#include "Memory.hpp"
#include "MutexLock.hpp"
-#include <xmmintrin.h>
#include <fstream>
+#if defined(__i386__) || defined(__x86_64__)
+#include <xmmintrin.h>
+#endif
+
#if defined(__x86_64__) && defined(_WIN32)
extern "C" void X86CompilationCallback()
{
llvm::Module *module = nullptr;
llvm::Function *function = nullptr;
- sw::BackoffLock codegenMutex;
+ sw::MutexLock codegenMutex;
}
namespace sw
class Type : public llvm::Type {};
class Value : public llvm::Value {};
- class Constant : public llvm::Constant {};
+ class SwitchCases : public llvm::SwitchInst {};
class BasicBlock : public llvm::BasicBlock {};
inline Type *T(llvm::Type *t)
return reinterpret_cast<std::vector<llvm::Type*>&>(t);
}
- inline Constant *C(llvm::Constant *c)
- {
- return reinterpret_cast<Constant*>(c);
- }
-
inline BasicBlock *B(llvm::BasicBlock *t)
{
return reinterpret_cast<BasicBlock*>(t);
return ::builder->SetInsertPoint(basicBlock);
}
- BasicBlock *Nucleus::getPredecessor(BasicBlock *basicBlock)
- {
- return B(*pred_begin(basicBlock));
- }
-
void Nucleus::createFunction(Type *ReturnType, std::vector<Type*> &Params)
{
llvm::FunctionType *functionType = llvm::FunctionType::get(ReturnType, T(Params), false);
return V(&*args);
}
- Value *Nucleus::createRetVoid()
+ void Nucleus::createRetVoid()
{
x86::emms();
- return V(::builder->CreateRetVoid());
+ ::builder->CreateRetVoid();
}
- Value *Nucleus::createRet(Value *v)
+ void Nucleus::createRet(Value *v)
{
x86::emms();
- return V(::builder->CreateRet(v));
+ ::builder->CreateRet(v);
}
- Value *Nucleus::createBr(BasicBlock *dest)
+ void Nucleus::createBr(BasicBlock *dest)
{
- return V(::builder->CreateBr(dest));
+ ::builder->CreateBr(dest);
}
- Value *Nucleus::createCondBr(Value *cond, BasicBlock *ifTrue, BasicBlock *ifFalse)
+ void Nucleus::createCondBr(Value *cond, BasicBlock *ifTrue, BasicBlock *ifFalse)
{
- return V(::builder->CreateCondBr(cond, ifTrue, ifFalse));
+ ::builder->CreateCondBr(cond, ifTrue, ifFalse);
}
Value *Nucleus::createAdd(Value *lhs, Value *rhs)
return V(::builder->CreateNot(v));
}
- Value *Nucleus::createLoad(Value *ptr, bool isVolatile, unsigned int align)
+ Value *Nucleus::createLoad(Value *ptr, Type *type, bool isVolatile, unsigned int align)
{
+ assert(ptr->getType()->getContainedType(0) == type);
return V(::builder->Insert(new LoadInst(ptr, "", isVolatile, align)));
}
- Value *Nucleus::createStore(Value *value, Value *ptr, bool isVolatile, unsigned int align)
+ Value *Nucleus::createStore(Value *value, Value *ptr, Type *type, bool isVolatile, unsigned int align)
{
- return V(::builder->Insert(new StoreInst(value, ptr, isVolatile, align)));
+ assert(ptr->getType()->getContainedType(0) == type);
+ ::builder->Insert(new StoreInst(value, ptr, isVolatile, align));
+ return value;
}
- Value *Nucleus::createStore(Constant *constant, Value *ptr, bool isVolatile, unsigned int align)
+ Value *Nucleus::createGEP(Value *ptr, Type *type, Value *index, bool unsignedIndex)
{
- return V(::builder->Insert(new StoreInst(constant, ptr, isVolatile, align)));
- }
+ if(unsignedIndex && sizeof(void*) == 8)
+ {
+ index = createZExt(index, Long::getType());
+ }
- Value *Nucleus::createGEP(Value *ptr, Value *index)
- {
+ assert(ptr->getType()->getContainedType(0) == type);
return V(::builder->CreateGEP(ptr, index));
}
return V(::builder->CreateFPToSI(v, destType));
}
- Value *Nucleus::createUIToFP(Value *v, Type *destType)
- {
- return V(::builder->CreateUIToFP(v, destType));
- }
-
Value *Nucleus::createSIToFP(Value *v, Type *destType)
{
return V(::builder->CreateSIToFP(v, destType));
return V(::builder->CreateFPExt(v, destType));
}
- Value *Nucleus::createPtrToInt(Value *v, Type *destType)
- {
- return V(::builder->CreatePtrToInt(v, destType));
- }
-
- Value *Nucleus::createIntToPtr(Value *v, Type *destType)
- {
- return V(::builder->CreateIntToPtr(v, destType));
- }
-
Value *Nucleus::createBitCast(Value *v, Type *destType)
{
return V(::builder->CreateBitCast(v, destType));
}
- Value *Nucleus::createIntCast(Value *v, Type *destType, bool isSigned)
- {
- return V(::builder->CreateIntCast(v, destType, isSigned));
- }
-
Value *Nucleus::createICmpEQ(Value *lhs, Value *rhs)
{
return V(::builder->CreateICmpEQ(lhs, rhs));
return V(::builder->CreateFCmpULE(lhs, rhs));
}
- Value *Nucleus::createExtractElement(Value *vector, int index)
+ Value *Nucleus::createExtractElement(Value *vector, Type *type, int index)
{
+ assert(vector->getType()->getContainedType(0) == type);
return V(::builder->CreateExtractElement(vector, createConstantInt(index)));
}
return V(::builder->CreateInsertElement(vector, element, createConstantInt(index)));
}
- Value *Nucleus::createShuffleVector(Value *V1, Value *V2, Value *mask)
+ Value *Nucleus::createShuffleVector(Value *V1, Value *V2, const int *select)
{
- return V(::builder->CreateShuffleVector(V1, V2, mask));
+ int size = llvm::cast<llvm::VectorType>(V1->getType())->getNumElements();
+ const int maxSize = 16;
+ llvm::Constant *swizzle[maxSize];
+ assert(size <= maxSize);
+
+ for(int i = 0; i < size; i++)
+ {
+ swizzle[i] = llvm::ConstantInt::get(Type::getInt32Ty(*::context), select[i]);
+ }
+
+ llvm::Value *shuffle = llvm::ConstantVector::get(llvm::ArrayRef<llvm::Constant*>(swizzle, size));
+
+ return V(::builder->CreateShuffleVector(V1, V2, shuffle));
}
Value *Nucleus::createSelect(Value *C, Value *ifTrue, Value *ifFalse)
return V(::builder->CreateSelect(C, ifTrue, ifFalse));
}
- Value *Nucleus::createSwitch(Value *v, BasicBlock *Dest, unsigned NumCases)
+ SwitchCases *Nucleus::createSwitch(Value *control, BasicBlock *defaultBranch, unsigned numCases)
{
- return V(::builder->CreateSwitch(v, Dest, NumCases));
+ return reinterpret_cast<SwitchCases*>(::builder->CreateSwitch(control, defaultBranch, numCases));
}
- void Nucleus::addSwitchCase(Value *Switch, int Case, BasicBlock *Branch)
+ void Nucleus::addSwitchCase(SwitchCases *switchCases, int label, BasicBlock *branch)
{
- reinterpret_cast<SwitchInst*>(Switch)->addCase(llvm::ConstantInt::get(Type::getInt32Ty(*::context), Case, true), Branch);
+ switchCases->addCase(llvm::ConstantInt::get(Type::getInt32Ty(*::context), label, true), branch);
}
- Value *Nucleus::createUnreachable()
+ void Nucleus::createUnreachable()
{
- return V(::builder->CreateUnreachable());
+ ::builder->CreateUnreachable();
}
- Value *Nucleus::createSwizzle(Value *val, unsigned char select)
+ static Value *createSwizzle4(Value *val, unsigned char select)
{
- Constant *swizzle[4];
- swizzle[0] = Nucleus::createConstantInt((select >> 0) & 0x03);
- swizzle[1] = Nucleus::createConstantInt((select >> 2) & 0x03);
- swizzle[2] = Nucleus::createConstantInt((select >> 4) & 0x03);
- swizzle[3] = Nucleus::createConstantInt((select >> 6) & 0x03);
-
- Value *shuffle = Nucleus::createShuffleVector(val, V(UndefValue::get(val->getType())), V(Nucleus::createConstantVector(swizzle, 4)));
+ int swizzle[4] =
+ {
+ (select >> 0) & 0x03,
+ (select >> 2) & 0x03,
+ (select >> 4) & 0x03,
+ (select >> 6) & 0x03,
+ };
- return shuffle;
+ return Nucleus::createShuffleVector(val, val, swizzle);
}
- Value *Nucleus::createMask(Value *lhs, Value *rhs, unsigned char select)
+ static Value *createMask4(Value *lhs, Value *rhs, unsigned char select)
{
bool mask[4] = {false, false, false, false};
mask[(select >> 4) & 0x03] = true;
mask[(select >> 6) & 0x03] = true;
- Constant *swizzle[4];
- swizzle[0] = Nucleus::createConstantInt(mask[0] ? 4 : 0);
- swizzle[1] = Nucleus::createConstantInt(mask[1] ? 5 : 1);
- swizzle[2] = Nucleus::createConstantInt(mask[2] ? 6 : 2);
- swizzle[3] = Nucleus::createConstantInt(mask[3] ? 7 : 3);
-
- Value *shuffle = Nucleus::createShuffleVector(lhs, rhs, V(Nucleus::createConstantVector(swizzle, 4)));
-
- return shuffle;
- }
-
- Constant *Nucleus::createConstantPointer(const void *address, Type *Ty, bool isConstant, unsigned int Align)
- {
- const GlobalValue *existingGlobal = ::executionEngine->getGlobalValueAtAddress(const_cast<void*>(address)); // FIXME: Const
-
- if(existingGlobal)
+ int swizzle[4] =
{
- return (Constant*)existingGlobal;
- }
-
- llvm::GlobalValue *global = new llvm::GlobalVariable(*::module, Ty, isConstant, llvm::GlobalValue::ExternalLinkage, 0, "");
-
- global->setAlignment(Align);
-
- ::executionEngine->addGlobalMapping(global, const_cast<void*>(address));
+ mask[0] ? 4 : 0,
+ mask[1] ? 5 : 1,
+ mask[2] ? 6 : 2,
+ mask[3] ? 7 : 3,
+ };
- return C(global);
+ return Nucleus::createShuffleVector(lhs, rhs, swizzle);
}
Type *Nucleus::getPointerType(Type *ElementType)
return T(llvm::PointerType::get(ElementType, 0));
}
- Constant *Nucleus::createNullValue(Type *Ty)
+ Value *Nucleus::createNullValue(Type *Ty)
{
- return C(llvm::Constant::getNullValue(Ty));
+ return V(llvm::Constant::getNullValue(Ty));
}
- Constant *Nucleus::createConstantInt(int64_t i)
+ Value *Nucleus::createConstantLong(int64_t i)
{
- return C(llvm::ConstantInt::get(Type::getInt64Ty(*::context), i, true));
+ return V(llvm::ConstantInt::get(Type::getInt64Ty(*::context), i, true));
}
- Constant *Nucleus::createConstantInt(int i)
+ Value *Nucleus::createConstantInt(int i)
{
- return C(llvm::ConstantInt::get(Type::getInt32Ty(*::context), i, true));
+ return V(llvm::ConstantInt::get(Type::getInt32Ty(*::context), i, true));
}
- Constant *Nucleus::createConstantInt(unsigned int i)
+ Value *Nucleus::createConstantInt(unsigned int i)
{
- return C(llvm::ConstantInt::get(Type::getInt32Ty(*::context), i, false));
+ return V(llvm::ConstantInt::get(Type::getInt32Ty(*::context), i, false));
}
- Constant *Nucleus::createConstantBool(bool b)
+ Value *Nucleus::createConstantBool(bool b)
{
- return C(llvm::ConstantInt::get(Type::getInt1Ty(*::context), b));
+ return V(llvm::ConstantInt::get(Type::getInt1Ty(*::context), b));
}
- Constant *Nucleus::createConstantByte(signed char i)
+ Value *Nucleus::createConstantByte(signed char i)
{
- return C(llvm::ConstantInt::get(Type::getInt8Ty(*::context), i, true));
+ return V(llvm::ConstantInt::get(Type::getInt8Ty(*::context), i, true));
}
- Constant *Nucleus::createConstantByte(unsigned char i)
+ Value *Nucleus::createConstantByte(unsigned char i)
{
- return C(llvm::ConstantInt::get(Type::getInt8Ty(*::context), i, false));
+ return V(llvm::ConstantInt::get(Type::getInt8Ty(*::context), i, false));
}
- Constant *Nucleus::createConstantShort(short i)
+ Value *Nucleus::createConstantShort(short i)
{
- return C(llvm::ConstantInt::get(Type::getInt16Ty(*::context), i, true));
+ return V(llvm::ConstantInt::get(Type::getInt16Ty(*::context), i, true));
}
- Constant *Nucleus::createConstantShort(unsigned short i)
+ Value *Nucleus::createConstantShort(unsigned short i)
{
- return C(llvm::ConstantInt::get(Type::getInt16Ty(*::context), i, false));
+ return V(llvm::ConstantInt::get(Type::getInt16Ty(*::context), i, false));
}
- Constant *Nucleus::createConstantFloat(float x)
+ Value *Nucleus::createConstantFloat(float x)
{
- return C(ConstantFP::get(Float::getType(), x));
+ return V(llvm::ConstantFP::get(Float::getType(), x));
}
- Constant *Nucleus::createNullPointer(Type *Ty)
+ Value *Nucleus::createNullPointer(Type *Ty)
{
- return C(llvm::ConstantPointerNull::get(llvm::PointerType::get(Ty, 0)));
+ return V(llvm::ConstantPointerNull::get(llvm::PointerType::get(Ty, 0)));
}
- Constant *Nucleus::createConstantVector(Constant *const *Vals, unsigned NumVals)
+ Value *Nucleus::createConstantVector(const int64_t *constants, Type *type)
{
- return C(llvm::ConstantVector::get(llvm::ArrayRef<llvm::Constant*>(reinterpret_cast<llvm::Constant *const*>(Vals), NumVals)));
- }
+ assert(llvm::isa<VectorType>(type));
+ const int numConstants = llvm::cast<VectorType>(type)->getNumElements();
+ assert(numConstants <= 16);
+ llvm::Constant *constantVector[16];
- Type *Void::getType()
- {
- return T(llvm::Type::getVoidTy(*::context));
- }
+ for(int i = 0; i < numConstants; i++)
+ {
+ constantVector[i] = llvm::ConstantInt::get(type->getContainedType(0), constants[i]);
+ }
- LValue::LValue(Type *type, int arraySize)
- {
- address = Nucleus::allocateStackVariable(type, arraySize);
+ return V(llvm::ConstantVector::get(llvm::ArrayRef<llvm::Constant*>(constantVector, numConstants)));
}
- Value *LValue::loadValue(unsigned int alignment) const
+ Value *Nucleus::createConstantVector(const double *constants, Type *type)
{
- return Nucleus::createLoad(address, false, alignment);
- }
+ assert(llvm::isa<VectorType>(type));
+ const int numConstants = llvm::cast<VectorType>(type)->getNumElements();
+ assert(numConstants <= 8);
+ llvm::Constant *constantVector[8];
- Value *LValue::storeValue(Value *value, unsigned int alignment) const
- {
- return Nucleus::createStore(value, address, false, alignment);
- }
+ for(int i = 0; i < numConstants; i++)
+ {
+ constantVector[i] = llvm::ConstantFP::get(type->getContainedType(0), constants[i]);
+ }
- Value *LValue::storeValue(Constant *constant, unsigned int alignment) const
- {
- return Nucleus::createStore(constant, address, false, alignment);
+ return V(llvm::ConstantVector::get(llvm::ArrayRef<llvm::Constant*>(constantVector, numConstants)));
}
- Value *LValue::getAddress(Value *index) const
+ Type *Void::getType()
{
- return Nucleus::createGEP(address, index);
+ return T(llvm::Type::getVoidTy(*::context));
