*/\r
\r
#include "keyboard.h"\r
+#include "../../fileio.h"\r
\r
static const int key_map[9][8] = {\r
{0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37},\r
}\r
status[15] = total;\r
}\r
+\r
+#define STATE_VERSION 1\r
+\r
+void KEYBOARD::save_state(FILEIO* state_fio)\r
+{\r
+ state_fio->FputUint32(STATE_VERSION);\r
+ state_fio->FputInt32(this_device_id);\r
+ \r
+ state_fio->Fwrite(status, sizeof(status), 1);\r
+ state_fio->FputUint8(column);\r
+}\r
+\r
+bool KEYBOARD::load_state(FILEIO* state_fio)\r
+{\r
+ if(state_fio->FgetUint32() != STATE_VERSION) {\r
+ return false;\r
+ }\r
+ if(state_fio->FgetInt32() != this_device_id) {\r
+ return false;\r
+ }\r
+ state_fio->Fread(status, sizeof(status), 1);\r
+ column = state_fio->FgetUint8();\r
+ return true;\r
+}\r
+\r