-#! /usr/bin/env ruby
+#! /usr/bin/ruby
# $Id$
#
# Author:: NABEYA Kenichi, Daigo Moriwaki
#
#--
# Copyright (C) 2004 NABEYA Kenichi (aka nanami@2ch)
-# Copyright (C) 2007-2008 Daigo Moriwaki (daigo at debian dot org)
+# Copyright (C) 2007-2012 Daigo Moriwaki (daigo at debian dot org)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
$topdir = nil
$league = nil
$logger = nil
-$:.unshift File.dirname(__FILE__)
+$config = nil
+$:.unshift(File.dirname(File.expand_path(__FILE__)))
require 'shogi_server'
+require 'shogi_server/config'
+require 'shogi_server/util'
+require 'shogi_server/league/floodgate_thread.rb'
require 'tempfile'
#################################################
ShogiServer.reload
+# Return
+# - a received string
+# - :timeout
+# - :exception
+# - nil when a socket is closed
+#
def gets_safe(socket, timeout=nil)
if r = select([socket], nil, nil, timeout)
return r[0].first.gets
def usage
print <<EOM
NAME
- shogi-server - server for CSA server protocol
+ shogi-server - server for CSA server protocol
SYNOPSIS
- shogi-server [OPTIONS] event_name port_number
+ shogi-server [OPTIONS] event_name port_number
DESCRIPTION
- server for CSA server protocol
+ server for CSA server protocol
OPTIONS
- --pid-file file
- specify filename for logging process ID
+ event_name
+ a prefix of record files.
+ port_number
+ a port number for the server to listen.
+ 4081 is often used.
+ --pid-file file
+ a file path in which a process ID will be written.
+ Use with --daemon option.
--daemon dir
run as a daemon. Log files will be put in dir.
+ --floodgate-games game_A[,...]
+ enable Floodgate with various game names (separated by a comma)
--player-log-dir dir
- log network messages for each player. Log files
+ enable to log network messages for players. Log files
will be put in the dir.
- --floodgate-history
- file name to record Floodgate game history
- default: './floodgate_history.yaml'
+
+EXAMPLES
+
+ 1. % ./shogi-server test 4081
+ Run the shogi-server. Then clients can connect to port#4081.
+ The server output logs to the stdout.
+
+ 2. % ./shogi-server --daemon . --pid-file ./shogi-server.pid \
+ --player-log-dir ./player-logs \
+ test 4081
+ Run the shogi-server as a daemon. The server outputs regular logs
+ to shogi-server.log located in the current directory and network
+ messages in ./player-logs directory.
+
+ 3. % ./shogi-server --daemon . --pid-file ./shogi-server.pid \
+ --player-log-dir ./player-logs \
+ --floodgate-games floodgate-900-0,floodgate-3600-0 \
+ test 4081
+ Run the shogi-server with two groups of Floodgate games.
+ Configuration files allow you to schedule starting times. Consult
+ floodgate-0-240.conf.sample or shogi_server/league/floodgate.rb
+ for format details.
+
+FLOODGATE SCHEDULE CONFIGURATIONS
+
+ You need to set starting times of floodgate groups in
+ configuration files under the top directory. Each floodgate
+ group requires a corresponding configuration file named
+ "<game_name>.conf". The file will be re-read once just after a
+ game starts.
+
+ For example, a floodgate-3600-30 game group requires
+ floodgate-3600-30.conf. However, for floodgate-900-0 and
+ floodgate-3600-0, which were default enabled in previous
+ versions, configuration files are optional if you are happy with
+ default time settings.
+ File format is:
+ Line format:
+ # This is a comment line
+ DoW Time
+ ...
+ where
+ DoW := "Sun" | "Mon" | "Tue" | "Wed" | "Thu" | "Fri" | "Sat" |
+ "Sunday" | "Monday" | "Tuesday" | "Wednesday" | "Thursday" |
+ "Friday" | "Saturday"
+ Time := HH:MM
+
+ For example,
+ Sat 13:00
+ Sat 22:00
+ Sun 13:00
+
+ PAREMETER SETTING
+
+ In addition, this configuration file allows to set parameters
+ for the specific Floodaget group. A list of parameters is the
+ following:
+
+ * pairing_factory:
+ Specifies a factory function name generating a pairing
+ method which will be used in a specific Floodgate game.
+ ex. set pairing_factory floodgate_zyunisen
+ * sacrifice:
+ Specifies a sacrificed player.