}
- class MMX : public Variable<MMX>
+ class MMX : public LValue<MMX>
{
public:
static Type *getType();
storeValue(argument.value);
}
- Bool::Bool()
- {
- }
-
Bool::Bool(bool x)
{
storeValue(Nucleus::createConstantBool(x));
storeValue(value);
}
- RValue<Bool> Bool::operator=(RValue<Bool> rhs) const
+ RValue<Bool> Bool::operator=(RValue<Bool> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Bool> Bool::operator=(const Bool &rhs) const
+ RValue<Bool> Bool::operator=(const Bool &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Bool>(value);
}
- RValue<Bool> Bool::operator=(const Reference<Bool> &rhs) const
+ RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
storeValue(integer);
}
- Byte::Byte()
- {
- }
-
Byte::Byte(int x)
{
storeValue(Nucleus::createConstantByte((unsigned char)x));
storeValue(value);
}
- RValue<Byte> Byte::operator=(RValue<Byte> rhs) const
+ RValue<Byte> Byte::operator=(RValue<Byte> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Byte> Byte::operator=(const Byte &rhs) const
+ RValue<Byte> Byte::operator=(const Byte &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Byte>(value);
}
- RValue<Byte> Byte::operator=(const Reference<Byte> &rhs) const
+ RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Byte>(Nucleus::createLShr(lhs.value, rhs.value));
}
- RValue<Byte> operator+=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Byte> operator-=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Byte> operator*=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs * rhs;
}
- RValue<Byte> operator/=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs / rhs;
}
- RValue<Byte> operator%=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs % rhs;
}
- RValue<Byte> operator&=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Byte> operator|=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Byte> operator^=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<Byte> operator<<=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs << rhs;
}
- RValue<Byte> operator>>=(const Byte &lhs, RValue<Byte> rhs)
+ RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
{
return lhs = lhs >> rhs;
}
return RValue<Byte>(Nucleus::createNot(val.value));
}
- RValue<Byte> operator++(const Byte &val, int) // Post-increment
+ RValue<Byte> operator++(Byte &val, int) // Post-increment
{
RValue<Byte> res = val;
return res;
}
- const Byte &operator++(const Byte &val) // Pre-increment
+ const Byte &operator++(Byte &val) // Pre-increment
{
Value *inc = Nucleus::createAdd(val.loadValue(), V(Nucleus::createConstantByte((unsigned char)1)));
val.storeValue(inc);
return val;
}
- RValue<Byte> operator--(const Byte &val, int) // Post-decrement
+ RValue<Byte> operator--(Byte &val, int) // Post-decrement
{
RValue<Byte> res = val;
return res;
}
- const Byte &operator--(const Byte &val) // Pre-decrement
+ const Byte &operator--(Byte &val) // Pre-decrement
{
Value *inc = Nucleus::createSub(val.loadValue(), V(Nucleus::createConstantByte((unsigned char)1)));
val.storeValue(inc);
storeValue(integer);
}
- SByte::SByte()
- {
- }
-
SByte::SByte(signed char x)
{
storeValue(Nucleus::createConstantByte(x));
storeValue(value);
}
- RValue<SByte> SByte::operator=(RValue<SByte> rhs) const
+ RValue<SByte> SByte::operator=(RValue<SByte> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<SByte> SByte::operator=(const SByte &rhs) const
+ RValue<SByte> SByte::operator=(const SByte &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<SByte>(value);
}
- RValue<SByte> SByte::operator=(const Reference<SByte> &rhs) const
+ RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<SByte>(Nucleus::createAShr(lhs.value, rhs.value));
}
- RValue<SByte> operator+=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs + rhs;
}
- RValue<SByte> operator-=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs - rhs;
}
- RValue<SByte> operator*=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs * rhs;
}
- RValue<SByte> operator/=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs / rhs;
}
- RValue<SByte> operator%=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs % rhs;
}
- RValue<SByte> operator&=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs & rhs;
}
- RValue<SByte> operator|=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs | rhs;
}
- RValue<SByte> operator^=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<SByte> operator<<=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs << rhs;
}
- RValue<SByte> operator>>=(const SByte &lhs, RValue<SByte> rhs)
+ RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
{
return lhs = lhs >> rhs;
}
return RValue<SByte>(Nucleus::createNot(val.value));
}
- RValue<SByte> operator++(const SByte &val, int) // Post-increment
+ RValue<SByte> operator++(SByte &val, int) // Post-increment
{
RValue<SByte> res = val;
return res;
}
- const SByte &operator++(const SByte &val) // Pre-increment
+ const SByte &operator++(SByte &val) // Pre-increment
{
Value *inc = Nucleus::createAdd(val.loadValue(), V(Nucleus::createConstantByte((signed char)1)));
val.storeValue(inc);
return val;
}
- RValue<SByte> operator--(const SByte &val, int) // Post-decrement
+ RValue<SByte> operator--(SByte &val, int) // Post-decrement
{
RValue<SByte> res = val;
return res;
}
- const SByte &operator--(const SByte &val) // Pre-decrement
+ const SByte &operator--(SByte &val) // Pre-decrement
{
Value *inc = Nucleus::createSub(val.loadValue(), V(Nucleus::createConstantByte((signed char)1)));
val.storeValue(inc);
storeValue(integer);
}
- Short::Short()
- {
- }
-
Short::Short(short x)
{
storeValue(Nucleus::createConstantShort(x));
storeValue(value);
}
- RValue<Short> Short::operator=(RValue<Short> rhs) const
+ RValue<Short> Short::operator=(RValue<Short> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Short> Short::operator=(const Short &rhs) const
+ RValue<Short> Short::operator=(const Short &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Short>(value);
}
- RValue<Short> Short::operator=(const Reference<Short> &rhs) const
+ RValue<Short> Short::operator=(const Reference<Short> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Short>(Nucleus::createAShr(lhs.value, rhs.value));
}
- RValue<Short> operator+=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Short> operator-=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Short> operator*=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs * rhs;
}
- RValue<Short> operator/=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs / rhs;
}
- RValue<Short> operator%=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs % rhs;
}
- RValue<Short> operator&=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Short> operator|=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Short> operator^=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<Short> operator<<=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs << rhs;
}
- RValue<Short> operator>>=(const Short &lhs, RValue<Short> rhs)
+ RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
{
return lhs = lhs >> rhs;
}
return RValue<Short>(Nucleus::createNot(val.value));
}
- RValue<Short> operator++(const Short &val, int) // Post-increment
+ RValue<Short> operator++(Short &val, int) // Post-increment
{
RValue<Short> res = val;
return res;
}
- const Short &operator++(const Short &val) // Pre-increment
+ const Short &operator++(Short &val) // Pre-increment
{
Value *inc = Nucleus::createAdd(val.loadValue(), V(Nucleus::createConstantShort((short)1)));
val.storeValue(inc);
return val;
}
- RValue<Short> operator--(const Short &val, int) // Post-decrement
+ RValue<Short> operator--(Short &val, int) // Post-decrement
{
RValue<Short> res = val;
return res;
}
- const Short &operator--(const Short &val) // Pre-decrement
+ const Short &operator--(Short &val) // Pre-decrement
{
Value *inc = Nucleus::createSub(val.loadValue(), V(Nucleus::createConstantShort((short)1)));
val.storeValue(inc);
storeValue(integer);
}
- UShort::UShort()
- {
- }
-
UShort::UShort(unsigned short x)
{
storeValue(Nucleus::createConstantShort(x));
storeValue(value);
}
- RValue<UShort> UShort::operator=(RValue<UShort> rhs) const
+ RValue<UShort> UShort::operator=(RValue<UShort> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<UShort> UShort::operator=(const UShort &rhs) const
+ RValue<UShort> UShort::operator=(const UShort &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort>(value);
}
- RValue<UShort> UShort::operator=(const Reference<UShort> &rhs) const
+ RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort>(Nucleus::createLShr(lhs.value, rhs.value));
}
- RValue<UShort> operator+=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs + rhs;
}
- RValue<UShort> operator-=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs - rhs;
}
- RValue<UShort> operator*=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs * rhs;
}
- RValue<UShort> operator/=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs / rhs;
}
- RValue<UShort> operator%=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs % rhs;
}
- RValue<UShort> operator&=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs & rhs;
}
- RValue<UShort> operator|=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs | rhs;
}
- RValue<UShort> operator^=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<UShort> operator<<=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs << rhs;
}
- RValue<UShort> operator>>=(const UShort &lhs, RValue<UShort> rhs)
+ RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
{
return lhs = lhs >> rhs;
}
return RValue<UShort>(Nucleus::createNot(val.value));
}
- RValue<UShort> operator++(const UShort &val, int) // Post-increment
+ RValue<UShort> operator++(UShort &val, int) // Post-increment
{
RValue<UShort> res = val;
return res;
}
- const UShort &operator++(const UShort &val) // Pre-increment
+ const UShort &operator++(UShort &val) // Pre-increment
{
Value *inc = Nucleus::createAdd(val.loadValue(), V(Nucleus::createConstantShort((unsigned short)1)));
val.storeValue(inc);
return val;
}
- RValue<UShort> operator--(const UShort &val, int) // Post-decrement
+ RValue<UShort> operator--(UShort &val, int) // Post-decrement
{
RValue<UShort> res = val;
return res;
}
- const UShort &operator--(const UShort &val) // Pre-decrement
+ const UShort &operator--(UShort &val) // Pre-decrement
{
Value *inc = Nucleus::createSub(val.loadValue(), V(Nucleus::createConstantShort((unsigned short)1)));
val.storeValue(inc);
return T(llvm::Type::getInt16Ty(*::context));
}
+ Byte4::Byte4(RValue<Byte8> cast)
+ {
+ storeValue(Nucleus::createTrunc(Nucleus::createBitCast(cast.value, Long::getType()), Int::getType()));
+ }
+
+ Byte4::Byte4(const Reference<Byte4> &rhs)
+ {
+ Value *value = rhs.loadValue();
+ storeValue(value);
+ }
+
Type *Byte4::getType()
{
#if 0
#endif
}
- Byte8::Byte8()
- {
- // xyzw.parent = this;
- }
-
Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
{
- // xyzw.parent = this;
-
- Constant *constantVector[8];
- constantVector[0] = Nucleus::createConstantByte(x0);
- constantVector[1] = Nucleus::createConstantByte(x1);
- constantVector[2] = Nucleus::createConstantByte(x2);
- constantVector[3] = Nucleus::createConstantByte(x3);
- constantVector[4] = Nucleus::createConstantByte(x4);
- constantVector[5] = Nucleus::createConstantByte(x5);
- constantVector[6] = Nucleus::createConstantByte(x6);
- constantVector[7] = Nucleus::createConstantByte(x7);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 8));
-
- storeValue(Nucleus::createBitCast(vector, getType()));
- }
-
- Byte8::Byte8(int64_t x)
- {
- // xyzw.parent = this;
-
- Constant *constantVector[8];
- constantVector[0] = Nucleus::createConstantByte((unsigned char)(x >> 0));
- constantVector[1] = Nucleus::createConstantByte((unsigned char)(x >> 8));
- constantVector[2] = Nucleus::createConstantByte((unsigned char)(x >> 16));
- constantVector[3] = Nucleus::createConstantByte((unsigned char)(x >> 24));
- constantVector[4] = Nucleus::createConstantByte((unsigned char)(x >> 32));
- constantVector[5] = Nucleus::createConstantByte((unsigned char)(x >> 40));
- constantVector[6] = Nucleus::createConstantByte((unsigned char)(x >> 48));
- constantVector[7] = Nucleus::createConstantByte((unsigned char)(x >> 56));
- Value *vector = V(Nucleus::createConstantVector(constantVector, 8));
+ int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(Byte::getType(), 8))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
Byte8::Byte8(RValue<Byte8> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Byte8::Byte8(const Byte8 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Byte8::Byte8(const Reference<Byte8> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs) const
+ RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Byte8> Byte8::operator=(const Byte8 &rhs) const
+ RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Byte8>(value);
}
- RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs) const
+ RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
// return RValue<Byte8>(Nucleus::createLShr(lhs.value, rhs.value));
// }
- RValue<Byte8> operator+=(const Byte8 &lhs, RValue<Byte8> rhs)
+ RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Byte8> operator-=(const Byte8 &lhs, RValue<Byte8> rhs)
+ RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
{
return lhs = lhs - rhs;
}
-// RValue<Byte8> operator*=(const Byte8 &lhs, RValue<Byte8> rhs)
+// RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
// {
// return lhs = lhs * rhs;
// }
-// RValue<Byte8> operator/=(const Byte8 &lhs, RValue<Byte8> rhs)
+// RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<Byte8> operator%=(const Byte8 &lhs, RValue<Byte8> rhs)
+// RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<Byte8> operator&=(const Byte8 &lhs, RValue<Byte8> rhs)
+ RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Byte8> operator|=(const Byte8 &lhs, RValue<Byte8> rhs)
+ RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Byte8> operator^=(const Byte8 &lhs, RValue<Byte8> rhs)
+ RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
{
return lhs = lhs ^ rhs;
}
-// RValue<Byte8> operator<<=(const Byte8 &lhs, RValue<Byte8> rhs)
+// RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
// {
// return lhs = lhs << rhs;
// }
-// RValue<Byte8> operator>>=(const Byte8 &lhs, RValue<Byte8> rhs)
+// RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
// {
// return lhs = lhs >> rhs;
// }
{
if(CPUID::supportsMMX2())
{
- return val ^ Byte8(0xFFFFFFFFFFFFFFFF);
+ return val ^ Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
}
else
{
return UnpackLow(RValue<Byte8>(byte8), RValue<Byte8>(byte8));
}
+ RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
+ {
+ Value *xx = Nucleus::createInsertElement(V(UndefValue::get(VectorType::get(Int::getType(), 2))), x.value, 0);
+ Value *yy = Nucleus::createInsertElement(V(UndefValue::get(VectorType::get(Int::getType(), 2))), y.value, 0);
+
+ return UnpackLow(As<Byte8>(xx), As<Byte8>(yy));
+ }
+
RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
{
if(CPUID::supportsMMX2())
}
else
{
- Constant *shuffle[8];
- shuffle[0] = Nucleus::createConstantInt(0);
- shuffle[1] = Nucleus::createConstantInt(8);
- shuffle[2] = Nucleus::createConstantInt(1);
- shuffle[3] = Nucleus::createConstantInt(9);
- shuffle[4] = Nucleus::createConstantInt(2);
- shuffle[5] = Nucleus::createConstantInt(10);
- shuffle[6] = Nucleus::createConstantInt(3);
- shuffle[7] = Nucleus::createConstantInt(11);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 8)));
+ int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
return RValue<Short4>(Nucleus::createBitCast(packed, Short4::getType()));
}
}
else
{
- Constant *shuffle[8];
- shuffle[0] = Nucleus::createConstantInt(4);
- shuffle[1] = Nucleus::createConstantInt(12);
- shuffle[2] = Nucleus::createConstantInt(5);
- shuffle[3] = Nucleus::createConstantInt(13);
- shuffle[4] = Nucleus::createConstantInt(6);
- shuffle[5] = Nucleus::createConstantInt(14);
- shuffle[6] = Nucleus::createConstantInt(7);
- shuffle[7] = Nucleus::createConstantInt(15);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 8)));
+ int shuffle[8] = {4, 12, 5, 13, 6, 14, 7, 15};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
return RValue<Short4>(Nucleus::createBitCast(packed, Short4::getType()));
}
}
}
- SByte8::SByte8()
- {
- // xyzw.parent = this;
- }
-
SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
{
- // xyzw.parent = this;
-
- Constant *constantVector[8];
- constantVector[0] = Nucleus::createConstantByte(x0);
- constantVector[1] = Nucleus::createConstantByte(x1);
- constantVector[2] = Nucleus::createConstantByte(x2);
- constantVector[3] = Nucleus::createConstantByte(x3);
- constantVector[4] = Nucleus::createConstantByte(x4);
- constantVector[5] = Nucleus::createConstantByte(x5);
- constantVector[6] = Nucleus::createConstantByte(x6);
- constantVector[7] = Nucleus::createConstantByte(x7);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 8));
-
- storeValue(Nucleus::createBitCast(vector, getType()));
- }
-
- SByte8::SByte8(int64_t x)
- {
- // xyzw.parent = this;
-
- Constant *constantVector[8];
- constantVector[0] = Nucleus::createConstantByte((unsigned char)(x >> 0));
- constantVector[1] = Nucleus::createConstantByte((unsigned char)(x >> 8));
- constantVector[2] = Nucleus::createConstantByte((unsigned char)(x >> 16));
- constantVector[3] = Nucleus::createConstantByte((unsigned char)(x >> 24));
- constantVector[4] = Nucleus::createConstantByte((unsigned char)(x >> 32));
- constantVector[5] = Nucleus::createConstantByte((unsigned char)(x >> 40));
- constantVector[6] = Nucleus::createConstantByte((unsigned char)(x >> 48));
- constantVector[7] = Nucleus::createConstantByte((unsigned char)(x >> 56));
- Value *vector = V(Nucleus::createConstantVector(constantVector, 8));
+ int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(SByte::getType(), 8))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
SByte8::SByte8(RValue<SByte8> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
SByte8::SByte8(const SByte8 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
SByte8::SByte8(const Reference<SByte8> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs) const
+ RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<SByte8> SByte8::operator=(const SByte8 &rhs) const
+ RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<SByte8>(value);
}
- RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs) const
+ RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
// return RValue<SByte8>(Nucleus::createAShr(lhs.value, rhs.value));
// }
- RValue<SByte8> operator+=(const SByte8 &lhs, RValue<SByte8> rhs)
+ RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
{
return lhs = lhs + rhs;
}
- RValue<SByte8> operator-=(const SByte8 &lhs, RValue<SByte8> rhs)
+ RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
{
return lhs = lhs - rhs;
}
-// RValue<SByte8> operator*=(const SByte8 &lhs, RValue<SByte8> rhs)
+// RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
// {
// return lhs = lhs * rhs;
// }
-// RValue<SByte8> operator/=(const SByte8 &lhs, RValue<SByte8> rhs)
+// RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<SByte8> operator%=(const SByte8 &lhs, RValue<SByte8> rhs)
+// RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<SByte8> operator&=(const SByte8 &lhs, RValue<SByte8> rhs)
+ RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
{
return lhs = lhs & rhs;
}
- RValue<SByte8> operator|=(const SByte8 &lhs, RValue<SByte8> rhs)
+ RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
{
return lhs = lhs | rhs;
}
- RValue<SByte8> operator^=(const SByte8 &lhs, RValue<SByte8> rhs)
+ RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
{
return lhs = lhs ^ rhs;
}
-// RValue<SByte8> operator<<=(const SByte8 &lhs, RValue<SByte8> rhs)
+// RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
// {
// return lhs = lhs << rhs;
// }
-// RValue<SByte8> operator>>=(const SByte8 &lhs, RValue<SByte8> rhs)
+// RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
// {
// return lhs = lhs >> rhs;
// }
{
if(CPUID::supportsMMX2())
{
- return val ^ SByte8(0xFFFFFFFFFFFFFFFF);
+ return val ^ SByte8(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
}
else
{
}
else
{
- Constant *shuffle[8];
- shuffle[0] = Nucleus::createConstantInt(0);
- shuffle[1] = Nucleus::createConstantInt(8);
- shuffle[2] = Nucleus::createConstantInt(1);
- shuffle[3] = Nucleus::createConstantInt(9);
- shuffle[4] = Nucleus::createConstantInt(2);
- shuffle[5] = Nucleus::createConstantInt(10);
- shuffle[6] = Nucleus::createConstantInt(3);
- shuffle[7] = Nucleus::createConstantInt(11);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 8)));
+ int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
return RValue<Short4>(Nucleus::createBitCast(packed, Short4::getType()));
}
}
else
{
- Constant *shuffle[8];
- shuffle[0] = Nucleus::createConstantInt(4);
- shuffle[1] = Nucleus::createConstantInt(12);
- shuffle[2] = Nucleus::createConstantInt(5);
- shuffle[3] = Nucleus::createConstantInt(13);
- shuffle[4] = Nucleus::createConstantInt(6);
- shuffle[5] = Nucleus::createConstantInt(14);
- shuffle[6] = Nucleus::createConstantInt(7);
- shuffle[7] = Nucleus::createConstantInt(15);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 8)));
+ int shuffle[8] = {4, 12, 5, 13, 6, 14, 7, 15};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
return RValue<Short4>(Nucleus::createBitCast(packed, Short4::getType()));
}
Byte16::Byte16(RValue<Byte16> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Byte16::Byte16(const Byte16 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Byte16::Byte16(const Reference<Byte16> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs) const
+ RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Byte16> Byte16::operator=(const Byte16 &rhs) const
+ RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Byte16>(value);
}
- RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs) const
+ RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return T( VectorType::get(SByte::getType(), 16));
}
+ Short2::Short2(RValue<Short4> cast)
+ {
+ storeValue(Nucleus::createTrunc(Nucleus::createBitCast(cast.value, Long::getType()), UInt::getType()));
+ }
+
+ Type *Short2::getType()
+ {
+ #if 0
+ return T(VectorType::get(Short::getType(), 2));
+ #else
+ return UInt::getType(); // FIXME: LLVM doesn't manipulate it as one 32-bit block
+ #endif
+ }
+
+ UShort2::UShort2(RValue<UShort4> cast)
+ {
+ storeValue(Nucleus::createTrunc(Nucleus::createBitCast(cast.value, Long::getType()), UInt::getType()));
+ }
+
+ Type *UShort2::getType()
+ {
+ #if 0
+ return T(VectorType::get(UShort::getType(), 2));
+ #else
+ return UInt::getType(); // FIXME: LLVM doesn't manipulate it as one 32-bit block
+ #endif
+ }
+
Short4::Short4(RValue<Int> cast)
{
Value *extend = Nucleus::createZExt(cast.value, Long::getType());
// FIXME: Use Swizzle<Short8>
if(!CPUID::supportsSSSE3())
{
- Constant *pshuflw[8];
- pshuflw[0] = Nucleus::createConstantInt(0);
- pshuflw[1] = Nucleus::createConstantInt(2);
- pshuflw[2] = Nucleus::createConstantInt(0);
- pshuflw[3] = Nucleus::createConstantInt(2);
- pshuflw[4] = Nucleus::createConstantInt(4);
- pshuflw[5] = Nucleus::createConstantInt(5);
- pshuflw[6] = Nucleus::createConstantInt(6);
- pshuflw[7] = Nucleus::createConstantInt(7);
-
- Constant *pshufhw[8];
- pshufhw[0] = Nucleus::createConstantInt(0);
- pshufhw[1] = Nucleus::createConstantInt(1);
- pshufhw[2] = Nucleus::createConstantInt(2);
- pshufhw[3] = Nucleus::createConstantInt(3);
- pshufhw[4] = Nucleus::createConstantInt(4);
- pshufhw[5] = Nucleus::createConstantInt(6);
- pshufhw[6] = Nucleus::createConstantInt(4);
- pshufhw[7] = Nucleus::createConstantInt(6);
-
- Value *shuffle1 = Nucleus::createShuffleVector(short8, V(UndefValue::get(Short8::getType())), V(Nucleus::createConstantVector(pshuflw, 8)));
- Value *shuffle2 = Nucleus::createShuffleVector(shuffle1, V(UndefValue::get(Short8::getType())), V(Nucleus::createConstantVector(pshufhw, 8)));
+ int pshuflw[8] = {0, 2, 0, 2, 4, 5, 6, 7};
+ int pshufhw[8] = {0, 1, 2, 3, 4, 6, 4, 6};
+
+ Value *shuffle1 = Nucleus::createShuffleVector(short8, short8, pshuflw);
+ Value *shuffle2 = Nucleus::createShuffleVector(shuffle1, shuffle1, pshufhw);
Value *int4 = Nucleus::createBitCast(shuffle2, Int4::getType());
- packed = Nucleus::createSwizzle(int4, 0x88);
+ packed = createSwizzle4(int4, 0x88);
}
else
{
- Constant *pshufb[16];
- pshufb[0] = Nucleus::createConstantInt(0);
- pshufb[1] = Nucleus::createConstantInt(1);
- pshufb[2] = Nucleus::createConstantInt(4);
- pshufb[3] = Nucleus::createConstantInt(5);
- pshufb[4] = Nucleus::createConstantInt(8);
- pshufb[5] = Nucleus::createConstantInt(9);
- pshufb[6] = Nucleus::createConstantInt(12);
- pshufb[7] = Nucleus::createConstantInt(13);
- pshufb[8] = Nucleus::createConstantInt(0);
- pshufb[9] = Nucleus::createConstantInt(1);
- pshufb[10] = Nucleus::createConstantInt(4);
- pshufb[11] = Nucleus::createConstantInt(5);
- pshufb[12] = Nucleus::createConstantInt(8);
- pshufb[13] = Nucleus::createConstantInt(9);
- pshufb[14] = Nucleus::createConstantInt(12);
- pshufb[15] = Nucleus::createConstantInt(13);
-
+ int pshufb[16] = {0, 1, 4, 5, 8, 9, 12, 13, 0, 1, 4, 5, 8, 9, 12, 13};
Value *byte16 = Nucleus::createBitCast(cast.value, Byte16::getType());
- packed = Nucleus::createShuffleVector(byte16, V(UndefValue::get(Byte16::getType())), V(Nucleus::createConstantVector(pshufb, 16)));
+ packed = Nucleus::createShuffleVector(byte16, byte16, pshufb);
}
#if 0 // FIXME: No optimal instruction selection
- Value *qword2 = Nucleus::createBitCast(packed, Long2::getType());
+ Value *qword2 = Nucleus::createBitCast(packed, T(VectorType::get(Long::getType(), 2)));
Value *element = Nucleus::createExtractElement(qword2, 0);
Value *short4 = Nucleus::createBitCast(element, Short4::getType());
#else // FIXME: Requires SSE
storeValue(As<Short4>(Int2(v4i32)).value);
}
- Short4::Short4()
- {
- // xyzw.parent = this;
- }
-
Short4::Short4(short xyzw)
{
- // xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantShort(xyzw);
- constantVector[1] = Nucleus::createConstantShort(xyzw);
- constantVector[2] = Nucleus::createConstantShort(xyzw);
- constantVector[3] = Nucleus::createConstantShort(xyzw);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 4));
