return bufmgr->bo_alloc_for_render(bufmgr, name, size, alignment);
}
+drm_intel_bo *
+drm_intel_bo_alloc_tiled(drm_intel_bufmgr *bufmgr, const char *name,
+ int x, int y, int cpp, uint32_t *tiling_mode,
+ unsigned long *pitch, unsigned long flags)
+{
+ return bufmgr->bo_alloc_tiled(bufmgr, name, x, y, cpp,
+ tiling_mode, pitch, flags);
+}
+
void drm_intel_bo_reference(drm_intel_bo *bo)
{
bo->bufmgr->bo_reference(bo);