#if defined(_PX7)
#include "../ld700.h"
#endif
+#include "../noise.h"
#include "../not.h"
-#include "../ym2203.h"
+//#include "../ym2203.h"
+#include "../ay_3_891x.h"
#include "../pcm1bit.h"
#if defined(_MSX2)
#include "../rp5c01.h"
// initialize
// ----------------------------------------------------------------------------
-VM::VM(EMU* parent_emu) : emu(parent_emu)
+VM::VM(EMU* parent_emu) : VM_TEMPLATE(parent_emu)
{
// create devices
first_device = last_device = NULL;
dummy = new DEVICE(this, emu); // must be 1st device
event = new EVENT(this, emu); // must be 2nd device
-#if defined(_USE_QT)
dummy->set_device_name(_T("1st Dummy"));
event->set_device_name(_T("EVENT"));
-#endif
drec = new DATAREC(this, emu);
+ drec->set_context_noise_play(new NOISE(this, emu));
+ drec->set_context_noise_stop(new NOISE(this, emu));
+ drec->set_context_noise_fast(new NOISE(this, emu));
pio = new I8255(this, emu);
io = new IO(this, emu);
-#if defined(_USE_QT)
- pio->set_device_name(_T("i8255 PIO"));
- io->set_device_name(_T("I/O BUS"));
-#endif
#if defined(_PX7)
ldp = new LD700(this, emu);
#endif
not_remote = new NOT(this, emu);
- psg = new YM2203(this, emu);
+// psg = new YM2203(this, emu);
+ psg = new AY_3_891X(this, emu);
pcm = new PCM1BIT(this, emu);
-#if defined(_USE_QT)
- not_remote->set_device_name(_T("NOT GATE(REMOTE)"));
- psg->set_device_name(_T("AY-3-8910 PSG"));
- pcm->set_device_name(_T("PCM BUZZER"));
-#endif
+ not_remote->set_device_name(_T("NOT Gate (REMOTE)"));
+
#if defined(_MSX2)
rtc = new RP5C01(this, emu);
vdp = new V99X8(this, emu);
- #if defined(_USE_QT)
- rtc->set_device_name(_T("RP5C01 RTC"));
- vdp->set_device_name(_T("V99x8 VDP"));
- #endif
#else
vdp = new TMS9918A(this, emu);
- #if defined(_USE_QT)
- vdp->set_device_name(_T("TMS9918 VDP"));
- #endif
#endif
cpu = new Z80(this, emu);
-#if defined(_USE_QT)
- cpu->set_device_name(_T("CPU(Z80)"));
-#endif
joystick = new JOYSTICK(this, emu);
keyboard = new KEYBOARD(this, emu);
memory = new MEMORY(this, emu);
#if defined(_MSX2)
rtcif = new RTCIF(this, emu);
#endif
-#if defined(_USE_QT)
- joystick->set_device_name(_T("JOYSTICK I/F"));
- keyboard->set_device_name(_T("KEYBOARD I/F"));
- memory->set_device_name(_T("MEMORY"));
- #if defined(_MSX2)
- rtcif->set_device_name(_T("RTC I/F"));
- #endif
-#endif
slot0 = new SLOT0(this, emu); // #0: main memory
slot1 = new SLOT1(this, emu); // #1: rom-cartridge or msx-dos
slot2 = new SLOT2(this, emu); // #2: fdd-cartridge or p-basic
slot3 = new SLOT3(this, emu); // #3: rom-cartridge or ram-cartridge
-#if defined(_USE_QT)
+
slot0->set_device_name(_T("SLOT#0 MAIN MEMORY"));
slot1->set_device_name(_T("SLOT#1 ROM CARTRIDGE"));
slot2->set_device_name(_T("SLOT#2 FDD CARTRIDGE"));
slot3->set_device_name(_T("SLOT#3 ROM CARTRIDGE"));
-#endif
+
// set contexts
