signal and the mode permitted wakeup on that signal.
+ */
+static inline int
+wait_on_bit_timeout(void *word, int bit, unsigned mode, unsigned long timeout)
+{
+ might_sleep();
+ if (!test_bit(bit, word))
+ return 0;
+ return out_of_line_wait_on_bit_timeout(word, bit,
+ bit_wait_timeout,
+ mode, timeout);
+}
+
+/**
* wait_on_bit_action - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on