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Remove the Radiance compiler copy and use OpenGL's instead.
[android-x86/external-swiftshader.git] / src / OpenGL / compiler / SymbolTable.cpp
index 93937af..2502332 100644 (file)
@@ -13,7 +13,7 @@
 #pragma warning(disable: 4718)
 #endif
 
-#include "compiler/SymbolTable.h"
+#include "SymbolTable.h"
 
 #include <stdio.h>
 #include <algorithm>