static pthread_once_t sPthreadOnceKey = PTHREAD_ONCE_INIT;
void createTLSKey() {
- pthread_key_create(&sTLSKey, NULL);
+ pthread_key_create(&sTLSKey, (void (*)(void*))&releaseContext);
}
GLTraceContext *getGLTraceContext() {
const size_t DEFAULT_BUFFER_SIZE = 8192;
BufferedOutputStream *stream = new BufferedOutputStream(mStream, DEFAULT_BUFFER_SIZE);
- GLTraceContext *traceContext = new GLTraceContext(id, this, stream);
+ GLTraceContext *traceContext = new GLTraceContext(id, version, this, stream);
mPerContextState[eglContext] = traceContext;
return traceContext;
return mPerContextState[c];
}
-GLTraceContext::GLTraceContext(int id, GLTraceState *state, BufferedOutputStream *stream) :
+GLTraceContext::GLTraceContext(int id, int version, GLTraceState *state,
+ BufferedOutputStream *stream) :
mId(id),
+ mVersion(version),
mState(state),
mBufferedOutputStream(stream),
mElementArrayBuffers(DefaultKeyedVector<GLuint, ElementArrayBuffer*>(NULL))
return mId;
}
+int GLTraceContext::getVersion() {
+ return mVersion;
+}
+
GLTraceState *GLTraceContext::getGlobalTraceState() {
return mState;
}
GLMessage_Function func = msg->function();
if (func == GLMessage::eglSwapBuffers
+ || func == GLMessage::eglCreateContext
+ || func == GLMessage::eglMakeCurrent
|| func == GLMessage::glDrawArrays
|| func == GLMessage::glDrawElements) {
mBufferedOutputStream->flush();