*/
#define LOG_TAG "SurfaceTextureClient"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
-#include <gui/SurfaceTextureClient.h>
-#include <surfaceflinger/ISurfaceComposer.h>
-#include <surfaceflinger/SurfaceComposerClient.h>
+#include <android/native_window.h>
#include <utils/Log.h>
+#include <utils/Trace.h>
+
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/SurfaceTexture.h>
+#include <gui/SurfaceTextureClient.h>
+
+#include <private/gui/ComposerService.h>
namespace android {
SurfaceTextureClient::setISurfaceTexture(surfaceTexture);
}
+// see SurfaceTextureClient.h
+SurfaceTextureClient::SurfaceTextureClient(const
+ sp<SurfaceTexture>& surfaceTexture)
+{
+ SurfaceTextureClient::init();
+ SurfaceTextureClient::setISurfaceTexture(surfaceTexture->getBufferQueue());
+}
+
SurfaceTextureClient::SurfaceTextureClient() {
SurfaceTextureClient::init();
}
mReqFormat = 0;
mReqUsage = 0;
mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
+ mCrop.clear();
+ mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
+ mTransform = 0;
mDefaultWidth = 0;
mDefaultHeight = 0;
+ mUserWidth = 0;
+ mUserHeight = 0;
mTransformHint = 0;
+ mConsumerRunningBehind = false;
mConnectedToCpu = false;
}
}
int SurfaceTextureClient::setSwapInterval(int interval) {
+ ATRACE_CALL();
// EGL specification states:
// interval is silently clamped to minimum and maximum implementation
// dependent values before being stored.
}
int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::dequeueBuffer");
Mutex::Autolock lock(mMutex);
int buf = -1;
- status_t result = mSurfaceTexture->dequeueBuffer(&buf, mReqWidth, mReqHeight,
+ int reqW = mReqWidth ? mReqWidth : mUserWidth;
+ int reqH = mReqHeight ? mReqHeight : mUserHeight;
+ status_t result = mSurfaceTexture->dequeueBuffer(&buf, reqW, reqH,
mReqFormat, mReqUsage);
if (result < 0) {
ALOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
result);
return result;
}
- sp<GraphicBuffer>& gbuf(mSlots[buf]);
+ sp<GraphicBuffer>& gbuf(mSlots[buf].buffer);
if (result & ISurfaceTexture::RELEASE_ALL_BUFFERS) {
freeAllBuffers();
}
}
int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::cancelBuffer");
Mutex::Autolock lock(mMutex);
int i = getSlotFromBufferLocked(buffer);
android_native_buffer_t* buffer) const {
bool dumpedState = false;
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- // XXX: Dump the slots whenever we hit a NULL entry while searching for
- // a buffer.
- if (mSlots[i] == NULL) {
- if (!dumpedState) {
- ALOGD("getSlotFromBufferLocked: encountered NULL buffer in slot %d "
- "looking for buffer %p", i, buffer->handle);
- for (int j = 0; j < NUM_BUFFER_SLOTS; j++) {
- if (mSlots[j] == NULL) {
- ALOGD("getSlotFromBufferLocked: %02d: NULL", j);
- } else {
- ALOGD("getSlotFromBufferLocked: %02d: %p", j, mSlots[j]->handle);
- }
- }
- dumpedState = true;
- }
- }
-
- if (mSlots[i] != NULL && mSlots[i]->handle == buffer->handle) {
+ if (mSlots[i].buffer != NULL &&
+ mSlots[i].buffer->handle == buffer->handle) {
return i;
}
}
}
int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::queueBuffer");
Mutex::Autolock lock(mMutex);
int64_t timestamp;
if (i < 0) {
return i;
}
- status_t err = mSurfaceTexture->queueBuffer(i, timestamp,
- &mDefaultWidth, &mDefaultHeight, &mTransformHint);
+
+ // Make sure the crop rectangle is entirely inside the buffer.