event->set_context_cpu(cpu);
event->set_context_sound(psg);
#if defined(_PX7)
event->set_context_sound(ldp);
#endif
-#if defined(USE_SOUND_FILES)
-#if defined(USE_FD1)
- //if(memory->load_sound_data(MEMORY_SND_TYPE_DISK_SEEK, _T("FDDSEEK.WAV"))) {
- // event->set_context_sound(memory);
- //}
-#endif
- //drec->load_sound_data(DATAREC_SNDFILE_EJECT, _T("CMTEJECT.WAV"));
- drec->load_sound_data(DATAREC_SNDFILE_RELAY_ON, _T("RELAY_ON.WAV"));
- drec->load_sound_data(DATAREC_SNDFILE_RELAY_OFF, _T("RELAYOFF.WAV"));
-#endif
+ event->set_context_sound(drec->get_context_noise_play());
+ event->set_context_sound(drec->get_context_noise_stop());
+ event->set_context_sound(drec->get_context_noise_fast());
- drec->set_context_ear(psg, SIG_YM2203_PORT_A, 0x80);
+ drec->set_context_ear(psg, SIG_AY_3_891X_PORT_A, 0x80);
pio->set_context_port_a(memory, SIG_MEMORY_SEL, 0xff, 0);
pio->set_context_port_c(keyboard, SIG_KEYBOARD_COLUMN, 0x0f, 0);
pio->set_context_port_c(not_remote, SIG_NOT_INPUT, 0x10, 0);
psg->set_context_port_b(joystick, SIG_JOYSTICK_SEL, 0x40, 0);
vdp->set_context_irq(cpu, SIG_CPU_IRQ, 1);
- // Sound:: Force realtime rendering. This is temporally fix. 20161024 K.O
- pcm->set_realtime_render(true);
#if defined(_PX7)
pio->set_context_port_c(slot2, SIG_SLOT2_MUTE, 0x10, 0);
ldp->set_context_exv(slot2, SIG_SLOT2_EXV, 1);
ldp->set_context_ack(slot2, SIG_SLOT2_ACK, 1);
- ldp->set_context_sound(psg, SIG_YM2203_PORT_A, 0x80);
+ ldp->set_context_sound(psg, SIG_AY_3_891X_PORT_A, 0x80);
#endif
-
joystick->set_context_psg(psg);
// keyboard->set_context_cpu(cpu);
keyboard->set_context_pio(pio);
io->set_iomap_range_rw(0xfc, 0xff, memory);
// initialize all devices
+#if defined(__GIT_REPO_VERSION)
+ strncpy(_git_revision, __GIT_REPO_VERSION, sizeof(_git_revision) - 1);
+#endif
for(DEVICE* device = first_device; device; device = device->next_device) {
device->initialize();
}
#ifdef USE_SOUND_VOLUME
void VM::set_sound_device_volume(int ch, int decibel_l, int decibel_r)
{
- if(ch == 0) {
+ if(ch-- == 0) {
psg->set_volume(1, decibel_l, decibel_r);
- } else if(ch == 1) {
+ } else if(ch-- == 0) {
pcm->set_volume(0, decibel_l, decibel_r);
- } else if(ch == 2) {
+ } else if(ch-- == 0) {
drec->set_volume(0, decibel_l, decibel_r);
#if defined(_PX7)
- } else if(ch == 3) {
+ } else if(ch-- == 0) {
ldp->set_volume(0, decibel_l, decibel_r);
#endif
-#if defined(USE_SOUND_FILES)
-#if defined(USE_FD1)
- //} else if(ch == 3) {
- //memory->set_volume(MEMORY_SND_TYPE_FDD_SEEK, decibel_l, decibel_r);
-#endif
-#if defined(_PX7)
- } else if(ch == 4) {
- drec->set_volume(2 + DATAREC_SNDFILE_RELAY_ON, decibel_l, decibel_r);
- drec->set_volume(2 + DATAREC_SNDFILE_RELAY_OFF, decibel_l, decibel_r);
- //drec->set_volume(2 + DATAREC_SNDFILE_EJECT, decibel_l, decibel_r);
-#else
