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[General][Qt] Merge upstream, datarecorder with sound.
[csp-qt/common_source_project-fm7.git] / source / src / vm / gamegear / gamegear.cpp
index d785070..2559192 100644 (file)
-/*\r
-       SEGA GAME GEAR Emulator 'yaGAME GEAR'\r
-\r
-       Author : tanam\r
-       Date   : 2013.08.24-\r
-\r
-       [ virtual machine ]\r
-*/\r
-\r
-#include "gamegear.h"\r
-#include "../../emu.h"\r
-#include "../device.h"\r
-#include "../event.h"\r
-\r
-#include "../datarec.h"\r
-#include "../disk.h"\r
-#include "../i8251.h"\r
-#include "../i8255.h"\r
-#include "../io.h"\r
-#include "../sn76489an.h"\r
-#include "../315-5124.h"\r
-#include "../upd765a.h"\r
-#include "../z80.h"\r
-\r
-#ifdef USE_DEBUGGER\r
-#include "../debugger.h"\r
-#endif\r
-\r
-#include "keyboard.h"\r
-#include "memory.h"\r
-#include "system.h"\r
-\r
-// ----------------------------------------------------------------------------\r
-// initialize\r
-// ----------------------------------------------------------------------------\r
-\r
-VM::VM(EMU* parent_emu) : emu(parent_emu)\r
-{\r
-       // create devices\r
-       first_device = last_device = NULL;\r
-       dummy = new DEVICE(this, emu);  // must be 1st device\r
-       event = new EVENT(this, emu);   // must be 2nd device\r
-       \r
-       drec = new DATAREC(this, emu);\r
-       sio = new I8251(this, emu);\r
-       pio_k = new I8255(this, emu);\r
-       pio_f = new I8255(this, emu);\r
-       io = new IO(this, emu);\r
-       psg = new SN76489AN(this, emu);\r
-       vdp = new _315_5124(this, emu);\r
-       fdc = new UPD765A(this, emu);\r
-       cpu = new Z80(this, emu);\r
-       \r
-       key = new KEYBOARD(this, emu);\r
-       memory = new MEMORY(this, emu);\r
-       system = new SYSTEM(this, emu);\r
-\r
-       // set contexts\r
-       event->set_context_cpu(cpu);\r
-       event->set_context_sound(psg);\r
-       \r
-       drec->set_context_out(pio_k, SIG_I8255_PORT_B, 0x80);\r
-       pio_k->set_context_port_c(key, SIG_KEYBOARD_COLUMN, 0x07, 0);\r
-       pio_k->set_context_port_c(drec, SIG_DATAREC_REMOTE, 0x08, 0);\r
-       pio_k->set_context_port_c(drec, SIG_DATAREC_OUT, 0x10, 0);\r
-       pio_f->set_context_port_c(fdc, SIG_UPD765A_MOTOR_NEG, 2, 0);\r
-       pio_f->set_context_port_c(fdc, SIG_UPD765A_TC, 4, 0);\r
-       pio_f->set_context_port_c(fdc, SIG_UPD765A_RESET, 8, 0);\r
-       pio_f->set_context_port_c(memory, SIG_MEMORY_SEL, 0x40, 0);\r
-       fdc->set_context_irq(pio_f, SIG_I8255_PORT_A, 1);\r
-       fdc->set_context_index(pio_f, SIG_I8255_PORT_A, 4);\r
-       \r
-       key->set_context_cpu(cpu);\r
-       key->set_context_pio(pio_k);\r
-       system->set_context_key(key);\r
-       vdp->set_context_psg(psg);\r
-       vdp->set_context_key(key);\r
-///    vdp->set_context_cpu(cpu);\r
-\r
-       // cpu bus\r
-       cpu->set_context_mem(memory);\r
-       cpu->set_context_io(io);\r
-       cpu->set_context_intr(system);\r
-#ifdef USE_DEBUGGER\r
-       cpu->set_context_debugger(new DEBUGGER(this, emu));\r
-#endif\r
-\r
-       // i/o bus\r
-       io->set_iomap_range_rw(0x00, 0x06, system);     // GG  START\r
-       io->set_iomap_single_w(0x80, system);           // COL TENKEY\r
-       io->set_iomap_single_w(0xc0, system);           // COL JOYPAD\r
-       io->set_iomap_range_rw(0xfc, 0xfe, system);     // COL JOYPAD\r