+ int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(Short::getType(), 4))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
Short4::Short4(short x, short y, short z, short w)
{
- // xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantShort(x);
- constantVector[1] = Nucleus::createConstantShort(y);
- constantVector[2] = Nucleus::createConstantShort(z);
- constantVector[3] = Nucleus::createConstantShort(w);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 4));
+ int64_t constantVector[4] = {x, y, z, w};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(Short::getType(), 4))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
Short4::Short4(RValue<Short4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Short4::Short4(const Short4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Short4::Short4(const Reference<Short4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Short4::Short4(RValue<UShort4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Short4::Short4(const UShort4 &rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.loadValue());
}
Short4::Short4(const Reference<UShort4> &rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.loadValue());
}
- RValue<Short4> Short4::operator=(RValue<Short4> rhs) const
+ RValue<Short4> Short4::operator=(RValue<Short4> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Short4> Short4::operator=(const Short4 &rhs) const
+ RValue<Short4> Short4::operator=(const Short4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Short4>(value);
}
- RValue<Short4> Short4::operator=(const Reference<Short4> &rhs) const
+ RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Short4>(value);
}
- RValue<Short4> Short4::operator=(RValue<UShort4> rhs) const
+ RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
{
storeValue(rhs.value);
return RValue<Short4>(rhs);
}
- RValue<Short4> Short4::operator=(const UShort4 &rhs) const
+ RValue<Short4> Short4::operator=(const UShort4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Short4>(value);
}
- RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs) const
+ RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return x86::psraw(lhs, rhs);
}
- RValue<Short4> operator<<(RValue<Short4> lhs, RValue<Long1> rhs)
- {
- // return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
-
- return x86::psllw(lhs, rhs);
- }
-
- RValue<Short4> operator>>(RValue<Short4> lhs, RValue<Long1> rhs)
- {
- // return RValue<Short4>(Nucleus::createAShr(lhs.value, rhs.value));
-
- return x86::psraw(lhs, rhs);
- }
-
- RValue<Short4> operator+=(const Short4 &lhs, RValue<Short4> rhs)
+ RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Short4> operator-=(const Short4 &lhs, RValue<Short4> rhs)
+ RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Short4> operator*=(const Short4 &lhs, RValue<Short4> rhs)
+ RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
{
return lhs = lhs * rhs;
}
-// RValue<Short4> operator/=(const Short4 &lhs, RValue<Short4> rhs)
+// RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<Short4> operator%=(const Short4 &lhs, RValue<Short4> rhs)
+// RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<Short4> operator&=(const Short4 &lhs, RValue<Short4> rhs)
+ RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Short4> operator|=(const Short4 &lhs, RValue<Short4> rhs)
+ RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Short4> operator^=(const Short4 &lhs, RValue<Short4> rhs)
+ RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<Short4> operator<<=(const Short4 &lhs, unsigned char rhs)
- {
- return lhs = lhs << rhs;
- }
-
- RValue<Short4> operator>>=(const Short4 &lhs, unsigned char rhs)
- {
- return lhs = lhs >> rhs;
- }
-
- RValue<Short4> operator<<=(const Short4 &lhs, RValue<Long1> rhs)
+ RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
{
return lhs = lhs << rhs;
}
- RValue<Short4> operator>>=(const Short4 &lhs, RValue<Long1> rhs)
+ RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
{
return lhs = lhs >> rhs;
}
}
else
{
- Constant *shuffle[4];
- shuffle[0] = Nucleus::createConstantInt(0);
- shuffle[1] = Nucleus::createConstantInt(4);
- shuffle[2] = Nucleus::createConstantInt(1);
- shuffle[3] = Nucleus::createConstantInt(5);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 4)));
+ int shuffle[4] = {0, 4, 1, 5};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
return RValue<Int2>(Nucleus::createBitCast(packed, Int2::getType()));
}
}
else
{
- Constant *shuffle[4];
- shuffle[0] = Nucleus::createConstantInt(2);
- shuffle[1] = Nucleus::createConstantInt(6);
- shuffle[2] = Nucleus::createConstantInt(3);
- shuffle[3] = Nucleus::createConstantInt(7);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 4)));
+ int shuffle[4] = {2, 6, 3, 7};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
return RValue<Int2>(Nucleus::createBitCast(packed, Int2::getType()));
}
}
else
{
- return RValue<Short4>(Nucleus::createSwizzle(x.value, select));
+ return RValue<Short4>(createSwizzle4(x.value, select));
}
}
}
else
{
- return RValue<Short>(Nucleus::createExtractElement(val.value, i));
+ return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
}
}
if(!saturate || !CPUID::supportsSSE4_1())
{
- *this = Short4(Int4(int4));
+ *this = Short4(int4);
}
else
{
- *this = As<Short4>(Int2(As<Int4>(x86::packusdw(As<UInt4>(int4), As<UInt4>(int4)))));
+ *this = As<Short4>(Int2(As<Int4>(x86::packusdw(int4, int4))));
}
}
- UShort4::UShort4()
- {
- // xyzw.parent = this;
- }
-
UShort4::UShort4(unsigned short xyzw)
{
- // xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantShort(xyzw);
- constantVector[1] = Nucleus::createConstantShort(xyzw);
- constantVector[2] = Nucleus::createConstantShort(xyzw);
- constantVector[3] = Nucleus::createConstantShort(xyzw);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 4));
+ int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(UShort::getType(), 4))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
{
- // xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantShort(x);
- constantVector[1] = Nucleus::createConstantShort(y);
- constantVector[2] = Nucleus::createConstantShort(z);
- constantVector[3] = Nucleus::createConstantShort(w);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 4));
+ int64_t constantVector[4] = {x, y, z, w};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(UShort::getType(), 4))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
UShort4::UShort4(RValue<UShort4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
UShort4::UShort4(const UShort4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UShort4::UShort4(const Reference<UShort4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UShort4::UShort4(RValue<Short4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
UShort4::UShort4(const Short4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UShort4::UShort4(const Reference<Short4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs) const
+ RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<UShort4> UShort4::operator=(const UShort4 &rhs) const
+ RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort4>(value);
}
- RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs) const
+ RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort4>(value);
}
- RValue<UShort4> UShort4::operator=(RValue<Short4> rhs) const
+ RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
{
storeValue(rhs.value);
return RValue<UShort4>(rhs);
}
- RValue<UShort4> UShort4::operator=(const Short4 &rhs) const
+ RValue<UShort4> UShort4::operator=(const Short4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort4>(value);
}
- RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs) const
+ RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
}
}
- RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
+ RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
{
- // return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
-
- return As<UShort4>(x86::psllw(As<Short4>(lhs), rhs));
+ if(CPUID::supportsMMX2())
+ {
+ return As<UShort4>(x86::pand(As<Short4>(lhs), As<Short4>(rhs)));
+ }
+ else
+ {
+ return RValue<UShort4>(Nucleus::createAnd(lhs.value, rhs.value));
+ }
}
- RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
+ RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
{
- // return RValue<Short4>(Nucleus::createLShr(lhs.value, rhs.value));
+ if(CPUID::supportsMMX2())
+ {
+ return As<UShort4>(x86::por(As<Short4>(lhs), As<Short4>(rhs)));
+ }
+ else
+ {
+ return RValue<UShort4>(Nucleus::createOr(lhs.value, rhs.value));
+ }
+ }
- return x86::psrlw(lhs, rhs);
+ RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
+ {
+ if(CPUID::supportsMMX2())
+ {
+ return As<UShort4>(x86::pxor(As<Short4>(lhs), As<Short4>(rhs)));
+ }
+ else
+ {
+ return RValue<UShort4>(Nucleus::createXor(lhs.value, rhs.value));
+ }
}
- RValue<UShort4> operator<<(RValue<UShort4> lhs, RValue<Long1> rhs)
+ RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
{
// return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
return As<UShort4>(x86::psllw(As<Short4>(lhs), rhs));
}
- RValue<UShort4> operator>>(RValue<UShort4> lhs, RValue<Long1> rhs)
+ RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
{
// return RValue<Short4>(Nucleus::createLShr(lhs.value, rhs.value));
return x86::psrlw(lhs, rhs);
}
- RValue<UShort4> operator<<=(const UShort4 &lhs, unsigned char rhs)
+ RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
{
return lhs = lhs << rhs;
}
- RValue<UShort4> operator>>=(const UShort4 &lhs, unsigned char rhs)
- {
- return lhs = lhs >> rhs;
- }
-
- RValue<UShort4> operator<<=(const UShort4 &lhs, RValue<Long1> rhs)
- {
- return lhs = lhs << rhs;
- }
-
- RValue<UShort4> operator>>=(const UShort4 &lhs, RValue<Long1> rhs)
+ RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
{
return lhs = lhs >> rhs;
}
}
}
- Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
+ Short8::Short8(short c)
{
- // xyzw.parent = this;
-
- Constant *constantVector[8];
- constantVector[0] = Nucleus::createConstantShort(c0);
- constantVector[1] = Nucleus::createConstantShort(c1);
- constantVector[2] = Nucleus::createConstantShort(c2);
- constantVector[3] = Nucleus::createConstantShort(c3);
- constantVector[4] = Nucleus::createConstantShort(c4);
- constantVector[5] = Nucleus::createConstantShort(c5);
- constantVector[6] = Nucleus::createConstantShort(c6);
- constantVector[7] = Nucleus::createConstantShort(c7);
+ int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
+ }
- storeValue(Nucleus::createConstantVector(constantVector, 8));
+ Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
+ {
+ int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
}
Short8::Short8(RValue<Short8> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Short8::Short8(const Reference<Short8> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Value *loLong = Nucleus::createBitCast(lo.value, Long::getType());
Value *hiLong = Nucleus::createBitCast(hi.value, Long::getType());
- Value *long2 = V(UndefValue::get(Long2::getType()));
+ Value *long2 = V(UndefValue::get(VectorType::get(Long::getType(), 2)));
long2 = Nucleus::createInsertElement(long2, loLong, 0);
long2 = Nucleus::createInsertElement(long2, hiLong, 1);
Value *short8 = Nucleus::createBitCast(long2, Short8::getType());
return T(VectorType::get(Short::getType(), 8));
}
- UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
+ UShort8::UShort8(unsigned short c)
{
- // xyzw.parent = this;
-
- Constant *constantVector[8];
- constantVector[0] = Nucleus::createConstantShort(c0);
- constantVector[1] = Nucleus::createConstantShort(c1);
- constantVector[2] = Nucleus::createConstantShort(c2);
- constantVector[3] = Nucleus::createConstantShort(c3);
- constantVector[4] = Nucleus::createConstantShort(c4);
- constantVector[5] = Nucleus::createConstantShort(c5);
- constantVector[6] = Nucleus::createConstantShort(c6);
- constantVector[7] = Nucleus::createConstantShort(c7);
+ int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
+ }
- storeValue(Nucleus::createConstantVector(constantVector, 8));
+ UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
+ {
+ int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
}
UShort8::UShort8(RValue<UShort8> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
UShort8::UShort8(const Reference<UShort8> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Value *loLong = Nucleus::createBitCast(lo.value, Long::getType());
Value *hiLong = Nucleus::createBitCast(hi.value, Long::getType());
- Value *long2 = V(UndefValue::get(Long2::getType()));
+ Value *long2 = V(UndefValue::get(VectorType::get(Long::getType(), 2)));
long2 = Nucleus::createInsertElement(long2, loLong, 0);
long2 = Nucleus::createInsertElement(long2, hiLong, 1);
Value *short8 = Nucleus::createBitCast(long2, Short8::getType());
storeValue(short8);
}
- RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs) const
+ RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<UShort8> UShort8::operator=(const UShort8 &rhs) const
+ RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort8>(value);
}
- RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs) const
+ RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UShort8>(Nucleus::createMul(lhs.value, rhs.value));
}
