core/magic-effects-timeout-reducer.cpp core/magic-effects-timeout-reducer.h \
core/object-compressor.cpp core/object-compressor.h \
core/player-processor.cpp core/player-processor.h \
- core/player-redraw-types.h \
- core/player-update-types.h \
core/score-util.cpp core/score-util.h \
core/scores.cpp core/scores.h \
core/show-file.cpp core/show-file.h \
io/exit-panic.cpp io/exit-panic.h \
io/files-util.cpp io/files-util.h \
io/gf-descriptions.cpp io/gf-descriptions.h \
- io/inet.cpp io/inet.h \
io/input-key-acceptor.cpp io/input-key-acceptor.h \
io/input-key-processor.cpp io/input-key-processor.h \
io/input-key-requester.cpp io/input-key-requester.h \
main/scene-table-monster.cpp main/scene-table-monster.h \
main/sound-definitions-table.cpp main/sound-definitions-table.h \
main/sound-of-music.cpp main/sound-of-music.h \
- main/x11-gamma-builder.cpp main/x11-gamma-builder.h \
- main/x11-type-string.cpp main/x11-type-string.h \
+ \
+ main-unix/unix-user-ids.cpp main-unix/unix-user-ids.h \
+ main-unix/x11-gamma-builder.cpp main-unix/x11-gamma-builder.h \
+ main-unix/x11-type-string.cpp main-unix/x11-type-string.h \
\
market/arena-info-table.cpp market/arena-info-table.h \
market/building-initializer.cpp market/building-initializer.h \
player-ability/player-strength.cpp player-ability/player-strength.h \
player-ability/player-wisdom.cpp player-ability/player-wisdom.h \
\
- player-attack/player-attack-util.h \
player-attack/attack-chaos-effect.cpp player-attack/attack-chaos-effect.h \
player-attack/blood-sucking-processor.cpp player-attack/blood-sucking-processor.h \
player-attack/player-attack.cpp player-attack/player-attack.h \