core/hp-mp-processor.c core/hp-mp-processor.h \
core/hp-mp-regenerator.c core/hp-mp-regenerator.h \
core/magic-effects-timeout-reducer.c core/magic-effects-timeout-reducer.h \
+ core/object-compressor.c core/object-compressor.h \
core/output-updater.c core/output-updater.h \
core/player-processor.c core/player-processor.h \
core/player-redraw-types.h \
floor/cave-generator.c floor/cave-generator.h \
floor/dungeon-tunnel-util.c floor/dungeon-tunnel-util.h \
floor/fixed-map-generator.c floor/fixed-map-generator.h \
- floor/floor.c floor/floor.h \
floor/floor-allocation-types.h \
floor/floor-base-definitions.h \
floor/floor-changer.c floor/floor-changer.h \
grid/feature.c grid/feature.h \
grid/grid.c grid/grid.h \
grid/lighting-colors-table.c grid/lighting-colors-table.h \
+ grid/object-placer.c grid/object-placer.h \
+ grid/stair.c grid/stair.h \
grid/trap.c grid/trap.h \
\
info-reader/artifact-reader.c info-reader/artifact-reader.h \
\
main.c main-x11.c main-gcu.c \
\
- main/init.c main/init.h \
+ main/angband-headers.c main/angband-headers.h \
+ main/angband-initializer.c main/angband-initializer.h \
+ main/game-data-initializer.c main/game-data-initializer.h \
+ main/info-initializer.c main/info-initializer.h \
+ main/initialization-error-messages-table.c main/initialization-error-messages-table.h \
main/music-definitions-table.c main/music-definitions-table.h \
main/sound-definitions-table.c main/sound-definitions-table.h \
main/sound-of-music.c main/sound-of-music.h \
main/x11-type-string.c main/x11-type-string.h \
\
market/arena-info-table.c market/arena-info-table.h \
+ market/building-initializer.c market/building-initializer.h \
market/building-util.c market/building-util.h \
market/play-gamble.c market/play-gamble.h \
market/poker.c market/poker.h \
melee/melee-util.c melee/melee-util.h \
\
mind/drs-types.h \
+ mind/mind-archer.c mind/mind-archer.h \
mind/mind-berserker.c mind/mind-berserker.h \
mind/mind-blue-mage.c mind/mind-blue-mage.h \
mind/mind-cavalry.c mind/mind-cavalry.h \
+ mind/mind-chaos-warrior.c mind/mind-chaos-warrior.h \
mind/mind-explanations-table.c mind/mind-explanations-table.h \
mind/mind-force-trainer.c mind/mind-force-trainer.h \
mind/mind-info.c mind/mind-info.h \
mind/mind-mage.c mind/mind-mage.h \
+ mind/mind-magic-eater.c mind/mind-magic-eater.h \
mind/mind-magic-resistance.c mind/mind-magic-resistance.h \
mind/mind-mindcrafter.c mind/mind-mindcrafter.h \
mind/mind-mirror-master.c mind/mind-mirror-master.h \
pet/pet-util.c pet/pet-util.h \
\
player/attack-defense-types.h \
- player/avatar.h player/avatar.c \
player/eldritch-horror.c player/eldritch-horror.h \
player/mimic-info-table.c player/mimic-info-table.h \
player/patron.c player/patron.h \
player/player-personalities-types.h \
player/player-sex.c player/player-sex.h \
player/player-view.c player/player-view.h \
- player/selfinfo.c player/selfinfo.h \
player/special-defense-types.h \
\
player-attack/player-attack-util.h \
player-attack/blood-sucking-processor.c player-attack/blood-sucking-processor.h \
player-attack/player-attack.c player-attack/player-attack.h \
\
+ player-info/avatar.h player-info/avatar.c \
+ player-info/base-status-info.c player-info/base-status-info.h \
+ player-info/base-status-types.h \
+ player-info/body-improvement-info.c player-info/body-improvement-info.h \
+ player-info/class-ability-info.c player-info/class-ability-info.h \
+ player-info/mutation-info.c player-info/mutation-info.h \
+ player-info/race-ability-info.c player-info/race-ability-info.h \
+ player-info/resistance-info.c player-info/resistance-info.h \
+ player-info/self-info.c player-info/self-info.h \
+ player-info/self-info-util.c player-info/self-info-util.h \
+ player-info/weapon-effect-info.c player-info/weapon-effect-info.h \
+ \
racial/class-racial-switcher.c racial/class-racial-switcher.h \
racial/mutation-racial-selector.c racial/mutation-racial-selector.h \
racial/race-racial-command-setter.c racial/race-racial-command-setter.h \
view/display-player-misc-info.c view/display-player-misc-info.h \
view/display-player-middle.c view/display-player-middle.h \
view/display-player.c view/display-player.h \
+ view/display-self-info.c view/display-self-info.h \
view/display-store.c view/display-store.h \
view/display-util.c view/display-util.h \
view/object-describer.c view/object-describer.h \
-I$(srcdir)/pet \
-I$(srcdir)/player \
-I$(srcdir)/player-attack \
+ -I$(srcdir)/player-info \
-I$(srcdir)/racial \
-I$(srcdir)/realm \
-I$(srcdir)/room \