if x.type == QUIT:
sys.exit()
t = pygame.mouse.get_pressed()[0]
- if (stone_grid.gameover == True)and(t == True):
+ if (stone_grid.gameover == True)and((t == True)or((player1.auto == True)and(player2.auto == True))):
stone_grid.Start()
if (index.auto == False)and(stone_grid.active == True)and(t == True):
stone_grid.active = False