return true;
}
+bool PAC2::process_state(FILEIO* state_fio, bool loading)
+{
+ if(!state_fio->StateCheckUint32(STATE_VERSION)) {
+ return false;
+ }
+ if(!state_fio->StateCheckInt32(this_device_id)) {
+ return false;
+ }
+ state_fio->StateInt32(device_type);
+ return get_device()->process_state(state_fio, loading);
+}