return true;
}
+bool MEMORY::process_state(FILEIO* state_fio, bool loading)
+{
+ if(!state_fio->StateCheckUint32(STATE_VERSION)) {
+ return false;
+ }
+ if(!state_fio->StateCheckInt32(this_device_id)) {
+ return false;
+ }
+ state_fio->StateBuffer(ram, sizeof(ram), 1);
+ state_fio->StateBuffer(vram, sizeof(vram), 1);
+ state_fio->StateInt32(key_column);
+ state_fio->StateBool(cmode);
+ return true;
+}