- RValue<UShort8> operator+=(const UShort8 &lhs, RValue<UShort8> rhs)
+ RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
{
return lhs = lhs + rhs;
}
RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)
{
- Constant *pshufb[16];
- pshufb[0] = Nucleus::createConstantInt(select0 + 0);
- pshufb[1] = Nucleus::createConstantInt(select0 + 1);
- pshufb[2] = Nucleus::createConstantInt(select1 + 0);
- pshufb[3] = Nucleus::createConstantInt(select1 + 1);
- pshufb[4] = Nucleus::createConstantInt(select2 + 0);
- pshufb[5] = Nucleus::createConstantInt(select2 + 1);
- pshufb[6] = Nucleus::createConstantInt(select3 + 0);
- pshufb[7] = Nucleus::createConstantInt(select3 + 1);
- pshufb[8] = Nucleus::createConstantInt(select4 + 0);
- pshufb[9] = Nucleus::createConstantInt(select4 + 1);
- pshufb[10] = Nucleus::createConstantInt(select5 + 0);
- pshufb[11] = Nucleus::createConstantInt(select5 + 1);
- pshufb[12] = Nucleus::createConstantInt(select6 + 0);
- pshufb[13] = Nucleus::createConstantInt(select6 + 1);
- pshufb[14] = Nucleus::createConstantInt(select7 + 0);
- pshufb[15] = Nucleus::createConstantInt(select7 + 1);
+ int pshufb[16] =
+ {
+ select0 + 0,
+ select0 + 1,
+ select1 + 0,
+ select1 + 1,
+ select2 + 0,
+ select2 + 1,
+ select3 + 0,
+ select3 + 1,
+ select4 + 0,
+ select4 + 1,
+ select5 + 0,
+ select5 + 1,
+ select6 + 0,
+ select6 + 1,
+ select7 + 0,
+ select7 + 1,
+ };
Value *byte16 = Nucleus::createBitCast(x.value, Byte16::getType());
- Value *shuffle = Nucleus::createShuffleVector(byte16, V(UndefValue::get(Byte16::getType())), V(Nucleus::createConstantVector(pshufb, 16)));
+ Value *shuffle = Nucleus::createShuffleVector(byte16, byte16, pshufb);
Value *short8 = Nucleus::createBitCast(shuffle, UShort8::getType());
return RValue<UShort8>(short8);
return x86::pmulhuw(x, y); // FIXME: Fallback required
}
- // FIXME: Implement as Shuffle(x, y, Select(i0, ..., i16)) and Shuffle(x, y, SELECT_PACK_REPEAT(element))
-// RValue<UShort8> PackRepeat(RValue<Byte16> x, RValue<Byte16> y, int element)
-// {
-// Constant *pshufb[16];
-// pshufb[0] = Nucleus::createConstantInt(element + 0);
-// pshufb[1] = Nucleus::createConstantInt(element + 0);
-// pshufb[2] = Nucleus::createConstantInt(element + 4);
-// pshufb[3] = Nucleus::createConstantInt(element + 4);
-// pshufb[4] = Nucleus::createConstantInt(element + 8);
-// pshufb[5] = Nucleus::createConstantInt(element + 8);
-// pshufb[6] = Nucleus::createConstantInt(element + 12);
-// pshufb[7] = Nucleus::createConstantInt(element + 12);
-// pshufb[8] = Nucleus::createConstantInt(element + 16);
-// pshufb[9] = Nucleus::createConstantInt(element + 16);
-// pshufb[10] = Nucleus::createConstantInt(element + 20);
-// pshufb[11] = Nucleus::createConstantInt(element + 20);
-// pshufb[12] = Nucleus::createConstantInt(element + 24);
-// pshufb[13] = Nucleus::createConstantInt(element + 24);
-// pshufb[14] = Nucleus::createConstantInt(element + 28);
-// pshufb[15] = Nucleus::createConstantInt(element + 28);
-//
-// Value *shuffle = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(pshufb, 16));
-// Value *short8 = Nucleus::createBitCast(shuffle, UShort8::getType());
-//
-// return RValue<UShort8>(short8);
-// }
-
Type *UShort8::getType()
{
return T(VectorType::get(UShort::getType(), 8));
storeValue(integer);
}
- Int::Int()
- {
- }
-
Int::Int(int x)
{
storeValue(Nucleus::createConstantInt(x));
storeValue(value);
}
- RValue<Int> Int::operator=(int rhs) const
+ RValue<Int> Int::operator=(int rhs)
{
return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
}
- RValue<Int> Int::operator=(RValue<Int> rhs) const
+ RValue<Int> Int::operator=(RValue<Int> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Int> Int::operator=(RValue<UInt> rhs) const
+ RValue<Int> Int::operator=(RValue<UInt> rhs)
{
storeValue(rhs.value);
return RValue<Int>(rhs);
}
- RValue<Int> Int::operator=(const Int &rhs) const
+ RValue<Int> Int::operator=(const Int &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int>(value);
}
- RValue<Int> Int::operator=(const Reference<Int> &rhs) const
+ RValue<Int> Int::operator=(const Reference<Int> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int>(value);
}
- RValue<Int> Int::operator=(const UInt &rhs) const
+ RValue<Int> Int::operator=(const UInt &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int>(value);
}
- RValue<Int> Int::operator=(const Reference<UInt> &rhs) const
+ RValue<Int> Int::operator=(const Reference<UInt> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int>(Nucleus::createAShr(lhs.value, rhs.value));
}
- RValue<Int> operator+=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Int> operator-=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Int> operator*=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs * rhs;
}
- RValue<Int> operator/=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs / rhs;
}
- RValue<Int> operator%=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs % rhs;
}
- RValue<Int> operator&=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Int> operator|=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Int> operator^=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<Int> operator<<=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs << rhs;
}
- RValue<Int> operator>>=(const Int &lhs, RValue<Int> rhs)
+ RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
{
return lhs = lhs >> rhs;
}
return RValue<Int>(Nucleus::createNot(val.value));
}
- RValue<Int> operator++(const Int &val, int) // Post-increment
+ RValue<Int> operator++(Int &val, int) // Post-increment
{
RValue<Int> res = val;
return res;
}
- const Int &operator++(const Int &val) // Pre-increment
+ const Int &operator++(Int &val) // Pre-increment
{
Value *inc = Nucleus::createAdd(val.loadValue(), V(Nucleus::createConstantInt(1)));
val.storeValue(inc);
return val;
}
- RValue<Int> operator--(const Int &val, int) // Post-decrement
+ RValue<Int> operator--(Int &val, int) // Post-decrement
{
RValue<Int> res = val;
return res;
}
- const Int &operator--(const Int &val) // Pre-decrement
+ const Int &operator--(Int &val) // Pre-decrement
{
Value *inc = Nucleus::createSub(val.loadValue(), V(Nucleus::createConstantInt(1)));
val.storeValue(inc);
storeValue(integer);
}
- Long::Long()
- {
- }
-
Long::Long(RValue<Long> rhs)
{
storeValue(rhs.value);
}
- RValue<Long> Long::operator=(int64_t rhs) const
+ RValue<Long> Long::operator=(int64_t rhs)
{
- return RValue<Long>(storeValue(Nucleus::createConstantInt(rhs)));
+ return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
}
- RValue<Long> Long::operator=(RValue<Long> rhs) const
+ RValue<Long> Long::operator=(RValue<Long> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Long> Long::operator=(const Long &rhs) const
+ RValue<Long> Long::operator=(const Long &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Long>(value);
}
- RValue<Long> Long::operator=(const Reference<Long> &rhs) const
+ RValue<Long> Long::operator=(const Reference<Long> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Long>(Nucleus::createSub(lhs.value, rhs.value));
}
- RValue<Long> operator+=(const Long &lhs, RValue<Long> rhs)
+ RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Long> operator-=(const Long &lhs, RValue<Long> rhs)
+ RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
{
return lhs = lhs - rhs;
}
return T(llvm::Type::getInt64Ty(*::context));
}
- Long1::Long1(const RValue<UInt> cast)
- {
- Value *undefCast = Nucleus::createInsertElement(V(UndefValue::get(VectorType::get(Int::getType(), 2))), cast.value, 0);
- Value *zeroCast = Nucleus::createInsertElement(undefCast, V(Nucleus::createConstantInt(0)), 1);
-
- storeValue(Nucleus::createBitCast(zeroCast, Long1::getType()));
- }
-
- Long1::Long1(RValue<Long1> rhs)
- {
- storeValue(rhs.value);
- }
-
- Type *Long1::getType()
- {
- if(CPUID::supportsMMX2())
- {
- return MMX::getType();
- }
- else
- {
- return T(VectorType::get(Long::getType(), 1));
- }
- }
-
- RValue<Long2> UnpackHigh(RValue<Long2> x, RValue<Long2> y)
- {
- Constant *shuffle[2];
- shuffle[0] = Nucleus::createConstantInt(1);
- shuffle[1] = Nucleus::createConstantInt(3);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 2)));
-
- return RValue<Long2>(packed);
- }
-
- Type *Long2::getType()
- {
- return T(VectorType::get(Long::getType(), 2));
- }
-
UInt::UInt(Argument<UInt> argument)
{
storeValue(argument.value);
Int(cast))).value);
}
- UInt::UInt()
- {
- }
-
UInt::UInt(int x)
{
storeValue(Nucleus::createConstantInt(x));
storeValue(value);
}
- RValue<UInt> UInt::operator=(unsigned int rhs) const
+ RValue<UInt> UInt::operator=(unsigned int rhs)
{
return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
}
- RValue<UInt> UInt::operator=(RValue<UInt> rhs) const
+ RValue<UInt> UInt::operator=(RValue<UInt> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<UInt> UInt::operator=(RValue<Int> rhs) const
+ RValue<UInt> UInt::operator=(RValue<Int> rhs)
{
storeValue(rhs.value);
return RValue<UInt>(rhs);
}
- RValue<UInt> UInt::operator=(const UInt &rhs) const
+ RValue<UInt> UInt::operator=(const UInt &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt>(value);
}
- RValue<UInt> UInt::operator=(const Reference<UInt> &rhs) const
+ RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt>(value);
}
- RValue<UInt> UInt::operator=(const Int &rhs) const
+ RValue<UInt> UInt::operator=(const Int &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt>(value);
}
- RValue<UInt> UInt::operator=(const Reference<Int> &rhs) const
+ RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt>(Nucleus::createLShr(lhs.value, rhs.value));
}
- RValue<UInt> operator+=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs + rhs;
}
- RValue<UInt> operator-=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs - rhs;
}
- RValue<UInt> operator*=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs * rhs;
}
- RValue<UInt> operator/=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs / rhs;
}
- RValue<UInt> operator%=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs % rhs;
}
- RValue<UInt> operator&=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs & rhs;
}
- RValue<UInt> operator|=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs | rhs;
}
- RValue<UInt> operator^=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<UInt> operator<<=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs << rhs;
}
- RValue<UInt> operator>>=(const UInt &lhs, RValue<UInt> rhs)
+ RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
{
return lhs = lhs >> rhs;
}
return RValue<UInt>(Nucleus::createNot(val.value));
}
- RValue<UInt> operator++(const UInt &val, int) // Post-increment
+ RValue<UInt> operator++(UInt &val, int) // Post-increment
{
RValue<UInt> res = val;
return res;
}
- const UInt &operator++(const UInt &val) // Pre-increment
+ const UInt &operator++(UInt &val) // Pre-increment
{
Value *inc = Nucleus::createAdd(val.loadValue(), V(Nucleus::createConstantInt(1)));
val.storeValue(inc);
return val;
}
- RValue<UInt> operator--(const UInt &val, int) // Post-decrement
+ RValue<UInt> operator--(UInt &val, int) // Post-decrement
{
RValue<UInt> res = val;
return res;
}
- const UInt &operator--(const UInt &val) // Pre-decrement
+ const UInt &operator--(UInt &val) // Pre-decrement
{
Value *inc = Nucleus::createSub(val.loadValue(), V(Nucleus::createConstantInt(1)));
val.storeValue(inc);
// Value *extend = Nucleus::createZExt(cast.value, Long::getType());
// Value *vector = Nucleus::createBitCast(extend, Int2::getType());
//
-// Constant *shuffle[2];
-// shuffle[0] = Nucleus::createConstantInt(0);
-// shuffle[1] = Nucleus::createConstantInt(0);
-//
-// Value *replicate = Nucleus::createShuffleVector(vector, UndefValue::get(Int2::getType()), Nucleus::createConstantVector(shuffle, 2));
+// int shuffle[2] = {0, 0};
+// Value *replicate = Nucleus::createShuffleVector(vector, vector, shuffle);
//
// storeValue(replicate);
// }
Int2::Int2(RValue<Int4> cast)
{
- Value *long2 = Nucleus::createBitCast(cast.value, Long2::getType());
- Value *element = Nucleus::createExtractElement(long2, 0);
+ Value *long2 = Nucleus::createBitCast(cast.value, T(VectorType::get(Long::getType(), 2)));
+ Value *element = Nucleus::createExtractElement(long2, Long::getType(), 0);
Value *int2 = Nucleus::createBitCast(element, Int2::getType());
storeValue(int2);
}
- Int2::Int2()
- {
- // xy.parent = this;
- }
-
Int2::Int2(int x, int y)
{
- // xy.parent = this;
-
- Constant *constantVector[2];
- constantVector[0] = Nucleus::createConstantInt(x);
- constantVector[1] = Nucleus::createConstantInt(y);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 2));
+ int64_t constantVector[2] = {x, y};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(Int::getType(), 2))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
Int2::Int2(RValue<Int2> rhs)
{
- // xy.parent = this;
-
storeValue(rhs.value);
}
Int2::Int2(const Int2 &rhs)
{
- // xy.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Int2::Int2(const Reference<Int2> &rhs)
{
- // xy.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
// movd mm0, lo
// movd mm1, hi
// punpckldq mm0, mm1
- storeValue(As<Int2>(UnpackLow(As<Int2>(Long1(RValue<UInt>(lo))), As<Int2>(Long1(RValue<UInt>(hi))))).value);
