class FIFO;
class CSP_KeyTables;
class USING_FLAGS;
-
+class CSP_LOGGER;
QT_BEGIN_NAMESPACE
typedef struct {
sdl_snddata_t snddata;
USING_FLAGS *using_flags;
config_t *p_config;
+ CSP_Logger *csp_logger;
_TCHAR app_path[_MAX_PATH];
QElapsedTimer osd_timer;
bool prn_strobe;
// socket
- void initialize_socket();
- void release_socket();
+ virtual void initialize_socket();
+ virtual void release_socket();
- int soc[SOCKET_MAX];
bool is_tcp[SOCKET_MAX];
- //struct sockaddr_in udpaddr[SOCKET_MAX];
+ bool host_mode[SOCKET_MAX];
int socket_delay[SOCKET_MAX];
- char recv_buffer[SOCKET_MAX][SOCKET_BUFFER_MAX];
- int recv_r_ptr[SOCKET_MAX], recv_w_ptr[SOCKET_MAX];
// wrapper
int max_vm_nodes;
virtual int get_screen_width(void);
virtual int get_screen_height(void);
virtual int get_vm_buttons_code(int num);
+
+ virtual void init_sound_files();
+ virtual void release_sound_files();
public:
- OSD_BASE(USING_FLAGS *p);
+ OSD_BASE(USING_FLAGS *p, CSP_Logger *logger);
~OSD_BASE();
// common
void restart_record_sound();
bool now_record_sound;
int get_sound_rate();
+ // Wrapper : Sound
+ virtual void load_sound_file(int id, const _TCHAR *name, int16_t **data, int *dst_size);
+ virtual void free_sound_file(int id, int16_t **data);
// common video device
virtual void get_video_buffer();
void write_bitmap_to_file(bitmap_t *bitmap, const _TCHAR *file_path);
// common socket
- int get_socket(int ch);
- void notify_socket_connected(int ch);
- void notify_socket_disconnected(int ch);
- void update_socket();
- bool initialize_socket_tcp(int ch);
- bool initialize_socket_udp(int ch);
- bool connect_socket(int ch, uint32_t ipaddr, int port);
- void disconnect_socket(int ch);
- bool listen_socket(int ch);
- void send_socket_data_tcp(int ch);
- void send_socket_data_udp(int ch, uint32_t ipaddr, int port);
- void send_socket_data(int ch);
- void recv_socket_data(int ch);
+ virtual int get_socket(int ch);
+ virtual void notify_socket_connected(int ch);
+ virtual void notify_socket_disconnected(int ch);
+ virtual void update_socket();
+ virtual bool initialize_socket_tcp(int ch);
+ virtual bool initialize_socket_udp(int ch);
+ virtual bool connect_socket(int ch, uint32_t ipaddr, int port);
+ virtual void disconnect_socket(int ch);
+ virtual bool listen_socket(int ch);
+ virtual void send_socket_data_tcp(int ch);
+ virtual void send_socket_data_udp(int ch, uint32_t ipaddr, int port);
+ virtual void send_socket_data(int ch);
+ virtual void recv_socket_data(int ch);
// win32 dependent
void update_screen();
virtual void set_vm_node(int id, const _TCHAR *name);
virtual const _TCHAR *get_vm_node_name(int id);
virtual int get_vm_node_size(void);
-
+
public slots:
void do_write_inputdata(QString s);
void do_set_input_string(QString s);
int sig_movie_seek_frame(bool, int);
int sig_update_device_node_name(int id, const _TCHAR *name);
+ int sig_enable_mouse(void);
+ int sig_disable_mouse(void);
};
QT_END_NAMESPACE