effect/effect-processor.cpp effect/effect-processor.h \
effect/effect-characteristics.h \
\
+ external-lib/include-json.h \
+ external-lib/json.hpp \
+ \
flavor/flag-inscriptions-table.cpp flavor/flag-inscriptions-table.h \
flavor/flavor-describer.cpp flavor/flavor-describer.h \
flavor/flavor-util.cpp flavor/flavor-util.h \
io/exit-panic.cpp io/exit-panic.h \
io/files-util.cpp io/files-util.h \
io/gf-descriptions.cpp io/gf-descriptions.h \
- io/inet.cpp io/inet.h \
io/input-key-acceptor.cpp io/input-key-acceptor.h \
io/input-key-processor.cpp io/input-key-processor.h \
io/input-key-requester.cpp io/input-key-requester.h \
mutation/mutation-processor.cpp mutation/mutation-processor.h \
mutation/mutation-techniques.cpp mutation/mutation-techniques.h \
\
+ net/curl-easy-session.cpp net/curl-easy-session.h \
+ net/curl-slist.cpp net/curl-slist.h \
+ net/http-client.cpp net/http-client.h \
+ net/report-error.cpp net/report-error.h \
+ \
object/item-tester-hooker.cpp object/item-tester-hooker.h \
object/object-broken.cpp object/object-broken.h \
- object/object-flags.cpp object/object-flags.h \
object/object-index-list.cpp object/object-index-list.h \
object/object-info.cpp object/object-info.h \
object/object-kind-hook.cpp object/object-kind-hook.h \
player-ability/player-strength.cpp player-ability/player-strength.h \
player-ability/player-wisdom.cpp player-ability/player-wisdom.h \
\
- player-attack/player-attack-util.h \
player-attack/attack-chaos-effect.cpp player-attack/attack-chaos-effect.h \
player-attack/blood-sucking-processor.cpp player-attack/blood-sucking-processor.h \
player-attack/player-attack.cpp player-attack/player-attack.h \
system/alloc-entries.cpp system/alloc-entries.h \
system/angband.h \
system/angband-exceptions.h \
+ system/angband-system.h system/angband-system.cpp \
system/angband-version.cpp system/angband-version.h \
system/artifact-type-definition.cpp system/artifact-type-definition.h \
system/baseitem-info.cpp system/baseitem-info.h \
util/angband-files.cpp util/angband-files.h \
util/buffer-shaper.cpp util/buffer-shaper.h \
util/bit-flags-calculator.h \
+ util/candidate-selector.cpp util/candidate-selector.h \
util/enum-converter.h \
util/enum-range.h \
+ util/finalizer.h \
util/flag-group.h \
util/int-char-converter.h \
util/object-sort.cpp util/object-sort.h \
util/point-2d.h \
util/probability-table.h \
- util/quarks.cpp util/quarks.h \
util/rng-xoshiro.cpp util/rng-xoshiro.h \
+ util/sha256.cpp util/sha256.h \
util/sort.cpp util/sort.h \
util/string-processor.cpp util/string-processor.h \
\
main-win/main-win-bg.cpp main-win/main-win-bg.h \
main-win/main-win-cfg-reader.cpp main-win/main-win-cfg-reader.h \
main-win/main-win-define.h \
+ main-win/main-win-exception.cpp main-win/main-win-exception.h \
main-win/main-win-file-utils.cpp main-win/main-win-file-utils.h \
main-win/main-win-mci.cpp main-win/main-win-mci.h \
main-win/main-win-menuitem.h \
main-win/main-win-utils.cpp main-win/main-win-utils.h \
main-win/wav-reader.cpp main-win/wav-reader.h \
main-cap.cpp \
+ test/test-sha256.cpp \
wall.bmp \
stdafx.cpp stdafx.h
# directives in the cocoa/*.{h,mm} files when building here or rebuilding the
# nib files in Xcode according to the procedure in cocoa/AppDelegate.m.
DEFAULT_INCLUDES = -I$(srcdir) -I$(top_builddir)/src -I$(top_builddir)/src/cocoa
-CPPFLAGS += $(XFT_CFLAGS) $(libcurl_CFLAGS)
+CPPFLAGS += $(XFT_CFLAGS) $(libssl_CFLAGS) $(libcrypto_CFLAGS)
LIBS += $(XFT_LIBS) $(libcurl_LIBS)
COMPILE = $(srcdir)/gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)