cmd-io/cmd-autopick.c cmd-io/cmd-autopick.h \
cmd-io/cmd-diary.c cmd-io/cmd-diary.h \
cmd-io/cmd-dump.c cmd-io/cmd-dump.h \
+ cmd-io/cmd-floor.c cmd-io/cmd-floor.h \
cmd-io/cmd-gameoption.c cmd-io/cmd-gameoption.h \
cmd-io/cmd-help.c cmd-io/cmd-help.h \
cmd-io/cmd-knowledge.c cmd-io/cmd-knowledge.h \
cmd-io/feeling-table.c cmd-io/feeling-table.h \
cmd-io/macro-util.c cmd-io/macro-util.h \
\
+ cmd-item/cmd-destroy.c cmd-item/cmd-destroy.h \
cmd-item/cmd-eat.c cmd-item/cmd-eat.h \
+ cmd-item/cmd-equipment.c cmd-item/cmd-equipment.h \
cmd-item/cmd-item.c cmd-item/cmd-item.h \
cmd-item/cmd-magiceat.c cmd-item/cmd-magiceat.h \
cmd-item/cmd-quaff.c cmd-item/cmd-quaff.h \
cmd-item/cmd-read.c cmd-item/cmd-read.h \
+ cmd-item/cmd-refill.c cmd-item/cmd-refill.h \
cmd-item/cmd-smith.c cmd-item/cmd-smith.h \
cmd-item/cmd-throw.c cmd-item/cmd-throw.h \
cmd-item/cmd-usestaff.c cmd-item/cmd-usestaff.h \
effect/effect-player-curse.c effect/effect-player-curse.h \
effect/effect-player-spirit.c effect/effect-player-spirit.h \
effect/effect-player-switcher.c effect/effect-player-switcher.h \
+ effect/effect-processor.c effect/effect-processor.h \
effect/effect-characteristics.h \
\
flavor/flag-inscriptions-table.c flavor/flag-inscriptions-table.h \
object-activation/activation-bolt-ball.c object-activation/activation-bolt-ball.h \
object-activation/activation-breath.c object-activation/activation-breath.h \
object-activation/activation-charm.c object-activation/activation-charm.h \
+ object-activation/activation-genocide.c object-activation/activation-genocide.h \
object-activation/activation-others.c object-activation/activation-others.h \
object-activation/activation-resistance.c object-activation/activation-resistance.h \
object-activation/activation-switcher.c object-activation/activation-switcher.h \
specific-object/toragoroshi.c specific-object/toragoroshi.h \
specific-object/torch.c specific-object/torch.h \
\
- spell/process-effect.c spell/process-effect.h \
spell/range-calc.c spell/range-calc.h \
spell/spells-describer.c spell/spells-describer.h \
spell/spells-diceroll.c spell/spells-diceroll.h \
system/gamevalue.h \
\
target/grid-selector.c target/grid-selector.h \
+ target/projection-path-calculator.c target/projection-path-calculator.h
target/target-checker.c target/target-checker.h \
target/target-describer.c target/target-describer.h \
target/target-getter.c target/target-getter.h \