+ ex. set sacrifice gps500+e293220e3f8a3e59f79f6b0efffaa931
LICENSE
- GPL versoin 2 or later
+ GPL versoin 2 or later
SEE ALSO
-RELEASE
- #{ShogiServer::Release}
-
REVISION
- #{ShogiServer::Revision}
+ #{ShogiServer::Revision}
EOM
end
options = Hash::new
parser = GetoptLong.new(
["--daemon", GetoptLong::REQUIRED_ARGUMENT],
+ ["--floodgate-games", GetoptLong::REQUIRED_ARGUMENT],
["--pid-file", GetoptLong::REQUIRED_ARGUMENT],
- ["--player-log-dir", GetoptLong::REQUIRED_ARGUMENT],
- ["--floodgate-history", GetoptLong::REQUIRED_ARGUMENT])
+ ["--player-log-dir", GetoptLong::REQUIRED_ARGUMENT])
parser.quiet = true
begin
parser.each_option do |name, arg|
if $options["pid-file"]
$options["pid-file"] = File.expand_path($options["pid-file"], $topdir)
- unless is_writable_file? $options["pid-file"]
+ unless ShogiServer::is_writable_file? $options["pid-file"]
usage
$stderr.puts "Can not create the pid file: %s" % [$options["pid-file"]]
exit 4
end
end
- $options["floodgate-history"] ||= File.join($topdir, "floodgate_history.yaml")
- $options["floodgate-history"] = File.expand_path($options["floodgate-history"], $topdir)
- unless is_writable_file? $options["floodgate-history"]
- usage
- $stderr.puts "Can not create the floodgate history file: %s" % [$options["floodgate-history"]]
- exit 6
+ if $options["floodgate-games"]
+ names = $options["floodgate-games"].split(",")
+ new_names =
+ names.select do |name|
+ ShogiServer::League::Floodgate::game_name?(name)
+ end
+ if names.size != new_names.size
+ $stderr.puts "Found a wrong Floodgate game: %s" % [names.join(",")]
+ exit 6
+ end
+ $options["floodgate-games"] = new_names
end
-end
-# See if the file is writable. The file will be created if it does not exist
-# yet.
-# Return true if the file is writable, otherwise false.
-#
-def is_writable_file?(file)
- begin
- open(file, "w") {|fh| }
- rescue
- return false
+ if $options["floodgate-history"]
+ $stderr.puts "WARNING: --floodgate-history has been deprecated."
+ $options["floodgate-history"] = nil
end
- unless FileTest.file? file
- return false
- end
-
- return true
end
# See if a file can be created in the directory.
player = login = nil
while r = select([client], nil, nil, ShogiServer::Login_Time) do
- break unless str = r[0].first.gets
+ str = nil
+ begin
+ break unless str = r[0].first.gets
+ rescue Exception => ex
+ # It is posssible that the socket causes an error (ex. Errno::ECONNRESET)
+ log_error("login_loop: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}")
+ break
+ end
$mutex.lock # guards $league
begin
str =~ /([\r\n]*)$/
end
def setup_logger(log_file)
- logger = Logger.new(log_file, 'daily')
+ logger = ShogiServer::Logger.new(log_file, 'daily')
logger.formatter = ShogiServer::Formatter.new
logger.level = $DEBUG ? Logger::DEBUG : Logger::INFO
logger.datetime_format = "%Y-%m-%d %H:%M:%S"
end
end
-def setup_floodgate
- return Thread.start do
- Thread.pass
- floodgate = ShogiServer::League::Floodgate.new($league)
- log_message("Flooddgate reloaded. The next match will start at %s." %
- [floodgate.next_time])
-
- while (true)
- begin
- diff = floodgate.next_time - Time.now
- if diff > 0
- sleep(diff/2)
- next
- end
- $league.reload
- floodgate.match_game
- floodgate.charge
- next_time = floodgate.next_time
- $mutex.synchronize do
- log_message("Reloading source...")
- ShogiServer.reload
- end
- floodgate = ShogiServer::League::Floodgate.new($league, next_time)
- log_message("Floodgate: The next match will start at %s." %
- [floodgate.next_time])
- rescue Exception => ex
- # ignore errors
- log_error("[in Floodgate's thread] #{ex} #{ex.backtrace}")
- end
- end
- end
-end
-
def main
$options = parse_command_line
check_command_line
+ $config = ShogiServer::Config.new $options
$league = ShogiServer::League.new($topdir)
$league.dir = $topdir
config = {}
+ config[:BindAddress] = "0.0.0.0"
config[:Port] = port
config[:ServerType] = WEBrick::Daemon if $options["daemon"]
config[:Logger] = $logger
- fg_thread = nil
+ setup_floodgate = nil
config[:StartCallback] = Proc.new do
srand
end
setup_watchdog_for_giant_lock
$league.setup_players_database
- fg_thread = setup_floodgate
+ setup_floodgate = ShogiServer::SetupFloodgate.new($options["floodgate-games"])
+ setup_floodgate.start
end
config[:StopCallback] = Proc.new do
["INT", "TERM"].each do |signal|
trap(signal) do
server.shutdown
- fg_thread.kill if fg_thread
+ setup_floodgate.kill
end
end
- trap("HUP") do
- Dependencies.clear
+ unless (RUBY_PLATFORM.downcase =~ /mswin|mingw|cygwin|bccwin/)
+ trap("HUP") do
+ Dependencies.clear
+ end
end
$stderr.puts("server started as a deamon [Revision: #{ShogiServer::Revision}]") if $options["daemon"]
log_message("server started [Revision: #{ShogiServer::Revision}]")
server.start do |client|
+ begin
# client.sync = true # this is already set in WEBrick
client.setsockopt(Socket::SOL_SOCKET, Socket::SO_KEEPALIVE, true)
# Keepalive time can be set by /proc/sys/net/ipv4/tcp_keepalive_time
player, login = login_loop(client) # loop
- next unless player
+ unless player
+ log_error("Detected a timed out login attempt")
+ next
+ end
log_message(sprintf("user %s login", player.name))
login.process
if (player.game)
player.game.kill(player)
end
- player.finish # socket has been closed
+ player.finish
$league.delete(player)
log_message(sprintf("user %s logout", player.name))
ensure
$mutex.unlock
end
+ player.wait_write_thread_finish(1000) # milliseconds
+ rescue Exception => ex
+ log_error("server.start: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}")
+ end
end
end