-/*\r
- NEC-HE PC Engine Emulator 'ePCEngine'\r
-\r
- Author : Takeda.Toshiya\r
- Date : 2012.10.31-\r
-\r
- [ virtual machine ]\r
-*/\r
-\r
-#ifndef _PCENGINE_H_\r
-#define _PCENGINE_H_\r
-\r
-#define DEVICE_NAME "NEC-HE PC Engine"\r
-#define CONFIG_NAME "pcengine"\r
-\r
-#define FRAMES_PER_SEC 60\r
-#define LINES_PER_FRAME 262\r
-#define CPU_CLOCKS 7159090\r
-#define SCREEN_WIDTH 352\r
-#define SCREEN_HEIGHT 238\r
-\r
-#define SUPPORT_SUPER_GFX\r
-#define SUPPORT_BACKUP_RAM\r
-\r
-// device informations for win32\r
-#define USE_CART1\r
-#define USE_STATE\r
-\r
-#include "../../common.h"\r
-\r
-class EMU;\r
-class DEVICE;\r
-class EVENT;\r
-\r
-class HUC6280;\r
-class PCE;\r
-\r
-class FILEIO;\r
-\r
-class VM\r
-{\r
-protected:\r
- EMU* emu;\r
- \r
- // devices\r
- EVENT* pceevent;\r
- \r
- HUC6280* pcecpu;\r
- PCE* pce;\r
- \r
-public:\r
- // ----------------------------------------\r
- // initialize\r
- // ----------------------------------------\r
- \r
- VM(EMU* parent_emu);\r
- ~VM();\r
- \r
- // ----------------------------------------\r
- // for emulation class\r
- // ----------------------------------------\r
- \r
- // drive virtual machine\r
- void reset();\r
- void run();\r
- double frame_rate();\r
- \r
- // draw screen\r
- void draw_screen();\r
- \r
- // sound generation\r
- void initialize_sound(int rate, int samples);\r
- uint16* create_sound(int* extra_frames);\r
- int sound_buffer_ptr();\r
- \r
- // user interface\r
- void open_cart(int drv, _TCHAR* file_path);\r
- void close_cart(int drv);\r
- bool cart_inserted(int drv);\r
- bool now_skip()\r
- {\r
- return false;\r
- }\r
- void update_config();\r
- void save_state(FILEIO* state_fio);\r
- bool load_state(FILEIO* state_fio);\r
- \r
- // ----------------------------------------\r
- // for each device\r
- // ----------------------------------------\r
- \r
- // devices\r
- DEVICE* get_device(int id);\r
- DEVICE* dummy;\r
- DEVICE* first_device;\r
- DEVICE* last_device;\r
-};\r
-\r
-#endif\r
+/*
+ NEC-HE PC Engine Emulator 'ePCEngine'
+
+ Author : Takeda.Toshiya
+ Date : 2012.10.31-
+
+ [ virtual machine ]
+*/
+
+#ifndef _PCENGINE_H_
+#define _PCENGINE_H_
+
+#define DEVICE_NAME "NEC-HE PC Engine"
+#define CONFIG_NAME "pcengine"
+
+#define FRAMES_PER_SEC 60
+#define LINES_PER_FRAME 262
+#define CPU_CLOCKS 7159090
+#define SCREEN_WIDTH 352
+#define SCREEN_HEIGHT 238
+
+#define SUPPORT_SUPER_GFX
+#define SUPPORT_BACKUP_RAM
+
+// device informations for win32
+#define USE_CART1
+#define USE_STATE
+
+#include "../../common.h"
+
+class EMU;
+class DEVICE;
+class EVENT;
+
+class HUC6280;
+class PCE;
+
+class FILEIO;
+
+class VM
+{
+protected:
+ EMU* emu;
+
+ // devices
+ EVENT* pceevent;
+
+ HUC6280* pcecpu;
+ PCE* pce;
+
+public:
+ // ----------------------------------------
+ // initialize
+ // ----------------------------------------
+
+ VM(EMU* parent_emu);
+ ~VM();
+
+ // ----------------------------------------
+ // for emulation class
+ // ----------------------------------------
+
+ // drive virtual machine
+ void reset();
+ void run();
+ double frame_rate();
+
+ // draw screen
+ void draw_screen();
+
+ // sound generation
+ void initialize_sound(int rate, int samples);
+ uint16* create_sound(int* extra_frames);
+ int sound_buffer_ptr();
+
+ // user interface
+ void open_cart(int drv, _TCHAR* file_path);
+ void close_cart(int drv);
+ bool cart_inserted(int drv);
+ bool now_skip()
+ {
+ return false;
+ }
+ void update_config();
+ void save_state(FILEIO* state_fio);
+ bool load_state(FILEIO* state_fio);
+
+ // ----------------------------------------
+ // for each device
+ // ----------------------------------------
+
+ // devices
+ DEVICE* get_device(int id);
+ DEVICE* dummy;
+ DEVICE* first_device;
+ DEVICE* last_device;
+};
+
+#endif