#define ROUND_UP(x, d) (DIV_ROUND_UP(x, d) * (d))
#define UTF8_BYTES(c) ((c) * 6) /* UTF-8 character can occupy up to 6 bytes */
-typedef size_t bitmap_t;
#define BMAP_SIZE(count) (ROUND_UP(count, sizeof(bitmap_t) * 8) / 8)
#define BMAP_BLOCK(index) ((index) / sizeof(bitmap_t) / 8)
#define BMAP_MASK(index) ((bitmap_t) 1 << ((index) % (sizeof(bitmap_t) * 8)))