-       io->set_iomap_range_rw(0xff, 0xff, psg);        // COL PSG\r
-       io->set_iomap_range_rw(0x7e, 0x7f, vdp);        // SG  VDP\r
-       io->set_iomap_range_rw(0xbe, 0xbf, vdp);        // SG  VDP\r
-       io->set_iomap_range_rw(0xdc, 0xdf, pio_k);      // SG  KEY\r
-       io->set_iomap_range_rw(0xe0, 0xe3, fdc);        // SG  FDD\r
-       io->set_iomap_range_rw(0xe4, 0xe7, pio_f);      // SG  FDD\r
-       io->set_iomap_range_rw(0xe8, 0xe9, sio);        // SG  SERIAL\r
-\r
-       // initialize all devices\r
-       for(DEVICE* device = first_device; device; device = device->next_device) {\r
-               device->initialize();\r
-       }\r
-\r
-       // BIOS\r
-       memory->bios();\r
-\r
-       for(int i = 0; i < 4; i++) {\r
-               fdc->set_drive_type(i, DRIVE_TYPE_2D);\r
-       }\r
-}\r
-\r
-VM::~VM()\r
-{\r
-       // delete all devices\r
-       for(DEVICE* device = first_device; device;) {\r
-               DEVICE *next_device = device->next_device;\r
-               device->release();\r
-               delete device;\r
-               device = next_device;\r
-       }\r
-}\r
-\r
-DEVICE* VM::get_device(int id)\r
-{\r
-       for(DEVICE* device = first_device; device; device = device->next_device) {\r
-               if(device->this_device_id == id) {\r
-                       return device;\r
-               }\r
-       }\r
-       return NULL;\r
-}\r
-\r
-// ----------------------------------------------------------------------------\r
-// drive virtual machine\r
-// ----------------------------------------------------------------------------\r
-\r
-void VM::reset()\r
-{\r
-       // reset all devices\r
-       for(DEVICE* device = first_device; device; device = device->next_device) {\r
-               device->reset();\r
-       }\r
-}\r
-\r
-void VM::run()\r
-{\r
-       event->drive();\r
-}\r
-\r
-// ----------------------------------------------------------------------------\r
-// debugger\r
-// ----------------------------------------------------------------------------\r
-\r
-#ifdef USE_DEBUGGER\r
-DEVICE *VM::get_cpu(int index)\r
-{\r
-       if(index == 0) {\r
-               return cpu;\r
-       }\r
-       return NULL;\r
-}\r
-#endif\r
-\r
-// ----------------------------------------------------------------------------\r
-// draw screen\r
-// ----------------------------------------------------------------------------\r
-\r
-void VM::draw_screen()\r
-{\r
-       vdp->draw_screen();\r
-}\r
-\r
-int VM::access_lamp()\r
-{\r
-       uint32 status = fdc->read_signal(0);\r
-       return (status & (1 | 4)) ? 1 : (status & (2 | 8)) ? 2 : 0;\r
-}\r
-\r
-// ----------------------------------------------------------------------------\r
-// soud manager\r
-// ----------------------------------------------------------------------------\r
-\r
-void VM::initialize_sound(int rate, int samples)\r
-{\r
-       // init sound manager\r
-       event->initialize_sound(rate, samples);\r
-       \r
-       // init sound gen\r
-       psg->init(rate, 3579545, 4000);\r
-}\r
-\r
-uint16* VM::create_sound(int* extra_frames)\r
-{\r
-       return event->create_sound(extra_frames);\r
-}\r
-\r
-int VM::sound_buffer_ptr()\r
-{\r
-       return event->sound_buffer_ptr();\r
-}\r
-\r
-// ----------------------------------------------------------------------------\r
-// user interface\r
