#include <private/android_filesystem_config.h>
#include <private/gui/SyncFeatures.h>
+#include <set>
+
#include "Client.h"
#include "clz.h"
#include "Colorizer.h"
return BAD_VALUE;
}
- if (!display.get())
- return NAME_NOT_FOUND;
-
- int32_t type = NAME_NOT_FOUND;
- for (int i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) {
- if (display == mBuiltinDisplays[i]) {
- type = i;
- break;
- }
- }
-
- if (type < 0) {
- return type;
- }
+ int32_t type = getDisplayType(display);
+ if (type < 0) return type;
// TODO: Not sure if display density should handled by SF any longer
class Density {
info.ydpi = ydpi;
info.fps = float(1e9 / hwConfig.refresh);
info.appVsyncOffset = VSYNC_EVENT_PHASE_OFFSET_NS;
- info.colorTransform = hwConfig.colorTransform;
// This is how far in advance a buffer must be queued for
// presentation at a given time. If you want a buffer to appear
return NO_ERROR;
}
+status_t SurfaceFlinger::getDisplayColorModes(const sp<IBinder>& display,
+ Vector<android_color_mode_t>* outColorModes) {
+ if (outColorModes == nullptr || display.get() == nullptr) {
+ return BAD_VALUE;
+ }
+
+ int32_t type = getDisplayType(display);
+ if (type < 0) return type;
+
+ std::set<android_color_mode_t> colorModes;
+ for (const HWComposer::DisplayConfig& hwConfig : getHwComposer().getConfigs(type)) {
+ colorModes.insert(hwConfig.colorMode);
+ }
+
+ outColorModes->clear();
+ std::copy(colorModes.cbegin(), colorModes.cend(), std::back_inserter(*outColorModes));
+
+ return NO_ERROR;
+}
+
+android_color_mode_t SurfaceFlinger::getActiveColorMode(const sp<IBinder>& display) {
+ if (display.get() == nullptr) return static_cast<android_color_mode_t>(BAD_VALUE);
+
+ int32_t type = getDisplayType(display);
+ if (type < 0) return static_cast<android_color_mode_t>(type);
+
+ return getHwComposer().getColorMode(type);
+}
+
+status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& display,
+ android_color_mode_t colorMode) {
+ if (display.get() == nullptr || colorMode < 0) {
+ return BAD_VALUE;
+ }
+
+ int32_t type = getDisplayType(display);
+ if (type < 0) return type;
+ const Vector<HWComposer::DisplayConfig>& hwConfigs = getHwComposer().getConfigs(type);
+ HWComposer::DisplayConfig desiredConfig = hwConfigs[getHwComposer().getCurrentConfig(type)];
+ desiredConfig.colorMode = colorMode;
+ for (size_t c = 0; c < hwConfigs.size(); ++c) {
+ const HWComposer::DisplayConfig config = hwConfigs[c];
+ if (config == desiredConfig) {
+ return setActiveConfig(display, c);
+ }
+ }
+ return BAD_VALUE;
+}
+
status_t SurfaceFlinger::clearAnimationFrameStats() {
Mutex::Autolock _l(mStateLock);
mAnimFrameTracker.clearStats();