struct format_metadata metadata;
drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
- &LINEAR_METADATA, BO_USE_RENDER_MASK);
+ &LINEAR_METADATA, BO_USE_RENDER_MASK | BO_USE_SCANOUT);
drv_add_combinations(drv, texture_source_formats, ARRAY_SIZE(texture_source_formats),
&LINEAR_METADATA, BO_USE_TEXTURE_MASK);