-// ----------------------------------------------------------------------------\r
-\r
-void VM::open_cart(int drv, _TCHAR* file_path)\r
-{\r
-       if(drv == 0) {\r
-               memory->open_cart(file_path);\r
-               if (strstr(file_path, ".col") || \r
-                       strstr(file_path, ".COL")) {\r
-                               vdp->set_console(0x00);\r
-                               vdp->set_context_irq(cpu, SIG_CPU_NMI, 1);\r
-                               memory->bios();\r
-               } else {\r
-                       vdp->set_context_irq(cpu, SIG_CPU_IRQ, 1);\r
-                       if (strstr(file_path, ".gg") || \r
-                               strstr(file_path, ".GG")) vdp->set_console(0x40);\r
-                       else\r
-                               vdp->set_console(0x20);\r
-               }\r
-               reset();\r
-       }\r
-}\r
-\r
-void VM::close_cart(int drv)\r
-{\r
-       if(drv == 0) {\r
-               memory->close_cart();\r
-               reset();\r
-       }\r
-}\r
-\r
-bool VM::cart_inserted(int drv)\r
-{\r
-       if(drv == 0) {\r
-               return memory->cart_inserted();\r
-       } else {\r
-               return false;\r
-       }\r
-}\r
-\r
-void VM::open_disk(int drv, _TCHAR* file_path, int offset)\r
-{\r
-       fdc->open_disk(drv, file_path, offset);\r
-}\r
-\r
-void VM::close_disk(int drv)\r
-{\r
-       fdc->close_disk(drv);\r
-}\r
-\r
-bool VM::disk_inserted(int drv)\r
-{\r
-       return fdc->disk_inserted(drv);\r
-}\r
-\r
-void VM::play_tape(_TCHAR* file_path)\r
-{\r
-       drec->play_tape(file_path);\r
-}\r
-\r
-void VM::rec_tape(_TCHAR* file_path)\r
-{\r
-       drec->rec_tape(file_path);\r
-}\r
-\r
-void VM::close_tape()\r
-{\r
-       drec->close_tape();\r
-}\r
-\r
-bool VM::tape_inserted()\r
-{\r
-       return drec->tape_inserted();\r
-}\r
-\r
-bool VM::now_skip()\r
-{\r
-       return event->now_skip();\r
-}\r
-\r
-void VM::update_config()\r
-{\r
-       for(DEVICE* device = first_device; device; device = device->next_device) {\r
-               device->update_config();\r
-       }\r
-}\r
-\r
+/*
+       SEGA GAME GEAR Emulator 'yaGAME GEAR'
+
+       Author : tanam
+       Date   : 2013.08.24-
+
+       [ virtual machine ]
+*/
+
+#include "gamegear.h"
+#include "../../emu.h"
+#include "../device.h"
+#include "../event.h"
+
+#include "../datarec.h"
+#include "../disk.h"
+#include "../i8251.h"
+#include "../i8255.h"
+#include "../io.h"
+#include "../sn76489an.h"
+#include "../315-5124.h"
+#include "../upd765a.h"
+#include "../z80.h"
+
+#ifdef USE_DEBUGGER
+#include "../debugger.h"
+#endif
+
+#include "keyboard.h"
+#include "memory.h"
+#include "system.h"
+
+// ----------------------------------------------------------------------------
+// initialize
+// ----------------------------------------------------------------------------
+
+VM::VM(EMU* parent_emu) : emu(parent_emu)
+{
+       // create devices
+       first_device = last_device = NULL;
+       dummy = new DEVICE(this, emu);  // must be 1st device
+       event = new EVENT(this, emu);   // must be 2nd device
+       
+       drec = new DATAREC(this, emu);
+       sio = new I8251(this, emu);
+       pio_k = new I8255(this, emu);
+       pio_f = new I8255(this, emu);
+       io = new IO(this, emu);
+       psg = new SN76489AN(this, emu);
+       vdp = new _315_5124(this, emu);
+       fdc = new UPD765A(this, emu);
