#define STATE_VERSION 1
-void KEYBOARD::save_state(FILEIO* state_fio)
+bool KEYBOARD::process_state(FILEIO* state_fio, bool loading)
{
- state_fio->FputUint32(STATE_VERSION);
- state_fio->FputInt32(this_device_id);
-
- state_fio->FputInt32(init);
- state_fio->FputUint8(code);
- state_fio->FputUint8(code_prev);
- state_fio->FputUint8(stat);
- state_fio->FputBool(caps);
- state_fio->FputBool(caps_prev);
- state_fio->FputBool(graph);
- state_fio->FputBool(graph_prev);
- state_fio->FputBool(kana);
- state_fio->FputBool(kana_prev);
-}
-
-bool KEYBOARD::load_state(FILEIO* state_fio)
-{
- if(state_fio->FgetUint32() != STATE_VERSION) {
+ if(!state_fio->StateCheckUint32(STATE_VERSION)) {
return false;
}
- if(state_fio->FgetInt32() != this_device_id) {
+ if(!state_fio->StateCheckInt32(this_device_id)) {
return false;
}
- init = state_fio->FgetInt32();
- code = state_fio->FgetUint8();
- code_prev = state_fio->FgetUint8();
- stat = state_fio->FgetUint8();
- caps = state_fio->FgetBool();
- caps_prev = state_fio->FgetBool();
- graph = state_fio->FgetBool();
- graph_prev = state_fio->FgetBool();
- kana = state_fio->FgetBool();
- kana_prev = state_fio->FgetBool();
+ state_fio->StateInt32(init);
+ state_fio->StateUint8(code);
+ state_fio->StateUint8(code_prev);
+ state_fio->StateUint8(stat);
+ state_fio->StateBool(caps);
+ state_fio->StateBool(caps_prev);
+ state_fio->StateBool(graph);
+ state_fio->StateBool(graph_prev);
+ state_fio->StateBool(kana);
+ state_fio->StateBool(kana_prev);
return true;
}
-