bin_PROGRAMS = hengband
hengband_SOURCES = \
+ action/action-limited.c action/action-limited.h \
+ action/movement-execution.c action/movement-execution.h \
+ action/open-util.c action/open-util.h \
+ action/open-close-execution.c action/open-close-execution.h \
+ action/run-execution.c action/run-execution.h \
+ action/travel-execution.c action/travel-execution.h \
+ action/tunnel-execution.c action/tunnel-execution.h \
+ action/weapon-shield.c action/weapon-shield.h \
+ \
+ artifact/artifact-info.c artifact/artifact-info.h \
+ artifact/fixed-art-generator.c artifact/fixed-art-generator.h \
+ artifact/random-art-activation.c artifact/random-art-activation.h \
+ artifact/random-art-bias-types.h \
+ artifact/random-art-characteristics.c artifact/random-art-characteristics.h \
+ artifact/fixed-art-generator.c artifact/fixed-art-generator.h \
+ artifact/random-art-generator.c artifact/random-art-generator.h \
+ artifact/random-art-misc.c artifact/random-art-misc.h \
+ artifact/random-art-pval-investor.c artifact/random-art-pval-investor.h \
+ artifact/random-art-resistance.c artifact/random-art-resistance.h \
+ artifact/random-art-slay.c artifact/random-art-slay.h \
+ \
art-definition/art-accessory-types.h \
art-definition/art-armor-types.h \
art-definition/art-bow-types.h \
birth/auto-roller.c birth/auto-roller.h \
birth/birth-wizard.c birth/birth-wizard.h \
\
- cmd/cmd-basic.c cmd/cmd-basic.h \
- \
cmd-action/cmd-attack.c cmd-action/cmd-attack.h \
cmd-action/cmd-hissatsu.c cmd-action/cmd-hissatsu.h \
cmd-action/cmd-mane.c cmd-action/cmd-mane.h \
+ cmd-action/cmd-move.c cmd-action/cmd-move.h \
+ cmd-action/cmd-open-close.c cmd-action/cmd-open-close.h \
+ cmd-action/cmd-others.c cmd-action/cmd-others.h \
cmd-action/cmd-pet.c cmd-action/cmd-pet.h \
+ cmd-action/cmd-shoot.c cmd-action/cmd-shoot.h \
cmd-action/cmd-spell.c cmd-action/cmd-spell.h \
+ cmd-action/cmd-throw.c cmd-action/cmd-throw.h \
+ cmd-action/cmd-travel.c cmd-action/cmd-travel.h \
+ cmd-action/cmd-tunnel.c cmd-action/cmd-tunnel.h \
\
cmd-building/cmd-building.c cmd-building/cmd-building.h \
cmd-building/cmd-inn.c cmd-building/cmd-inn.h \
combat/shoot.c combat/shoot.h \
\
core/asking-player.c core/asking-player.h \
+ core/disturbance.c core/disturbance.h \
core/game-closer.c core/game-closer.h \
core/game-play.c core/game-play.h \
core/hp-mp-processor.c core/hp-mp-processor.h \
effect/effect-characteristics.h \
\
flavor/flag-inscriptions-table.c flavor/flag-inscriptions-table.h \
+ flavor/flavor-describer.c flavor/flavor-describer.h \
flavor/flavor-util.c flavor/flavor-util.h \
+ flavor/named-item-describer.c flavor/named-item-describer.h \
flavor/object-flavor-types.h \
+ flavor/object-flavor.c flavor/object-flavor.h \
+ flavor/tval-description-switcher.c flavor/tval-description-switcher.h \
\
floor/fixed-map-generator.c floor/fixed-map-generator.h \
floor/floor.c floor/floor.h \
game-option/special-options.c game-option/special-options.h \
game-option/text-display-options.c game-option/text-display-options.h \
\
+ grid/feature-flag-types.h \
grid/feature.c grid/feature.h \
grid/grid.c grid/grid.h \
grid/lighting-colors-table.c grid/lighting-colors-table.h \
locale/english.c locale/english.h \
locale/japanese.c locale/japanese.h \
locale/language-switcher.h \
- locale/vowel-checker.c locale/vowel-checker.h \
\
lore/combat-types-setter.c lore/combat-types-setter.h \
lore/lore-calculator.c lore/lore-calculator.h \
object/item-tester-hooker.c object/item-tester-hooker.h \