+       cpu = new Z80(this, emu);
+       
+       key = new KEYBOARD(this, emu);
+       memory = new MEMORY(this, emu);
+       system = new SYSTEM(this, emu);
+
+       // set contexts
+       event->set_context_cpu(cpu);
+       event->set_context_sound(psg);
+       event->set_context_sound(drec);
+       
+       drec->set_context_out(pio_k, SIG_I8255_PORT_B, 0x80);
+       pio_k->set_context_port_c(key, SIG_KEYBOARD_COLUMN, 0x07, 0);
+       pio_k->set_context_port_c(drec, SIG_DATAREC_REMOTE, 0x08, 0);
+       pio_k->set_context_port_c(drec, SIG_DATAREC_OUT, 0x10, 0);
+       pio_f->set_context_port_c(fdc, SIG_UPD765A_MOTOR_NEG, 2, 0);
+       pio_f->set_context_port_c(fdc, SIG_UPD765A_TC, 4, 0);
+       pio_f->set_context_port_c(fdc, SIG_UPD765A_RESET, 8, 0);
+       pio_f->set_context_port_c(memory, SIG_MEMORY_SEL, 0x40, 0);
+       fdc->set_context_irq(pio_f, SIG_I8255_PORT_A, 1);
+       fdc->set_context_index(pio_f, SIG_I8255_PORT_A, 4);
+       
+       key->set_context_cpu(cpu);
+       key->set_context_pio(pio_k);
+       system->set_context_key(key);
+       vdp->set_context_psg(psg);
+       vdp->set_context_key(key);
+///    vdp->set_context_cpu(cpu);
+
+       // cpu bus
+       cpu->set_context_mem(memory);
+       cpu->set_context_io(io);
+       cpu->set_context_intr(system);
+#ifdef USE_DEBUGGER
+       cpu->set_context_debugger(new DEBUGGER(this, emu));
+#endif
+
+       // i/o bus
+       io->set_iomap_range_rw(0x00, 0x06, system);     // GG  START
+       io->set_iomap_single_w(0x80, system);           // COL TENKEY
+       io->set_iomap_single_w(0xc0, system);           // COL JOYPAD
+       io->set_iomap_range_rw(0xfc, 0xfe, system);     // COL JOYPAD
+       io->set_iomap_range_rw(0xff, 0xff, psg);        // COL PSG
+       io->set_iomap_range_rw(0x7e, 0x7f, vdp);        // SG  VDP
+       io->set_iomap_range_rw(0xbe, 0xbf, vdp);        // SG  VDP
+       io->set_iomap_range_rw(0xdc, 0xdf, pio_k);      // SG  KEY
+       io->set_iomap_range_rw(0xe0, 0xe3, fdc);        // SG  FDD
+       io->set_iomap_range_rw(0xe4, 0xe7, pio_f);      // SG  FDD
+       io->set_iomap_range_rw(0xe8, 0xe9, sio);        // SG  SERIAL
+
+       // initialize all devices
+       for(DEVICE* device = first_device; device; device = device->next_device) {
+               device->initialize();
+       }
+
+       // BIOS
+       memory->bios();
+
+       for(int i = 0; i < 4; i++) {
+               fdc->set_drive_type(i, DRIVE_TYPE_2D);
+       }
+}
+
+VM::~VM()
+{
+       // delete all devices
+       for(DEVICE* device = first_device; device;) {
+               DEVICE *next_device = device->next_device;
+               device->release();
+               delete device;
+               device = next_device;
+       }
+}
+
+DEVICE* VM::get_device(int id)
+{
+       for(DEVICE* device = first_device; device; device = device->next_device) {
+               if(device->this_device_id == id) {
+                       return device;
+               }
+       }
+       return NULL;
+}
+
+// ----------------------------------------------------------------------------
+// drive virtual machine
+// ----------------------------------------------------------------------------
+
+void VM::reset()
+{
+       // reset all devices
+       for(DEVICE* device = first_device; device; device = device->next_device) {
+               device->reset();
+       }
