#include "floppy.h"
#include "display.h"
#include "keyboard.h"
-#include "memory.h"
+#include "./memory.h"
#include "pac2.h"
+using PASOPIA::DISPLAY;
+using PASOPIA::FLOPPY;
+using PASOPIA::KEYBOARD;
+using PASOPIA::MEMORY;
+using PASOPIA::PAC2;
+
+
// ----------------------------------------------------------------------------
// initialize
// ----------------------------------------------------------------------------
flipflop = new LS393(this, emu); // LS74
not_remote = new NOT(this, emu);
pcm = new PCM1BIT(this, emu);
+#ifdef USE_DEBUGGER
+ pcm->set_context_debugger(new DEBUGGER(this, emu));
+#endif
fdc = new UPD765A(this, emu);
+#ifdef USE_DEBUGGER
+ fdc->set_context_debugger(new DEBUGGER(this, emu));
+#endif
fdc->set_context_noise_seek(new NOISE(this, emu));
fdc->set_context_noise_head_down(new NOISE(this, emu));
fdc->set_context_noise_head_up(new NOISE(this, emu));
for(DEVICE* device = first_device; device; device = device->next_device) {
device->initialize();
}
- decl_state();
for(int i = 0; i < 4; i++) {
fdc->set_drive_type(i, DRIVE_TYPE_2D);
}
void VM::play_tape(int drv, const _TCHAR* file_path)
{
- drec->play_tape(file_path);
-// drec->set_remote(true);
+ bool remote = drec->get_remote();
+
+ if(drec->play_tape(file_path) && remote) {
+ // if machine already sets remote on, start playing now
+ push_play(drv);
+ }
}
void VM::rec_tape(int drv, const _TCHAR* file_path)
{
- drec->rec_tape(file_path);
-// drec->set_remote(true);
+ bool remote = drec->get_remote();
+
+ if(drec->rec_tape(file_path) && remote) {
+ // if machine already sets remote on, start recording now
+ push_play(drv);
+ }
}
void VM::close_tape(int drv)
emu->lock_vm();
drec->close_tape();
emu->unlock_vm();
-// drec->set_remote(false);
+ drec->set_remote(false);
}
bool VM::is_tape_inserted(int drv)
void VM::push_play(int drv)
{
+ drec->set_remote(false);
drec->set_ff_rew(0);
drec->set_remote(true);
}
void VM::push_fast_forward(int drv)
{
+ drec->set_remote(false);
drec->set_ff_rew(1);
drec->set_remote(true);
}
void VM::push_fast_rewind(int drv)
{
+ drec->set_remote(false);
drec->set_ff_rew(-1);
drec->set_remote(true);
}
#define STATE_VERSION 3
-#include "../../statesub.h"
-#include "../../qt/gui/csp_logger.h"
-extern CSP_Logger DLL_PREFIX_I *csp_logger;
-
-void VM::decl_state(void)
-{
-#if defined(_LCD)
- state_entry = new csp_state_utils(STATE_VERSION, 0, (_TCHAR *)(_T("CSP::PASOPIA_WITH_LCD_HEAD")), csp_logger);
-#else
- state_entry = new csp_state_utils(STATE_VERSION, 0, (_TCHAR *)(_T("CSP::PASOPIA_HEAD")), csp_logger);
-#endif
- DECL_STATE_ENTRY_INT32(boot_mode);
- for(DEVICE* device = first_device; device; device = device->next_device) {
- device->decl_state();
- }
-}
-
-void VM::save_state(FILEIO* state_fio)
-{
- //state_fio->FputUint32(STATE_VERSION);
-
- if(state_entry != NULL) {
- state_entry->save_state(state_fio);
- }
- for(DEVICE* device = first_device; device; device = device->next_device) {
- device->save_state(state_fio);
- }
- //state_fio->FputInt32(boot_mode);
-}
-
-bool VM::load_state(FILEIO* state_fio)
+bool VM::process_state(FILEIO* state_fio, bool loading)
{
- //if(state_fio->FgetUint32() != STATE_VERSION) {
- // return false;
- //}
- bool mb = false;
- if(state_entry != NULL) {
- mb = state_entry->load_state(state_fio);
- }
- if(!mb) {
- emu->out_debug_log("INFO: HEADER DATA ERROR");
+ if(!state_fio->StateCheckUint32(STATE_VERSION)) {
return false;
}
- for(DEVICE* device = first_device; device; device = device->next_device) {
- if(!device->load_state(state_fio)) {
- //printf("LOAD ERROR at DEVID#%d\n", device->this_device_id);
+ for(DEVICE* device = first_device; device; device = device->next_device) {
+ // Note: typeid(foo).name is fixed by recent ABI.Not dec 6.
+ // const char *name = typeid(*device).name();
+ // But, using get_device_name() instead of typeid(foo).name() 20181008 K.O
+ const char *name = device->get_device_name();
+ int len = strlen(name);
+
+ if(!state_fio->StateCheckInt32(len)) {
+ if(loading) {
+ printf("Class name len Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
return false;
}
- }
- //boot_mode = state_fio->FgetInt32();
- //printf("LOAD STATE OK\n");
+ if(!state_fio->StateCheckBuffer(name, len, 1)) {
+ if(loading) {
+ printf("Class name Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
+ return false;
+ }
+ if(!device->process_state(state_fio, loading)) {
+ if(loading) {
+ printf("Data loading Error: DEVID=%d\n", device->this_device_id);
+ }
+ return false;
+ }
+ }
+ // Machine specified.
+ state_fio->StateValue(boot_mode);
return true;
}
-