+
+ Value *loLong = Nucleus::createInsertElement(V(UndefValue::get(VectorType::get(Int::getType(), 2))), lo.value, 0);
+ loLong = Nucleus::createInsertElement(loLong, V(ConstantInt::get(Int::getType(), 0)), 1);
+ Value *hiLong = Nucleus::createInsertElement(V(UndefValue::get(VectorType::get(Int::getType(), 2))), hi.value, 0);
+ hiLong = Nucleus::createInsertElement(hiLong, V(ConstantInt::get(Int::getType(), 0)), 1);
+
+ storeValue(As<Int2>(UnpackLow(As<Int2>(loLong), As<Int2>(hiLong))).value);
}
else
{
- Constant *shuffle[2];
- shuffle[0] = Nucleus::createConstantInt(0);
- shuffle[1] = Nucleus::createConstantInt(1);
-
- Value *packed = Nucleus::createShuffleVector(Nucleus::createBitCast(lo.value, T(VectorType::get(Int::getType(), 1))), Nucleus::createBitCast(hi.value, T(VectorType::get(Int::getType(), 1))), V(Nucleus::createConstantVector(shuffle, 2)));
+ int shuffle[2] = {0, 1};
+ Value *packed = Nucleus::createShuffleVector(Nucleus::createBitCast(lo.value, T(VectorType::get(Int::getType(), 1))), Nucleus::createBitCast(hi.value, T(VectorType::get(Int::getType(), 1))), shuffle);
storeValue(Nucleus::createBitCast(packed, Int2::getType()));
}
}
- RValue<Int2> Int2::operator=(RValue<Int2> rhs) const
+ RValue<Int2> Int2::operator=(RValue<Int2> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Int2> Int2::operator=(const Int2 &rhs) const
+ RValue<Int2> Int2::operator=(const Int2 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int2>(value);
}
- RValue<Int2> Int2::operator=(const Reference<Int2> &rhs) const
+ RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return x86::psrad(lhs, rhs);
}
- RValue<Int2> operator<<(RValue<Int2> lhs, RValue<Long1> rhs)
- {
- // return RValue<Int2>(Nucleus::createShl(lhs.value, rhs.value));
-
- return x86::pslld(lhs, rhs);
- }
-
- RValue<Int2> operator>>(RValue<Int2> lhs, RValue<Long1> rhs)
- {
- // return RValue<Int2>(Nucleus::createAShr(lhs.value, rhs.value));
-
- return x86::psrad(lhs, rhs);
- }
-
- RValue<Int2> operator+=(const Int2 &lhs, RValue<Int2> rhs)
+ RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Int2> operator-=(const Int2 &lhs, RValue<Int2> rhs)
+ RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
{
return lhs = lhs - rhs;
}
-// RValue<Int2> operator*=(const Int2 &lhs, RValue<Int2> rhs)
+// RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
// {
// return lhs = lhs * rhs;
// }
-// RValue<Int2> operator/=(const Int2 &lhs, RValue<Int2> rhs)
+// RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<Int2> operator%=(const Int2 &lhs, RValue<Int2> rhs)
+// RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<Int2> operator&=(const Int2 &lhs, RValue<Int2> rhs)
+ RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Int2> operator|=(const Int2 &lhs, RValue<Int2> rhs)
+ RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Int2> operator^=(const Int2 &lhs, RValue<Int2> rhs)
+ RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<Int2> operator<<=(const Int2 &lhs, unsigned char rhs)
+ RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
{
return lhs = lhs << rhs;
}
- RValue<Int2> operator>>=(const Int2 &lhs, unsigned char rhs)
- {
- return lhs = lhs >> rhs;
- }
-
- RValue<Int2> operator<<=(const Int2 &lhs, RValue<Long1> rhs)
- {
- return lhs = lhs << rhs;
- }
-
- RValue<Int2> operator>>=(const Int2 &lhs, RValue<Long1> rhs)
+ RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
{
return lhs = lhs >> rhs;
}
}
}
- RValue<Long1> UnpackLow(RValue<Int2> x, RValue<Int2> y)
+ RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
{
if(CPUID::supportsMMX2())
{
}
else
{
- Constant *shuffle[2];
- shuffle[0] = Nucleus::createConstantInt(0);
- shuffle[1] = Nucleus::createConstantInt(2);
+ int shuffle[2] = {0, 2};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 2)));
-
- return RValue<Long1>(Nucleus::createBitCast(packed, Long1::getType()));
+ return As<Short4>(packed);
}
}
- RValue<Long1> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
+ RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
{
if(CPUID::supportsMMX2())
{
}
else
{
- Constant *shuffle[2];
- shuffle[0] = Nucleus::createConstantInt(1);
- shuffle[1] = Nucleus::createConstantInt(3);
-
- Value *packed = Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 2)));
+ int shuffle[2] = {1, 3};
+ Value *packed = Nucleus::createShuffleVector(x.value, y.value, shuffle);
- return RValue<Long1>(Nucleus::createBitCast(packed, Long1::getType()));
+ return As<Short4>(packed);
}
}
{
if(false) // FIXME: LLVM does not generate optimal code
{
- return RValue<Int>(Nucleus::createExtractElement(val.value, i));
+ return RValue<Int>(Nucleus::createExtractElement(val.value, Int::getType(), i));
}
else
{
if(i == 0)
{
- return RValue<Int>(Nucleus::createExtractElement(Nucleus::createBitCast(val.value, T(VectorType::get(Int::getType(), 2))), 0));
+ return RValue<Int>(Nucleus::createExtractElement(Nucleus::createBitCast(val.value, T(VectorType::get(Int::getType(), 2))), Int::getType(), 0));
}
else
{
}
}
- UInt2::UInt2()
- {
- // xy.parent = this;
- }
-
UInt2::UInt2(unsigned int x, unsigned int y)
{
- // xy.parent = this;
-
- Constant *constantVector[2];
- constantVector[0] = Nucleus::createConstantInt(x);
- constantVector[1] = Nucleus::createConstantInt(y);
- Value *vector = V(Nucleus::createConstantVector(constantVector, 2));
+ int64_t constantVector[2] = {x, y};
+ Value *vector = V(Nucleus::createConstantVector(constantVector, T(VectorType::get(UInt::getType(), 2))));
storeValue(Nucleus::createBitCast(vector, getType()));
}
UInt2::UInt2(RValue<UInt2> rhs)
{
- // xy.parent = this;
-
storeValue(rhs.value);
}
UInt2::UInt2(const UInt2 &rhs)
{
- // xy.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UInt2::UInt2(const Reference<UInt2> &rhs)
{
- // xy.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs) const
+ RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<UInt2> UInt2::operator=(const UInt2 &rhs) const
+ RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt2>(value);
}
- RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs) const
+ RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return x86::psrld(lhs, rhs);
}
- RValue<UInt2> operator<<(RValue<UInt2> lhs, RValue<Long1> rhs)
- {
- // return RValue<UInt2>(Nucleus::createShl(lhs.value, rhs.value));
-
- return As<UInt2>(x86::pslld(As<Int2>(lhs), rhs));
- }
-
- RValue<UInt2> operator>>(RValue<UInt2> lhs, RValue<Long1> rhs)
- {
- // return RValue<UInt2>(Nucleus::createLShr(lhs.value, rhs.value));
-
- return x86::psrld(lhs, rhs);
- }
-
- RValue<UInt2> operator+=(const UInt2 &lhs, RValue<UInt2> rhs)
+ RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
{
return lhs = lhs + rhs;
}
- RValue<UInt2> operator-=(const UInt2 &lhs, RValue<UInt2> rhs)
+ RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
{
return lhs = lhs - rhs;
}
-// RValue<UInt2> operator*=(const UInt2 &lhs, RValue<UInt2> rhs)
+// RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
// {
// return lhs = lhs * rhs;
// }
-// RValue<UInt2> operator/=(const UInt2 &lhs, RValue<UInt2> rhs)
+// RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<UInt2> operator%=(const UInt2 &lhs, RValue<UInt2> rhs)
+// RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<UInt2> operator&=(const UInt2 &lhs, RValue<UInt2> rhs)
+ RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
{
return lhs = lhs & rhs;
}
- RValue<UInt2> operator|=(const UInt2 &lhs, RValue<UInt2> rhs)
+ RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
{
return lhs = lhs | rhs;
}
- RValue<UInt2> operator^=(const UInt2 &lhs, RValue<UInt2> rhs)
+ RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<UInt2> operator<<=(const UInt2 &lhs, unsigned char rhs)
+ RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
{
return lhs = lhs << rhs;
}
- RValue<UInt2> operator>>=(const UInt2 &lhs, unsigned char rhs)
- {
- return lhs = lhs >> rhs;
- }
-
- RValue<UInt2> operator<<=(const UInt2 &lhs, RValue<Long1> rhs)
- {
- return lhs = lhs << rhs;
- }
-
- RValue<UInt2> operator>>=(const UInt2 &lhs, RValue<Long1> rhs)
+ RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
{
return lhs = lhs >> rhs;
}
}
else
{
- Constant *swizzle[16];
- swizzle[0] = Nucleus::createConstantInt(0);
- swizzle[1] = Nucleus::createConstantInt(16);
- swizzle[2] = Nucleus::createConstantInt(1);
- swizzle[3] = Nucleus::createConstantInt(17);
- swizzle[4] = Nucleus::createConstantInt(2);
- swizzle[5] = Nucleus::createConstantInt(18);
- swizzle[6] = Nucleus::createConstantInt(3);
- swizzle[7] = Nucleus::createConstantInt(19);
- swizzle[8] = Nucleus::createConstantInt(4);
- swizzle[9] = Nucleus::createConstantInt(20);
- swizzle[10] = Nucleus::createConstantInt(5);
- swizzle[11] = Nucleus::createConstantInt(21);
- swizzle[12] = Nucleus::createConstantInt(6);
- swizzle[13] = Nucleus::createConstantInt(22);
- swizzle[14] = Nucleus::createConstantInt(7);
- swizzle[15] = Nucleus::createConstantInt(23);
-
+ int swizzle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};
Value *b = Nucleus::createBitCast(a, Byte16::getType());
- Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Byte16::getType())), V(Nucleus::createConstantVector(swizzle, 16)));
-
- Constant *swizzle2[8];
- swizzle2[0] = Nucleus::createConstantInt(0);
- swizzle2[1] = Nucleus::createConstantInt(8);
- swizzle2[2] = Nucleus::createConstantInt(1);
- swizzle2[3] = Nucleus::createConstantInt(9);
- swizzle2[4] = Nucleus::createConstantInt(2);
- swizzle2[5] = Nucleus::createConstantInt(10);
- swizzle2[6] = Nucleus::createConstantInt(3);
- swizzle2[7] = Nucleus::createConstantInt(11);
+ Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Byte16::getType())), swizzle);
+ int swizzle2[8] = {0, 8, 1, 9, 2, 10, 3, 11};
Value *d = Nucleus::createBitCast(c, Short8::getType());
- e = Nucleus::createShuffleVector(d, V(Nucleus::createNullValue(Short8::getType())), V(Nucleus::createConstantVector(swizzle2, 8)));
+ e = Nucleus::createShuffleVector(d, V(Nucleus::createNullValue(Short8::getType())), swizzle2);
}
Value *f = Nucleus::createBitCast(e, Int4::getType());
}
else
{
- Constant *swizzle[16];
- swizzle[0] = Nucleus::createConstantInt(0);
- swizzle[1] = Nucleus::createConstantInt(0);
- swizzle[2] = Nucleus::createConstantInt(1);
- swizzle[3] = Nucleus::createConstantInt(1);
- swizzle[4] = Nucleus::createConstantInt(2);
- swizzle[5] = Nucleus::createConstantInt(2);
- swizzle[6] = Nucleus::createConstantInt(3);
- swizzle[7] = Nucleus::createConstantInt(3);
- swizzle[8] = Nucleus::createConstantInt(4);
- swizzle[9] = Nucleus::createConstantInt(4);
- swizzle[10] = Nucleus::createConstantInt(5);
- swizzle[11] = Nucleus::createConstantInt(5);
- swizzle[12] = Nucleus::createConstantInt(6);
- swizzle[13] = Nucleus::createConstantInt(6);
- swizzle[14] = Nucleus::createConstantInt(7);
- swizzle[15] = Nucleus::createConstantInt(7);
-
+ int swizzle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};
Value *b = Nucleus::createBitCast(a, Byte16::getType());
- Value *c = Nucleus::createShuffleVector(b, b, V(Nucleus::createConstantVector(swizzle, 16)));
-
- Constant *swizzle2[8];
- swizzle2[0] = Nucleus::createConstantInt(0);
- swizzle2[1] = Nucleus::createConstantInt(0);
- swizzle2[2] = Nucleus::createConstantInt(1);
- swizzle2[3] = Nucleus::createConstantInt(1);
- swizzle2[4] = Nucleus::createConstantInt(2);
- swizzle2[5] = Nucleus::createConstantInt(2);
- swizzle2[6] = Nucleus::createConstantInt(3);
- swizzle2[7] = Nucleus::createConstantInt(3);
+ Value *c = Nucleus::createShuffleVector(b, b, swizzle);
+ int swizzle2[8] = {0, 0, 1, 1, 2, 2, 3, 3};
Value *d = Nucleus::createBitCast(c, Short8::getType());
- Value *e = Nucleus::createShuffleVector(d, d, V(Nucleus::createConstantVector(swizzle2, 8)));
+ Value *e = Nucleus::createShuffleVector(d, d, swizzle2);
Value *f = Nucleus::createBitCast(e, Int4::getType());
// g = Nucleus::createAShr(f, Nucleus::createConstantInt(24));
Int4::Int4(RValue<Float4> cast)
{
- // xyzw.parent = this;
-
Value *xyzw = Nucleus::createFPToSI(cast.value, Int4::getType());
storeValue(xyzw);
Int4::Int4(RValue<Short4> cast)
{
- Value *long2 = V(UndefValue::get(Long2::getType()));
+ Value *long2 = V(UndefValue::get(VectorType::get(Long::getType(), 2)));
Value *element = Nucleus::createBitCast(cast.value, Long::getType());
long2 = Nucleus::createInsertElement(long2, element, 0);
RValue<Int4> vector = RValue<Int4>(Nucleus::createBitCast(long2, Int4::getType()));
{
Value *b = Nucleus::createBitCast(vector.value, Short8::getType());
- Constant *swizzle[8];
- swizzle[0] = Nucleus::createConstantInt(0);
- swizzle[1] = Nucleus::createConstantInt(0);
- swizzle[2] = Nucleus::createConstantInt(1);
- swizzle[3] = Nucleus::createConstantInt(1);
- swizzle[4] = Nucleus::createConstantInt(2);
- swizzle[5] = Nucleus::createConstantInt(2);
- swizzle[6] = Nucleus::createConstantInt(3);
- swizzle[7] = Nucleus::createConstantInt(3);
-
- Value *c = Nucleus::createShuffleVector(b, b, V(Nucleus::createConstantVector(swizzle, 8)));
+ int swizzle[8] = {0, 0, 1, 1, 2, 2, 3, 3};
+ Value *c = Nucleus::createShuffleVector(b, b, swizzle);
Value *d = Nucleus::createBitCast(c, Int4::getType());
storeValue(d);
// Each Short is packed into each Int in the (Short | Short) format.
