-/*\r
- Nintendo Family BASIC Emulator 'eFamilyBASIC'\r
-\r
- Origin : nester\r
- Author : Takeda.Toshiya\r
- Date : 2010.08.11-\r
-\r
- [ PPU ]\r
-*/\r
-\r
-#ifndef _PPU_H_\r
-#define _PPU_H_\r
-\r
-#include "../vm.h"\r
-#include "../../emu.h"\r
-#include "../device.h"\r
-\r
-class PPU : public DEVICE\r
-{\r
-private:\r
- DEVICE *d_cpu;\r
- \r
- scrntype palette_pc[64];\r
- uint8 screen[240][256 + 16]; // 2*8 = side margin\r
- uint8 solid_buf[512];\r
- \r
- uint8* banks[16];\r
- uint8 header[16];\r
- uint8 chr_rom[0x2000];\r
- uint8 name_tables[0x1000];\r
- uint8 spr_ram[0x100];\r
- uint8 bg_pal[0x10];\r
- uint8 spr_pal[0x10];\r
- uint8 spr_ram_rw_ptr;\r
- \r
- uint8 regs[8];\r
- uint16 bg_pattern_table_addr;\r
- uint16 spr_pattern_table_addr;\r
- uint16 ppu_addr_inc;\r
- uint8 rgb_bak;\r
- bool toggle_2005_2006;\r
- uint8 read_2007_buffer;\r
- \r
- uint16 loopy_v;\r
- uint16 loopy_t;\r
- uint8 loopy_x;\r
- \r
- void render_scanline(int v);\r
- void render_bg(int v);\r
- void render_spr(int v);\r
- void update_palette();\r
- \r
-public:\r
- PPU(VM* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu) {}\r
- ~PPU() {}\r
- \r
- // common functions\r
- void initialize();\r
- void reset();\r
- void write_data8(uint32 addr, uint32 data);\r
- uint32 read_data8(uint32 addr);\r
- void event_vline(int v, int clock);\r
- \r
- // unique function\r
- void set_context_cpu(DEVICE* device)\r
- {\r
- d_cpu = device;\r
- }\r
- uint8 *get_spr_ram()\r
- {\r
- return spr_ram;\r
- }\r
- void load_rom_image(_TCHAR *file_name);\r
- void draw_screen();\r
-};\r
-\r
-#endif\r
+/*
+ Nintendo Family BASIC Emulator 'eFamilyBASIC'
+
+ Origin : nester
+ Author : Takeda.Toshiya
+ Date : 2010.08.11-
+
+ [ PPU ]
+*/
+
+#ifndef _PPU_H_
+#define _PPU_H_
+
+#include "../vm.h"
+#include "../../emu.h"
+#include "../device.h"
+
+class PPU : public DEVICE
+{
+private:
+ DEVICE *d_cpu;
+
+ scrntype palette_pc[64];
+ uint8 screen[240][256 + 16]; // 2*8 = side margin
+ uint8 solid_buf[512];
+
+ uint8* banks[16];
+ uint8 header[16];
+ uint8 chr_rom[0x2000];
+ uint8 name_tables[0x1000];
+ uint8 spr_ram[0x100];
+ uint8 bg_pal[0x10];
+ uint8 spr_pal[0x10];
+ uint8 spr_ram_rw_ptr;
+
+ uint8 regs[8];
+ uint16 bg_pattern_table_addr;
+ uint16 spr_pattern_table_addr;
+ uint16 ppu_addr_inc;
+ uint8 rgb_bak;
+ bool toggle_2005_2006;
+ uint8 read_2007_buffer;
+
+ uint16 loopy_v;
+ uint16 loopy_t;
+ uint8 loopy_x;
+
+ void render_scanline(int v);
+ void render_bg(int v);
+ void render_spr(int v);
+ void update_palette();
+
+public:
+ PPU(VM* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu) {}
+ ~PPU() {}
+
+ // common functions
+ void initialize();
+ void reset();
+ void write_data8(uint32 addr, uint32 data);
+ uint32 read_data8(uint32 addr);
+ void event_vline(int v, int clock);
+
+ // unique function
+ void set_context_cpu(DEVICE* device)
+ {
+ d_cpu = device;
+ }
+ uint8 *get_spr_ram()
+ {
+ return spr_ram;
+ }
+ void load_rom_image(_TCHAR *file_name);
+ void draw_screen();
+};
+
+#endif