variable.c tables.c util.c cave.c \
kajitips.h object1.c object2.c monster1.c monster2.c \
xtra1.c xtra2.c spells1.c spells2.c \
- melee1.c melee2.c save.c files.c \
- cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c \
+ melee1.c melee2.c save.c files.c floors.c\
+ cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c do-spell.c\
store.c birth.c load.c \
wizard1.c wizard2.c grid.c streams.c rooms.c \
generate.c dungeon.c init1.c init2.c \
- effects.c racial.c inet.c report.c\
+ effects.c racial.c inet.c report.c snipe.c hex.c \
artifact.c autopick.c mutation.c flavor.c spells3.c \
- mspells1.c mspells2.c scores.c mind.c mane.c hissatsu.c \
- bldg.c obj_kind.c wild.c avatar.c japanese.c mspells3.c \
+ mspells1.c mspells2.c mspells3.c mspells4.c \
+ scores.c mind.c mane.c hissatsu.c \
+ bldg.c obj_kind.c wild.c avatar.c japanese.c \
main-cap.c main-gcu.c main-x11.c main-xaw.c main.c chuukei.c \
- angband.h defines.h event.h externs.h generate.h grid.h \
+ angband.h defines.h externs.h generate.h grid.h \
h-basic.h h-config.h h-define.h h-system.h h-type.h \
- mindtips.h readdib.h rooms.h spellstips.h streams.h init.h \
+ mindtips.h readdib.h rooms.h streams.h init.h \
types.h z-config.h z-form.h z-rand.h z-term.h z-util.h z-virt.h
EXTRA_hengband_SOURCES = \
angband.ico angband.rc ang_eng.rc maid-x11.c main-mac.c main-win.c \
- main-dos.c main-ibm.c main-mac-carbon.c \
+ main-dos.c main-ibm.c \
makefile.bcc makefile.std makefile.dos makefile.ibm \
- readdib.c script.c wall.bmp
+ readdib.c wall.bmp
+
+COMPILE = ./gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
+ $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
install-exec-hook:
if SET_GID