object-curse.c object-curse.h \
object-hook.c object-hook.h object1.c object2.c \
objectkind-hook.c objectkind-hook.h obj_kind.c \
+
+ projection.h \
+
player-damage.c player-damage.h player-status.c player-status.h \
racial.c \
realm-arcane.c \
rooms.h rooms-normal.c rooms-normal.h rooms-pitnest.c rooms-pitnest.h \
rooms-special.c rooms-special.h rooms-trap.c rooms-trap.h rooms-vault.c \
rooms-vault.h save.c scores.c selfinfo.c selfinfo.h shoot.c snipe.c \
+
spells1.c spells2.c spells3.c spells-summon.c spells-summon.h \
+
sort.c sort.h \
store.h store.c tables.c trap.c trap.h types.h util.c \
variable.c wild.c wizard1.c wizard2.c \