float3,
float4,
float4x4,
+
+ d3dvector2,
+ d3dvector3,
+ d3dvector4,
_null
};
template<> struct to_type<float2>{ typedef float type[2]; };
template<> struct to_type<float3>{ typedef float type[3]; };
template<> struct to_type<float4>{ typedef float type[4]; };
+
+ template<> struct to_type<d3dvector2>{ typedef ::D3DXVECTOR2 type; };
+ template<> struct to_type<d3dvector3>{ typedef ::D3DXVECTOR3 type; };
+ template<> struct to_type<d3dvector4>{ typedef ::D3DXVECTOR4 type; };
}
typedef shader_param_type::_ shader_param_type_e;
shader_param_type_e T31=shader_param_type::_null,
shader_param_type_e T32=shader_param_type::_null>
struct shader_param_ : public _internal::tuple<
- typename shader_param_type::to_type<T1>::type,
- typename shader_param_type::to_type<T2>::type
+ typename shader_param_type::to_type<T1>::type,
+ typename shader_param_type::to_type<T2>::type,
+ typename shader_param_type::to_type<T3>::type,
+ typename shader_param_type::to_type<T4>::type,
+ typename shader_param_type::to_type<T5>::type,
+ typename shader_param_type::to_type<T6>::type,
+ typename shader_param_type::to_type<T7>::type,
+ typename shader_param_type::to_type<T8>::type,
+ typename shader_param_type::to_type<T9>::type,
+ typename shader_param_type::to_type<T10>::type,
+ typename shader_param_type::to_type<T11>::type,
+ typename shader_param_type::to_type<T12>::type,
+ typename shader_param_type::to_type<T13>::type,
+ typename shader_param_type::to_type<T14>::type,
+ typename shader_param_type::to_type<T15>::type,
+ typename shader_param_type::to_type<T16>::type,
+ typename shader_param_type::to_type<T17>::type,
+ typename shader_param_type::to_type<T18>::type,
+ typename shader_param_type::to_type<T19>::type,
+ typename shader_param_type::to_type<T20>::type,
+ typename shader_param_type::to_type<T21>::type,
+ typename shader_param_type::to_type<T22>::type,
+ typename shader_param_type::to_type<T23>::type,
+ typename shader_param_type::to_type<T24>::type,
+ typename shader_param_type::to_type<T25>::type,
+ typename shader_param_type::to_type<T26>::type,
+ typename shader_param_type::to_type<T27>::type,
+ typename shader_param_type::to_type<T28>::type,
+ typename shader_param_type::to_type<T29>::type,
+ typename shader_param_type::to_type<T30>::type,
+ typename shader_param_type::to_type<T31>::type,
+ typename shader_param_type::to_type<T32>::type
> {
//typename to_type<T1>::type v1;
};