+}
+
+void VM::run()
+{
+       event->drive();
+}
+
+// ----------------------------------------------------------------------------
+// debugger
+// ----------------------------------------------------------------------------
+
+#ifdef USE_DEBUGGER
+DEVICE *VM::get_cpu(int index)
+{
+       if(index == 0) {
+               return cpu;
+       }
+       return NULL;
+}
+#endif
+
+// ----------------------------------------------------------------------------
+// draw screen
+// ----------------------------------------------------------------------------
+
+void VM::draw_screen()
+{
+       vdp->draw_screen();
+}
+
+int VM::access_lamp()
+{
+       uint32 status = fdc->read_signal(0);
+       return (status & (1 | 4)) ? 1 : (status & (2 | 8)) ? 2 : 0;
+}
+
+// ----------------------------------------------------------------------------
+// soud manager
+// ----------------------------------------------------------------------------
+
+void VM::initialize_sound(int rate, int samples)
+{
+       // init sound manager
+       event->initialize_sound(rate, samples);
+       
+       // init sound gen
+       psg->init(rate, 3579545, 4000);
+}
+
+uint16* VM::create_sound(int* extra_frames)
+{
+       return event->create_sound(extra_frames);
+}
+
+int VM::sound_buffer_ptr()
+{
+       return event->sound_buffer_ptr();
+}
+
+// ----------------------------------------------------------------------------
+// user interface
+// ----------------------------------------------------------------------------
+
+void VM::open_cart(int drv, _TCHAR* file_path)
+{
+       if(drv == 0) {
+               memory->open_cart(file_path);
+               if (strstr(file_path, ".col") || 
+                       strstr(file_path, ".COL")) {
+                               vdp->set_console(0x00);
+                               vdp->set_context_irq(cpu, SIG_CPU_NMI, 1);
+                               memory->bios();
+               } else {
+                       vdp->set_context_irq(cpu, SIG_CPU_IRQ, 1);
+                       if (strstr(file_path, ".gg") || 
+                               strstr(file_path, ".GG")) vdp->set_console(0x40);
+                       else
+                               vdp->set_console(0x20);
+               }
+               reset();
+       }
+}
+
+void VM::close_cart(int drv)
+{
+       if(drv == 0) {
+               memory->close_cart();
+               reset();
+       }
+}
+
+bool VM::cart_inserted(int drv)
+{
+       if(drv == 0) {
+               return memory->cart_inserted();
+       } else {
+               return false;
+       }
+}
+
+void VM::open_disk(int drv, _TCHAR* file_path, int bank)
+{
+       fdc->open_disk(drv, file_path, bank);
+}
+
+void VM::close_disk(int drv)
+{
+       fdc->close_disk(drv);
+}
+
+bool VM::disk_inserted(int drv)
+{
+       return fdc->disk_inserted(drv);
+}
+
+void VM::play_tape(_TCHAR* file_path)
+{
+       drec->play_tape(file_path);
+}
+
+void VM::rec_tape(_TCHAR* file_path)
+{
+       drec->rec_tape(file_path);
+}
+
+void VM::close_tape()
+{
+       drec->close_tape();
+}
+
+bool VM::tape_inserted()
+{
+       return drec->tape_inserted();
+}
+
+bool VM::now_skip()
+{
+       return event->now_skip();
+}
+
+void VM::update_config()
+{
+       for(DEVICE* device = first_device; device; device = device->next_device) {
+               device->update_config();
+       }
+}
+