object/object-broken.c object/object-broken.h \
object/object-flags.c object/object-flags.h \
- object/object-flavor.c object/object-flavor.h \
object/object-generator.c object/object-generator.h \
object/object-info.c object/object-info.h \
object/object-kind.c object/object-kind.h \
object-enchant/object-ego.c object-enchant/object-ego.h \
object-enchant/item-apply-magic.h object-enchant/item-feeling.h \
object-enchant/old-ego-extra-values.h object-enchant/special-object-flags.h \
- object-enchant/random-art-bias-types.h \
object-enchant/tr-types.h object-enchant/trc-types.h \
object-enchant/trg-types.h \
object-enchant/vorpal-weapon.c object-enchant/vorpal-weapon.h \
view/display-player-misc-info.c view/display-player-misc-info.h \
view/display-player-middle.c view/display-player-middle.h \
view/display-player.c view/display-player.h \
- view/display-sub-window-spells.c view/display-sub-window-spells.h \
- view/display-sub-windows.c view/display-sub-windows.h \
+ view/display-store.c view/display-store.h \
view/display-util.c view/display-util.h \
- view/main-window-left-frame.c view/main-window-left-frame.h \
- view/main-window-row-column.h \
- view/main-window-stat-poster.c view/main-window-stat-poster.h \
- view/main-window-util.c view/main-window-util.h \
view/object-describer.c view/object-describer.h \
view/status-first-page.c view/status-first-page.h \
view/status-bars-table.c view/status-bars-table.h \
\
+ window/display-sub-window-items.c window/display-sub-window-items.h \
+ window/display-sub-window-spells.c window/display-sub-window-spells.h \
+ window/display-sub-windows.c window/display-sub-windows.h \
+ window/main-window-left-frame.c window/main-window-left-frame.h \
+ window/main-window-row-column.h \
+ window/main-window-stat-poster.c window/main-window-stat-poster.h \
+ window/main-window-util.c window/main-window-util.h \
+ window/main-window-equipment.c window/main-window-equipment.h \
+ \
+ wizard/artifact-bias-table.c wizard/artifact-bias-table.h \
wizard/spoiler-table.c wizard/spoiler-table.h \
wizard/tval-descriptions-table.c wizard/tval-descriptions-table.h \
wizard/wizard-messages.c wizard/wizard-messages.h \
LIBS += $(XFT_LIBS)
COMPILE = $(srcdir)/gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) \
- -Iart-definition -Iautopick -Ibirth -Icmd -Icmd-io -Icmd-item -Icmd-visual \
- -Icombat -Icore -Idungeon -Ieffect -Iflavor -Ifloor -Igame-option -Igrid \
- -Iinfo-reader -Iinventory -Iio -Iio-dump -Iknowledge -Imarket -Imelee \
- -Imind -Imonster -Imonster-attack -Imonster-floor -Imonster-race -Ilore \
- -Imspell -Imutation -Iobject -Iobject-enchant -Iobject-hook -Iobject-use \
- -Ipet -Iplayer -Iplayer-attack -Irealm -Iroom -Isavedata -Ispecific-object \
- -Ispell -Ispell-kind -Ispell-realm -Istatus -Isv-definition -Isystem -Iterm \
- -Iutil -Iview -Iwizard -Iworld
+ -Iartifact -Iart-definition -Iautopick -Ibirth -Icmd-io -Icmd-item \
+ -Icmd-visual -Icombat -Icore -Idungeon -Ieffect -Iflavor -Ifloor \
+ -Igame-option -Igrid -Iinfo-reader -Iinventory -Iio -Iio-dump -Iknowledge \
+ -Imarket -Imelee -Imind -Imonster -Imonster-attack -Imonster-floor \
+ -Imonster-race -Ilore -Imspell -Imutation -Iobject -Iobject-enchant \
+ -Iobject-hook -Iobject-use -Ipet -Iplayer -Iplayer-attack -Irealm -Iroom \
+ -Isavedata -Ispecific-object -Ispell -Ispell-kind -Ispell-realm -Istatus \
+ -Isv-definition -Isystem -Iterm -Iutil -Iview -Iwindow -Iwizard -Iworld
install-exec-hook:
if SET_GID