// Shifting by 16 will retrieve the original Short value.
- // Shitfing an Int will propagate the sign bit, which will work
+ // Shifting an Int will propagate the sign bit, which will work
// for both positive and negative values of a Short.
*this >>= 16;
}
Int4::Int4(RValue<UShort4> cast)
{
- Value *long2 = V(UndefValue::get(Long2::getType()));
+ Value *long2 = V(UndefValue::get(VectorType::get(Long::getType(), 2)));
Value *element = Nucleus::createBitCast(cast.value, Long::getType());
long2 = Nucleus::createInsertElement(long2, element, 0);
RValue<Int4> vector = RValue<Int4>(Nucleus::createBitCast(long2, Int4::getType()));
{
Value *b = Nucleus::createBitCast(vector.value, Short8::getType());
- Constant *swizzle[8];
- swizzle[0] = Nucleus::createConstantInt(0);
- swizzle[1] = Nucleus::createConstantInt(8);
- swizzle[2] = Nucleus::createConstantInt(1);
- swizzle[3] = Nucleus::createConstantInt(9);
- swizzle[4] = Nucleus::createConstantInt(2);
- swizzle[5] = Nucleus::createConstantInt(10);
- swizzle[6] = Nucleus::createConstantInt(3);
- swizzle[7] = Nucleus::createConstantInt(11);
-
- Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Short8::getType())), V(Nucleus::createConstantVector(swizzle, 8)));
+ int swizzle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+ Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Short8::getType())), swizzle);
Value *d = Nucleus::createBitCast(c, Int4::getType());
storeValue(d);
}
}
- Int4::Int4()
- {
- // xyzw.parent = this;
- }
-
Int4::Int4(int xyzw)
{
constant(xyzw, xyzw, xyzw, xyzw);
void Int4::constant(int x, int y, int z, int w)
{
- // xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantInt(x);
- constantVector[1] = Nucleus::createConstantInt(y);
- constantVector[2] = Nucleus::createConstantInt(z);
- constantVector[3] = Nucleus::createConstantInt(w);
-
- storeValue(Nucleus::createConstantVector(constantVector, 4));
+ int64_t constantVector[4] = {x, y, z, w};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
}
Int4::Int4(RValue<Int4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Int4::Int4(const Int4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Int4::Int4(const Reference<Int4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Int4::Int4(RValue<UInt4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
Int4::Int4(const UInt4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Int4::Int4(const Reference<UInt4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Int4::Int4(RValue<Int2> lo, RValue<Int2> hi)
{
- // xyzw.parent = this;
-
Value *loLong = Nucleus::createBitCast(lo.value, Long::getType());
Value *hiLong = Nucleus::createBitCast(hi.value, Long::getType());
- Value *long2 = V(UndefValue::get(Long2::getType()));
+ Value *long2 = V(UndefValue::get(VectorType::get(Long::getType(), 2)));
long2 = Nucleus::createInsertElement(long2, loLong, 0);
long2 = Nucleus::createInsertElement(long2, hiLong, 1);
Value *int4 = Nucleus::createBitCast(long2, Int4::getType());
Int4::Int4(RValue<Int> rhs)
{
- // xyzw.parent = this;
-
Value *vector = loadValue();
Value *insert = Nucleus::createInsertElement(vector, rhs.value, 0);
- Constant *swizzle[4];
- swizzle[0] = Nucleus::createConstantInt(0);
- swizzle[1] = Nucleus::createConstantInt(0);
- swizzle[2] = Nucleus::createConstantInt(0);
- swizzle[3] = Nucleus::createConstantInt(0);
-
- Value *replicate = Nucleus::createShuffleVector(insert, V(UndefValue::get(Int4::getType())), V(Nucleus::createConstantVector(swizzle, 4)));
+ int swizzle[4] = {0, 0, 0, 0};
+ Value *replicate = Nucleus::createShuffleVector(insert, insert, swizzle);
storeValue(replicate);
}
Int4::Int4(const Int &rhs)
{
- // xyzw.parent = this;
-
*this = RValue<Int>(rhs.loadValue());
}
Int4::Int4(const Reference<Int> &rhs)
{
- // xyzw.parent = this;
-
*this = RValue<Int>(rhs.loadValue());
}
- RValue<Int4> Int4::operator=(RValue<Int4> rhs) const
+ RValue<Int4> Int4::operator=(RValue<Int4> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Int4> Int4::operator=(const Int4 &rhs) const
+ RValue<Int4> Int4::operator=(const Int4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int4>(value);
}
- RValue<Int4> Int4::operator=(const Reference<Int4> &rhs) const
+ RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Int4>(Nucleus::createAShr(lhs.value, rhs.value));
}
- RValue<Int4> operator+=(const Int4 &lhs, RValue<Int4> rhs)
+ RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Int4> operator-=(const Int4 &lhs, RValue<Int4> rhs)
+ RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Int4> operator*=(const Int4 &lhs, RValue<Int4> rhs)
+ RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
{
return lhs = lhs * rhs;
}
-// RValue<Int4> operator/=(const Int4 &lhs, RValue<Int4> rhs)
+// RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<Int4> operator%=(const Int4 &lhs, RValue<Int4> rhs)
+// RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<Int4> operator&=(const Int4 &lhs, RValue<Int4> rhs)
+ RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
{
return lhs = lhs & rhs;
}
- RValue<Int4> operator|=(const Int4 &lhs, RValue<Int4> rhs)
+ RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
{
return lhs = lhs | rhs;
}
- RValue<Int4> operator^=(const Int4 &lhs, RValue<Int4> rhs)
+ RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<Int4> operator<<=(const Int4 &lhs, unsigned char rhs)
+ RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
{
return lhs = lhs << rhs;
}
- RValue<Int4> operator>>=(const Int4 &lhs, unsigned char rhs)
+ RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
{
return lhs = lhs >> rhs;
}
else
{
RValue<Int4> greater = CmpNLE(x, y);
- return x & greater | y & ~greater;
+ return (x & greater) | (y & ~greater);
}
}
else
{
RValue<Int4> less = CmpLT(x, y);
- return x & less | y & ~less;
+ return (x & less) | (y & ~less);
}
}
RValue<Int> Extract(RValue<Int4> x, int i)
{
- return RValue<Int>(Nucleus::createExtractElement(x.value, i));
+ return RValue<Int>(Nucleus::createExtractElement(x.value, Int::getType(), i));
}
RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select)
{
- return RValue<Int4>(Nucleus::createSwizzle(x.value, select));
+ return RValue<Int4>(createSwizzle4(x.value, select));
}
Type *Int4::getType()
UInt4::UInt4(RValue<Float4> cast)
{
- // xyzw.parent = this;
-
// Note: createFPToUI is broken, must perform conversion using createFPtoSI
// Value *xyzw = Nucleus::createFPToUI(cast.value, UInt4::getType());
storeValue((~(As<Int4>(cast) >> 31) & uiValue).value);
}
- UInt4::UInt4()
- {
- // xyzw.parent = this;
- }
-
UInt4::UInt4(int xyzw)
{
constant(xyzw, xyzw, xyzw, xyzw);
void UInt4::constant(int x, int y, int z, int w)
{
- // xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantInt(x);
- constantVector[1] = Nucleus::createConstantInt(y);
- constantVector[2] = Nucleus::createConstantInt(z);
- constantVector[3] = Nucleus::createConstantInt(w);
-
- storeValue(Nucleus::createConstantVector(constantVector, 4));
+ int64_t constantVector[4] = {x, y, z, w};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
}
UInt4::UInt4(RValue<UInt4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
UInt4::UInt4(const UInt4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UInt4::UInt4(const Reference<UInt4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UInt4::UInt4(RValue<Int4> rhs)
{
- // xyzw.parent = this;
-
storeValue(rhs.value);
}
UInt4::UInt4(const Int4 &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
UInt4::UInt4(const Reference<Int4> &rhs)
{
- // xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
Value *loLong = Nucleus::createBitCast(lo.value, Long::getType());
Value *hiLong = Nucleus::createBitCast(hi.value, Long::getType());
- Value *long2 = V(UndefValue::get(Long2::getType()));
+ Value *long2 = V(UndefValue::get(VectorType::get(Long::getType(), 2)));
long2 = Nucleus::createInsertElement(long2, loLong, 0);
long2 = Nucleus::createInsertElement(long2, hiLong, 1);
Value *uint4 = Nucleus::createBitCast(long2, Int4::getType());
storeValue(uint4);
}
- RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs) const
+ RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<UInt4> UInt4::operator=(const UInt4 &rhs) const
+ RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt4>(value);
}
- RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs) const
+ RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<UInt4>(Nucleus::createLShr(lhs.value, rhs.value));
}
- RValue<UInt4> operator+=(const UInt4 &lhs, RValue<UInt4> rhs)
+ RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
{
return lhs = lhs + rhs;
}
- RValue<UInt4> operator-=(const UInt4 &lhs, RValue<UInt4> rhs)
+ RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
{
return lhs = lhs - rhs;
}
- RValue<UInt4> operator*=(const UInt4 &lhs, RValue<UInt4> rhs)
+ RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
{
return lhs = lhs * rhs;
}
-// RValue<UInt4> operator/=(const UInt4 &lhs, RValue<UInt4> rhs)
+// RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
// {
// return lhs = lhs / rhs;
// }
-// RValue<UInt4> operator%=(const UInt4 &lhs, RValue<UInt4> rhs)
+// RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
// {
// return lhs = lhs % rhs;
// }
- RValue<UInt4> operator&=(const UInt4 &lhs, RValue<UInt4> rhs)
+ RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
{
return lhs = lhs & rhs;
}
- RValue<UInt4> operator|=(const UInt4 &lhs, RValue<UInt4> rhs)
+ RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
{
return lhs = lhs | rhs;
}
- RValue<UInt4> operator^=(const UInt4 &lhs, RValue<UInt4> rhs)
+ RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
{
return lhs = lhs ^ rhs;
}
- RValue<UInt4> operator<<=(const UInt4 &lhs, unsigned char rhs)
+ RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
{
return lhs = lhs << rhs;
}
- RValue<UInt4> operator>>=(const UInt4 &lhs, unsigned char rhs)
+ RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
{
return lhs = lhs >> rhs;
}
else
{
RValue<UInt4> greater = CmpNLE(x, y);
- return x & greater | y & ~greater;
+ return (x & greater) | (y & ~greater);
}
}
else
{
RValue<UInt4> less = CmpLT(x, y);
- return x & less | y & ~less;
+ return (x & less) | (y & ~less);
}
}
RValue<UShort8> Pack(RValue<UInt4> x, RValue<UInt4> y)
{
- return x86::packusdw(x, y); // FIXME: Fallback required
+ return x86::packusdw(As<Int4>(x), As<Int4>(y));
}
Type *UInt4::getType()
storeValue(integer);
}
- Float::Float()
- {
-
- }
-
Float::Float(float x)
{
storeValue(Nucleus::createConstantFloat(x));
storeValue(value);
}
- RValue<Float> Float::operator=(RValue<Float> rhs) const
+ RValue<Float> Float::operator=(RValue<Float> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Float> Float::operator=(const Float &rhs) const
+ RValue<Float> Float::operator=(const Float &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Float>(value);
}
- RValue<Float> Float::operator=(const Reference<Float> &rhs) const
+ RValue<Float> Float::operator=(const Reference<Float> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Float>(Nucleus::createFDiv(lhs.value, rhs.value));
}
- RValue<Float> operator+=(const Float &lhs, RValue<Float> rhs)
+ RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Float> operator-=(const Float &lhs, RValue<Float> rhs)
+ RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Float> operator*=(const Float &lhs, RValue<Float> rhs)
+ RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
{
return lhs = lhs * rhs;
}
- RValue<Float> operator/=(const Float &lhs, RValue<Float> rhs)
+ RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
{
return lhs = lhs / rhs;
}
RValue<Float> Rcp_pp(RValue<Float> x, bool exactAtPow2)
{
- if(exactAtPow2)
- {
- // rcpss uses a piecewise-linear approximation which minimizes the relative error
- // but is not exact at power-of-two values. Rectify by multiplying by the inverse.
