#include "mapper.h"
#include "sound.h"
+using YIS::CALENDAR;
+using YIS::DISPLAY;
+using YIS::FLOPPY;
+using YIS::KEYBOARD;
+using YIS::MAPPER;
+using YIS::SOUND;
// ----------------------------------------------------------------------------
// initialize
// ----------------------------------------------------------------------------
-VM::VM(EMU* parent_emu) : emu(parent_emu)
+VM::VM(EMU* parent_emu) : VM_TEMPLATE(parent_emu)
{
// create devices
first_device = last_device = NULL;
memory = new MEMORY(this, emu);
apu = new AM9511(this, emu);
beep = new BEEP(this, emu);
+#ifdef USE_DEBUGGER
+ beep->set_context_debugger(new DEBUGGER(this, emu));
+#endif
fdc = new MB8877(this, emu);
+#ifdef USE_DEBUGGER
+ fdc->set_context_debugger(new DEBUGGER(this, emu));
+#endif
fdc->set_context_noise_seek(new NOISE(this, emu));
fdc->set_context_noise_head_down(new NOISE(this, emu));
fdc->set_context_noise_head_up(new NOISE(this, emu));
// io->set_iomap_range_rw(0xf060, 0xf06f, keyboard);
// initialize all devices
+#if defined(__GIT_REPO_VERSION)
+ strncpy(_git_revision, __GIT_REPO_VERSION, sizeof(_git_revision) - 1);
+#endif
for(DEVICE* device = first_device; device; device = device->next_device) {
device->initialize();
}
{
}
+bool VM::get_caps_locked()
+{
+ return keyboard->get_caps_locked();
+}
+
+bool VM::get_kana_locked()
+{
+ return keyboard->get_kana_locked();
+}
+
// ----------------------------------------------------------------------------
// user interface
// ----------------------------------------------------------------------------
}
}
-#define STATE_VERSION 1
-
-void VM::save_state(FILEIO* state_fio)
-{
- state_fio->FputUint32(STATE_VERSION);
-
- for(DEVICE* device = first_device; device; device = device->next_device) {
- device->save_state(state_fio);
- }
-}
+#define STATE_VERSION 2
-bool VM::load_state(FILEIO* state_fio)
+bool VM::process_state(FILEIO* state_fio, bool loading)
{
- if(state_fio->FgetUint32() != STATE_VERSION) {
+ if(!state_fio->StateCheckUint32(STATE_VERSION)) {
return false;
}
- for(DEVICE* device = first_device; device; device = device->next_device) {
- if(!device->load_state(state_fio)) {
+ for(DEVICE* device = first_device; device; device = device->next_device) {
+ // Note: typeid(foo).name is fixed by recent ABI.Not dec 6.
+ // const char *name = typeid(*device).name();
+ // But, using get_device_name() instead of typeid(foo).name() 20181008 K.O
+ const char *name = device->get_device_name();
+ int len = strlen(name);
+
+ if(!state_fio->StateCheckInt32(len)) {
+ if(loading) {
+ printf("Class name len Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
return false;
}
- }
+ if(!state_fio->StateCheckBuffer(name, len, 1)) {
+ if(loading) {
+ printf("Class name Error: DEVID=%d EXPECT=%s\n", device->this_device_id, name);
+ }
+ return false;
+ }
+ if(!device->process_state(state_fio, loading)) {
+ if(loading) {
+ printf("Data loading Error: DEVID=%d\n", device->this_device_id);
+ }
+ return false;
+ }
+ }
+ // Machine specified.
return true;
}
-