<OutDir>.\Debug\</OutDir>
<IntDir>.\Debug\</IntDir>
<LinkIncremental>true</LinkIncremental>
- <IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);$(VCInstallDir)DirectX 9.0 SDK\Include;</IncludePath>
- <LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_71A_LibraryPath_x86);$(VCInstallDir)DirectX 9.0 SDK\Lib\x86;</LibraryPath>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(DXSDK_DIR)Include</IncludePath>
+ <LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(DXSDK_DIR)Lib\x86</LibraryPath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>.\Release\</OutDir>
<IntDir>.\Release\</IntDir>
<LinkIncremental>false</LinkIncremental>
- <IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);$(VCInstallDir)DirectX 9.0 SDK\Include;</IncludePath>
- <LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_71A_LibraryPath_x86);$(VCInstallDir)DirectX 9.0 SDK\Lib\x86;</LibraryPath>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(DXSDK_DIR)Include</IncludePath>
+ <LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(DXSDK_DIR)Lib\x86</LibraryPath>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ <IgnoreSpecificDefaultLibraries>Libcmtd.lib</IgnoreSpecificDefaultLibraries>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/multi8.bsc</OutputFile>
</Bscmake>
+ <Manifest>
+ <AdditionalManifestFiles>..\src\res\vista.manifest</AdditionalManifestFiles>
+ </Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/multi8.bsc</OutputFile>
</Bscmake>
+ <Manifest>
+ <AdditionalManifestFiles>..\src\res\vista.manifest</AdditionalManifestFiles>
+ </Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\common.cpp" />
<ClCompile Include="..\src\win32\osd_screen.cpp" />
<ClCompile Include="..\src\win32\osd_sound.cpp" />
<ClCompile Include="..\src\win32\winmain.cpp" />
+ <ClCompile Include="..\src\vm\ay_3_891x.cpp" />
<ClCompile Include="..\src\vm\beep.cpp" />
<ClCompile Include="..\src\vm\disk.cpp" />
<ClCompile Include="..\src\vm\event.cpp" />
<ClCompile Include="..\src\vm\i8255.cpp" />
<ClCompile Include="..\src\vm\i8259.cpp" />
<ClCompile Include="..\src\vm\io.cpp" />
+ <ClCompile Include="..\src\vm\noise.cpp" />
<ClCompile Include="..\src\vm\upd765a.cpp" />
- <ClCompile Include="..\src\vm\ym2203.cpp" />
<ClCompile Include="..\src\vm\z80.cpp" />
<ClCompile Include="..\src\vm\fmgen\fmgen.cpp" />
<ClCompile Include="..\src\vm\fmgen\fmtimer.cpp" />
<ClInclude Include="..\src\fileio.h" />
<ClInclude Include="..\src\emu.h" />
<ClInclude Include="..\src\win32\osd.h" />
+ <ClInclude Include="..\src\vm\ay_3_891x.h" />
<ClInclude Include="..\src\vm\beep.h" />
<ClInclude Include="..\src\vm\debugger.h" />
<ClInclude Include="..\src\vm\device.h" />
<ClInclude Include="..\src\vm\i8255.h" />
<ClInclude Include="..\src\vm\i8259.h" />
<ClInclude Include="..\src\vm\io.h" />
+ <ClInclude Include="..\src\vm\noise.h" />
<ClInclude Include="..\src\vm\upd765a.h" />
<ClInclude Include="..\src\vm\vm.h" />
- <ClInclude Include="..\src\vm\ym2203.h" />
+ <ClInclude Include="..\src\vm\vm_template.h" />
<ClInclude Include="..\src\vm\z80.h" />
<ClInclude Include="..\src\vm\fmgen\diag.h" />
<ClInclude Include="..\src\vm\fmgen\fmgen.h" />
</ItemGroup>
<ItemGroup>
<Image Include="..\src\res\multi8.ico" />
+ <Image Include="..\src\res\indicator\access_off.bmp" />
+ <Image Include="..\src\res\indicator\access_on.bmp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\src\res\multi8.rc">