+ Rect crop;
+ mCrop.intersect(Rect(buffer->width, buffer->height), &crop);
+
+ ISurfaceTexture::QueueBufferOutput output;
+ ISurfaceTexture::QueueBufferInput input(timestamp, crop, mScalingMode,
+ mTransform);
+ status_t err = mSurfaceTexture->queueBuffer(i, input, &output);
if (err != OK) {
ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
}
+ uint32_t numPendingBuffers = 0;
+ output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
+ &numPendingBuffers);
+
+ mConsumerRunningBehind = (numPendingBuffers >= 2);
+
return err;
}
int SurfaceTextureClient::query(int what, int* value) const {
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::query");
{ // scope for the lock
Mutex::Autolock lock(mMutex);
return NO_ERROR;
}
break;
- case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
- {
- sp<ISurfaceComposer> composer(
- ComposerService::getComposerService());
- if (composer->authenticateSurfaceTexture(mSurfaceTexture)) {
- *value = 1;
- } else {
- *value = 0;
- }
+ case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: {
+ sp<ISurfaceComposer> composer(
+ ComposerService::getComposerService());
+ if (composer->authenticateSurfaceTexture(mSurfaceTexture)) {
+ *value = 1;
+ } else {
+ *value = 0;
}
return NO_ERROR;
+ }
case NATIVE_WINDOW_CONCRETE_TYPE:
*value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT;
return NO_ERROR;
case NATIVE_WINDOW_DEFAULT_WIDTH:
- *value = mDefaultWidth;
+ *value = mUserWidth ? mUserWidth : mDefaultWidth;
return NO_ERROR;
case NATIVE_WINDOW_DEFAULT_HEIGHT:
- *value = mDefaultHeight;
+ *value = mUserHeight ? mUserHeight : mDefaultHeight;
return NO_ERROR;
case NATIVE_WINDOW_TRANSFORM_HINT:
*value = mTransformHint;
return NO_ERROR;
+ case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: {
+ status_t err = NO_ERROR;
+ if (!mConsumerRunningBehind) {
+ *value = 0;
+ } else {
+ err = mSurfaceTexture->query(what, value);
+ if (err == NO_ERROR) {
+ mConsumerRunningBehind = *value;
+ }
+ }
+ return err;
+ }
}
}
return mSurfaceTexture->query(what, value);
case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
res = dispatchSetBuffersDimensions(args);
break;
+ case NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS:
+ res = dispatchSetBuffersUserDimensions(args);
+ break;
case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
res = dispatchSetBuffersFormat(args);
break;
return setBuffersDimensions(w, h);
}
+int SurfaceTextureClient::dispatchSetBuffersUserDimensions(va_list args) {
+ int w = va_arg(args, int);
+ int h = va_arg(args, int);
+ return setBuffersUserDimensions(w, h);
+}
+
int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) {
int f = va_arg(args, int);
return setBuffersFormat(f);
int SurfaceTextureClient::connect(int api) {
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::connect");
Mutex::Autolock lock(mMutex);
- int err = mSurfaceTexture->connect(api,
- &mDefaultWidth, &mDefaultHeight, &mTransformHint);
+ ISurfaceTexture::QueueBufferOutput output;
+ int err = mSurfaceTexture->connect(api, &output);
+ if (err == NO_ERROR) {
+ uint32_t numPendingBuffers = 0;
+ output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
+ &numPendingBuffers);
+ mConsumerRunningBehind = (numPendingBuffers >= 2);
+ }
if (!err && api == NATIVE_WINDOW_API_CPU) {
mConnectedToCpu = true;
}
}
int SurfaceTextureClient::disconnect(int api) {
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::disconnect");
Mutex::Autolock lock(mMutex);
freeAllBuffers();
mReqWidth = 0;
mReqHeight = 0;
mReqUsage = 0;
+ mCrop.clear();
+ mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
+ mTransform = 0;
if (api == NATIVE_WINDOW_API_CPU) {
mConnectedToCpu = false;
}
int SurfaceTextureClient::setCrop(Rect const* rect)
{
- ALOGV("SurfaceTextureClient::setCrop");
- Mutex::Autolock lock(mMutex);
+ ATRACE_CALL();
Rect realRect;
if (rect == NULL || rect->isEmpty()) {
