mCaches->textureState().activateTexture(0);
if (texture.clamp != GL_INVALID_ENUM) {
- texture.texture->setWrap(texture.clamp, true);
+ texture.texture->setWrap(texture.clamp, true, false, texture.target);
}
if (texture.filter != GL_INVALID_ENUM) {
- texture.texture->setFilter(texture.filter, true);
+ texture.texture->setFilter(texture.filter, true, false, texture.target);
}
mCaches->textureState().bindTexture(texture.target, texture.texture->id);