<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
+ <UseOfAtl>Static</UseOfAtl>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-window|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
- <IncludePath>$(solutiondir)\nlib;$(solutiondir)\memorypool;$(solutiondir);$(solutiondir)\include;$(IncludePath)</IncludePath>
+ <IncludePath>$(solutiondir)\nlib;$(solutiondir)\include\WTL\include;$(solutiondir);$(solutiondir)\include;$(solutiondir)\expat;$(IncludePath)</IncludePath>
+ <EmbedManifest>false</EmbedManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-window|Win32'">
<LinkIncremental>true</LinkIncremental>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);XML_UNICODE_WCHAR_T</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</ItemGroup>
<ItemGroup>
<ClInclude Include="nlite.h" />
+ <ClInclude Include="nlite_chatData.h" />
<ClInclude Include="nlite_commentview.h" />
<ClInclude Include="nlite_commentWrite.h" />
- <ClInclude Include="nlite_define.h" />
+ <ClInclude Include="nlite_common.h" />
<ClInclude Include="nlite_exception.h" />
<ClInclude Include="nlite_include.h" />
- <ClInclude Include="nlite_listviewex.h" />
- <ClInclude Include="nlite_mailframe.h" />
+ <ClInclude Include="nlite_mainframe.h" />
<ClInclude Include="nlite_appinfo.h" />
<ClInclude Include="nlite_nlib.h" />
<ClInclude Include="nlite_property.h" />
+ <ClInclude Include="nlite_propertyWindow.h" />
+ <ClInclude Include="nlite_string.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
<ItemGroup>
<ClCompile Include="nlite.cpp" />
<ClCompile Include="nlite_appInfo.cpp" />
+ <ClCompile Include="nlite_chatData.cpp" />
<ClCompile Include="nlite_commentview.cpp" />
+ <ClCompile Include="nlite_commentWrite.cpp" />
+ <ClCompile Include="nlite_common.cpp" />
+ <ClCompile Include="nlite_exception.cpp" />
<ClCompile Include="nlite_mainframe.cpp" />
+ <ClCompile Include="nlite_nlib.cpp" />
<ClCompile Include="nlite_property.cpp" />
+ <ClCompile Include="nlite_propertyWindow.cpp" />
+ <ClCompile Include="nlite_string.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug-window|Win32'">Create</PrecompiledHeader>
<ItemGroup>
<ResourceCompile Include="nlite.rc" />
</ItemGroup>
+ <ItemGroup>
+ <Manifest Include="nlite.exe.manifest" />
+ </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>