- } else if(ch == 3) {
- drec->set_volume(2 + DATAREC_SNDFILE_RELAY_ON, decibel_l, decibel_r);
- drec->set_volume(2 + DATAREC_SNDFILE_RELAY_OFF, decibel_l, decibel_r);
- //drec->set_volume(2 + DATAREC_SNDFILE_EJECT, decibel_l, decibel_r);
-#endif
-#endif
+ } else if(ch-- == 0) {
+ drec->get_context_noise_play()->set_volume(0, decibel_l, decibel_r);
+ drec->get_context_noise_stop()->set_volume(0, decibel_l, decibel_r);
+ drec->get_context_noise_fast()->set_volume(0, decibel_l, decibel_r);
}
}
#endif
}
}
-void VM::play_tape(const _TCHAR* file_path)
+void VM::play_tape(int drv, const _TCHAR* file_path)
{
drec->play_tape(file_path);
+// drec->set_remote(true);
}
-void VM::rec_tape(const _TCHAR* file_path)
+void VM::rec_tape(int drv, const _TCHAR* file_path)
{
drec->rec_tape(file_path);
+// drec->set_remote(true);
}
-void VM::close_tape()
+void VM::close_tape(int drv)
{
-#if defined(USE_SOUND_FILES)
- //drec->write_signal(SIG_SOUNDER_ADD + DATAREC_SNDFILE_EJECT, 1, 1);
-#endif
emu->lock_vm();
drec->close_tape();
emu->unlock_vm();
+// drec->set_remote(false);
}
-bool VM::is_tape_inserted()
+bool VM::is_tape_inserted(int drv)
{
return drec->is_tape_inserted();
}
-bool VM::is_tape_playing()
+bool VM::is_tape_playing(int drv)
{
return drec->is_tape_playing();
}
-bool VM::is_tape_recording()
+bool VM::is_tape_recording(int drv)
{
return drec->is_tape_recording();
}
-int VM::get_tape_position()
+int VM::get_tape_position(int drv)
{
return drec->get_tape_position();
}
+const _TCHAR* VM::get_tape_message(int drv)
+{
+ return drec->get_message();
+}
+
+void VM::push_play(int drv)
+{
+ drec->set_ff_rew(0);
+ drec->set_remote(true);
+}
+
+void VM::push_stop(int drv)
+{
+ drec->set_remote(false);
+}
+
+void VM::push_fast_forward(int drv)
+{
+ drec->set_ff_rew(1);
+ drec->set_remote(true);
+}
+
+void VM::push_fast_rewind(int drv)
+{
+ drec->set_ff_rew(-1);
+ drec->set_remote(true);
+}
+
+void VM::load_binary(int drv, const _TCHAR* file_path)
+{
+ if(drv == 0) {
+ pac2->open_rampac2(file_path);
+ }
+}
+
#if defined(_PX7)
-void VM::open_laser_disc(const _TCHAR* file_path)
+void VM::open_laser_disc(int drv, const _TCHAR* file_path)
{
ldp->open_disc(file_path);
}
-void VM::close_laser_disc()
+void VM::close_laser_disc(int drv)
{
ldp->close_disc();
}
-bool VM::is_laser_disc_inserted()
+bool VM::is_laser_disc_inserted(int drv)
{
return ldp->is_disc_inserted();
}
+
+uint32_t VM::is_laser_disc_accessed()
+{
+ return lpd->read_signal(0);
+}
#else
void VM::open_floppy_disk(int drv, const _TCHAR* file_path, int bank)
{
{
return memory->is_disk_protected(drv);
}
+
+uint32_t VM::is_floppy_disk_accessed()
+{
+ return memory->read_signal(0);
+}
#endif
bool VM::is_frame_skippable()
}
}
-#define STATE_VERSION 1
+#define STATE_VERSION 4
void VM::save_state(FILEIO* state_fio)
{