- realRect = Rect(0, 0);
+ realRect.clear();
} else {
realRect = *rect;
}
- status_t err = mSurfaceTexture->setCrop(*rect);
- ALOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
+ ALOGV("SurfaceTextureClient::setCrop rect=[%d %d %d %d]",
+ realRect.left, realRect.top, realRect.right, realRect.bottom);
- return err;
+ Mutex::Autolock lock(mMutex);
+ mCrop = realRect;
+ return NO_ERROR;
}
int SurfaceTextureClient::setBufferCount(int bufferCount)
{
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::setBufferCount");
Mutex::Autolock lock(mMutex);
int SurfaceTextureClient::setBuffersDimensions(int w, int h)
{
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::setBuffersDimensions");
- Mutex::Autolock lock(mMutex);
if (w<0 || h<0)
return BAD_VALUE;
if ((w && !h) || (!w && h))
return BAD_VALUE;
+ Mutex::Autolock lock(mMutex);
mReqWidth = w;
mReqHeight = h;
+ return NO_ERROR;
+}
- status_t err = mSurfaceTexture->setCrop(Rect(0, 0));
- ALOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
+int SurfaceTextureClient::setBuffersUserDimensions(int w, int h)
+{
+ ATRACE_CALL();
+ ALOGV("SurfaceTextureClient::setBuffersUserDimensions");
- return err;
+ if (w<0 || h<0)
+ return BAD_VALUE;
+
+ if ((w && !h) || (!w && h))
+ return BAD_VALUE;
+
+ Mutex::Autolock lock(mMutex);
+ mUserWidth = w;
+ mUserHeight = h;
+ return NO_ERROR;
}
int SurfaceTextureClient::setBuffersFormat(int format)
{
ALOGV("SurfaceTextureClient::setBuffersFormat");
- Mutex::Autolock lock(mMutex);
if (format<0)
return BAD_VALUE;
+ Mutex::Autolock lock(mMutex);
mReqFormat = format;
-
return NO_ERROR;
}
int SurfaceTextureClient::setScalingMode(int mode)
{
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::setScalingMode(%d)", mode);
- Mutex::Autolock lock(mMutex);
- // mode is validated on the server
- status_t err = mSurfaceTexture->setScalingMode(mode);
- ALOGE_IF(err, "ISurfaceTexture::setScalingMode(%d) returned %s",
- mode, strerror(-err));
- return err;
+ switch (mode) {
+ case NATIVE_WINDOW_SCALING_MODE_FREEZE:
+ case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
+ case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
+ break;
+ default:
+ ALOGE("unknown scaling mode: %d", mode);
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mMutex);
+ mScalingMode = mode;
+ return NO_ERROR;
}
int SurfaceTextureClient::setBuffersTransform(int transform)
{
+ ATRACE_CALL();
ALOGV("SurfaceTextureClient::setBuffersTransform");
Mutex::Autolock lock(mMutex);
- status_t err = mSurfaceTexture->setTransform(transform);
- return err;
+ mTransform = transform;
+ return NO_ERROR;
}
int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp)
void SurfaceTextureClient::freeAllBuffers() {
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- mSlots[i] = 0;
+ mSlots[i].buffer = 0;
}
}
if (canCopyBack) {
// copy the area that is invalid and not repainted this round
- const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
+ const Region copyback(mDirtyRegion.subtract(newDirtyRegion));
if (!copyback.isEmpty())
copyBlt(backBuffer, frontBuffer, copyback);
} else {
// if we can't copy-back anything, modify the user's dirty
// region to make sure they redraw the whole buffer
newDirtyRegion.set(bounds);
+ mDirtyRegion.clear();
+ Mutex::Autolock lock(mMutex);
+ for (size_t i=0 ; i<NUM_BUFFER_SLOTS ; i++) {
+ mSlots[i].dirtyRegion.clear();
+ }
}
- // keep track of the are of the buffer that is "clean"
- // (ie: that will be redrawn)
- mOldDirtyRegion = newDirtyRegion;
+ { // scope for the lock
+ Mutex::Autolock lock(mMutex);
+ int backBufferSlot(getSlotFromBufferLocked(backBuffer.get()));
+ if (backBufferSlot >= 0) {
+ Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion);
+ mDirtyRegion.subtract(dirtyRegion);
+ dirtyRegion = newDirtyRegion;
+ }
+ }
+
+ mDirtyRegion.orSelf(newDirtyRegion);
if (inOutDirtyBounds) {
*inOutDirtyBounds = newDirtyRegion.getBounds();
}