- return x86::rcpss(x) * Float(1.0f / _mm_cvtss_f32(_mm_rcp_ss(_mm_set_ps1(1.0f))));
- }
- else
- {
- return x86::rcpss(x);
- }
+ #if defined(__i386__) || defined(__x86_64__)
+ if(exactAtPow2)
+ {
+ // rcpss uses a piecewise-linear approximation which minimizes the relative error
+ // but is not exact at power-of-two values. Rectify by multiplying by the inverse.
+ return x86::rcpss(x) * Float(1.0f / _mm_cvtss_f32(_mm_rcp_ss(_mm_set_ps1(1.0f))));
+ }
+ #endif
+
+ return x86::rcpss(x);
}
RValue<Float> RcpSqrt_pp(RValue<Float> x)
Float2::Float2(RValue<Float4> cast)
{
- // xyzw.parent = this;
-
- Value *int64x2 = Nucleus::createBitCast(cast.value, Long2::getType());
- Value *int64 = Nucleus::createExtractElement(int64x2, 0);
+ Value *int64x2 = Nucleus::createBitCast(cast.value, T(VectorType::get(Long::getType(), 2)));
+ Value *int64 = Nucleus::createExtractElement(int64x2, Long::getType(), 0);
Value *float2 = Nucleus::createBitCast(int64, Float2::getType());
storeValue(float2);
return T(VectorType::get(Float::getType(), 2));
}
- Float4::Float4(RValue<Byte4> cast)
+ Float4::Float4(RValue<Byte4> cast) : FloatXYZW(this)
{
- xyzw.parent = this;
-
#if 0
Value *xyzw = Nucleus::createUIToFP(cast.value, Float4::getType()); // FIXME: Crashes
#elif 0
storeValue(xyzw);
}
- Float4::Float4(RValue<SByte4> cast)
+ Float4::Float4(RValue<SByte4> cast) : FloatXYZW(this)
{
- xyzw.parent = this;
-
#if 0
Value *xyzw = Nucleus::createSIToFP(cast.value, Float4::getType()); // FIXME: Crashes
#elif 0
storeValue(xyzw);
}
- Float4::Float4(RValue<Short4> cast)
+ Float4::Float4(RValue<Short4> cast) : FloatXYZW(this)
{
- xyzw.parent = this;
-
Int4 c(cast);
storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
}
- Float4::Float4(RValue<UShort4> cast)
+ Float4::Float4(RValue<UShort4> cast) : FloatXYZW(this)
{
- xyzw.parent = this;
-
Int4 c(cast);
storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
}
- Float4::Float4(RValue<Int4> cast)
+ Float4::Float4(RValue<Int4> cast) : FloatXYZW(this)
{
- xyzw.parent = this;
-
Value *xyzw = Nucleus::createSIToFP(cast.value, Float4::getType());
storeValue(xyzw);
}
- Float4::Float4(RValue<UInt4> cast)
+ Float4::Float4(RValue<UInt4> cast) : FloatXYZW(this)
{
- xyzw.parent = this;
-
- Value *xyzw = Nucleus::createUIToFP(cast.value, Float4::getType());
+ RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
+ As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
- storeValue(xyzw);
+ storeValue(result.value);
}
- Float4::Float4()
+ Float4::Float4() : FloatXYZW(this)
{
- xyzw.parent = this;
}
- Float4::Float4(float xyzw)
+ Float4::Float4(float xyzw) : FloatXYZW(this)
{
constant(xyzw, xyzw, xyzw, xyzw);
}
- Float4::Float4(float x, float yzw)
+ Float4::Float4(float x, float yzw) : FloatXYZW(this)
{
constant(x, yzw, yzw, yzw);
}
- Float4::Float4(float x, float y, float zw)
+ Float4::Float4(float x, float y, float zw) : FloatXYZW(this)
{
constant(x, y, zw, zw);
}
- Float4::Float4(float x, float y, float z, float w)
+ Float4::Float4(float x, float y, float z, float w) : FloatXYZW(this)
{
constant(x, y, z, w);
}
void Float4::constant(float x, float y, float z, float w)
{
- xyzw.parent = this;
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantFloat(x);
- constantVector[1] = Nucleus::createConstantFloat(y);
- constantVector[2] = Nucleus::createConstantFloat(z);
- constantVector[3] = Nucleus::createConstantFloat(w);
-
- storeValue(Nucleus::createConstantVector(constantVector, 4));
+ double constantVector[4] = {x, y, z, w};
+ storeValue(Nucleus::createConstantVector(constantVector, getType()));
}
- Float4::Float4(RValue<Float4> rhs)
+ Float4::Float4(RValue<Float4> rhs) : FloatXYZW(this)
{
- xyzw.parent = this;
-
storeValue(rhs.value);
}
- Float4::Float4(const Float4 &rhs)
+ Float4::Float4(const Float4 &rhs) : FloatXYZW(this)
{
- xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- Float4::Float4(const Reference<Float4> &rhs)
+ Float4::Float4(const Reference<Float4> &rhs) : FloatXYZW(this)
{
- xyzw.parent = this;
-
Value *value = rhs.loadValue();
storeValue(value);
}
- Float4::Float4(RValue<Float> rhs)
+ Float4::Float4(RValue<Float> rhs) : FloatXYZW(this)
{
- xyzw.parent = this;
-
Value *vector = loadValue();
Value *insert = Nucleus::createInsertElement(vector, rhs.value, 0);
- Constant *swizzle[4];
- swizzle[0] = Nucleus::createConstantInt(0);
- swizzle[1] = Nucleus::createConstantInt(0);
- swizzle[2] = Nucleus::createConstantInt(0);
- swizzle[3] = Nucleus::createConstantInt(0);
-
- Value *replicate = Nucleus::createShuffleVector(insert, V(UndefValue::get(Float4::getType())), V(Nucleus::createConstantVector(swizzle, 4)));
+ int swizzle[4] = {0, 0, 0, 0};
+ Value *replicate = Nucleus::createShuffleVector(insert, insert, swizzle);
storeValue(replicate);
}
- Float4::Float4(const Float &rhs)
+ Float4::Float4(const Float &rhs) : FloatXYZW(this)
{
- xyzw.parent = this;
-
*this = RValue<Float>(rhs.loadValue());
}
- Float4::Float4(const Reference<Float> &rhs)
+ Float4::Float4(const Reference<Float> &rhs) : FloatXYZW(this)
{
- xyzw.parent = this;
-
*this = RValue<Float>(rhs.loadValue());
}
- RValue<Float4> Float4::operator=(float x) const
+ RValue<Float4> Float4::operator=(float x)
{
return *this = Float4(x, x, x, x);
}
- RValue<Float4> Float4::operator=(RValue<Float4> rhs) const
+ RValue<Float4> Float4::operator=(RValue<Float4> rhs)
{
storeValue(rhs.value);
return rhs;
}
- RValue<Float4> Float4::operator=(const Float4 &rhs) const
+ RValue<Float4> Float4::operator=(const Float4 &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Float4>(value);
}
- RValue<Float4> Float4::operator=(const Reference<Float4> &rhs) const
+ RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
{
Value *value = rhs.loadValue();
storeValue(value);
return RValue<Float4>(value);
}
- RValue<Float4> Float4::operator=(RValue<Float> rhs) const
+ RValue<Float4> Float4::operator=(RValue<Float> rhs)
{
return *this = Float4(rhs);
}
- RValue<Float4> Float4::operator=(const Float &rhs) const
+ RValue<Float4> Float4::operator=(const Float &rhs)
{
return *this = Float4(rhs);
}
- RValue<Float4> Float4::operator=(const Reference<Float> &rhs) const
+ RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
{
return *this = Float4(rhs);
}
return RValue<Float4>(Nucleus::createFRem(lhs.value, rhs.value));
}
- RValue<Float4> operator+=(const Float4 &lhs, RValue<Float4> rhs)
+ RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
{
return lhs = lhs + rhs;
}
- RValue<Float4> operator-=(const Float4 &lhs, RValue<Float4> rhs)
+ RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
{
return lhs = lhs - rhs;
}
- RValue<Float4> operator*=(const Float4 &lhs, RValue<Float4> rhs)
+ RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
{
return lhs = lhs * rhs;
}
- RValue<Float4> operator/=(const Float4 &lhs, RValue<Float4> rhs)
+ RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
{
return lhs = lhs / rhs;
}
- RValue<Float4> operator%=(const Float4 &lhs, RValue<Float4> rhs)
+ RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
{
return lhs = lhs % rhs;
}
RValue<Float4> Abs(RValue<Float4> x)
{
Value *vector = Nucleus::createBitCast(x.value, Int4::getType());
-
- Constant *constantVector[4];
- constantVector[0] = Nucleus::createConstantInt(0x7FFFFFFF);
- constantVector[1] = Nucleus::createConstantInt(0x7FFFFFFF);
- constantVector[2] = Nucleus::createConstantInt(0x7FFFFFFF);
- constantVector[3] = Nucleus::createConstantInt(0x7FFFFFFF);
-
- Value *result = Nucleus::createAnd(vector, V(Nucleus::createConstantVector(constantVector, 4)));
+ int64_t constantVector[4] = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
+ Value *result = Nucleus::createAnd(vector, V(Nucleus::createConstantVector(constantVector, Int4::getType())));
return RValue<Float4>(Nucleus::createBitCast(result, Float4::getType()));
}
RValue<Float4> Rcp_pp(RValue<Float4> x, bool exactAtPow2)
{
- if(exactAtPow2)
- {
- // rcpps uses a piecewise-linear approximation which minimizes the relative error
- // but is not exact at power-of-two values. Rectify by multiplying by the inverse.
- return x86::rcpps(x) * Float4(1.0f / _mm_cvtss_f32(_mm_rcp_ss(_mm_set_ps1(1.0f))));
- }
- else
- {
- return x86::rcpps(x);
- }
+ #if defined(__i386__) || defined(__x86_64__)
+ if(exactAtPow2)
+ {
+ // rcpps uses a piecewise-linear approximation which minimizes the relative error
+ // but is not exact at power-of-two values. Rectify by multiplying by the inverse.
+ return x86::rcpps(x) * Float4(1.0f / _mm_cvtss_f32(_mm_rcp_ss(_mm_set_ps1(1.0f))));
+ }
+ #endif
+
+ return x86::rcpps(x);
}
RValue<Float4> RcpSqrt_pp(RValue<Float4> x)
return x86::sqrtps(x);
}
- RValue<Float4> Insert(const Float4 &val, RValue<Float> element, int i)
+ RValue<Float4> Insert(RValue<Float4> val, RValue<Float> element, int i)
{
- Value *value = val.loadValue();
- Value *insert = Nucleus::createInsertElement(value, element.value, i);
-
- val = RValue<Float4>(insert);
-
- return val;
+ return RValue<Float4>(Nucleus::createInsertElement(val.value, element.value, i));
}
RValue<Float> Extract(RValue<Float4> x, int i)
{
- return RValue<Float>(Nucleus::createExtractElement(x.value, i));
+ return RValue<Float>(Nucleus::createExtractElement(x.value, Float::getType(), i));
}
RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select)
{
- return RValue<Float4>(Nucleus::createSwizzle(x.value, select));
+ return RValue<Float4>(createSwizzle4(x.value, select));
}
RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm)
{
- Constant *shuffle[4];
- shuffle[0] = Nucleus::createConstantInt(((imm >> 0) & 0x03) + 0);
- shuffle[1] = Nucleus::createConstantInt(((imm >> 2) & 0x03) + 0);
- shuffle[2] = Nucleus::createConstantInt(((imm >> 4) & 0x03) + 4);
- shuffle[3] = Nucleus::createConstantInt(((imm >> 6) & 0x03) + 4);
+ int shuffle[4] =
+ {
+ ((imm >> 0) & 0x03) + 0,
+ ((imm >> 2) & 0x03) + 0,
+ ((imm >> 4) & 0x03) + 4,
+ ((imm >> 6) & 0x03) + 4,
+ };
- return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 4))));
+ return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
}
RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
{
- Constant *shuffle[4];
- shuffle[0] = Nucleus::createConstantInt(0);
- shuffle[1] = Nucleus::createConstantInt(4);
- shuffle[2] = Nucleus::createConstantInt(1);
- shuffle[3] = Nucleus::createConstantInt(5);
-
- return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 4))));
+ int shuffle[4] = {0, 4, 1, 5};
+ return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
}
RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
{
- Constant *shuffle[4];
- shuffle[0] = Nucleus::createConstantInt(2);
- shuffle[1] = Nucleus::createConstantInt(6);
- shuffle[2] = Nucleus::createConstantInt(3);
- shuffle[3] = Nucleus::createConstantInt(7);
-
- return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, V(Nucleus::createConstantVector(shuffle, 4))));
+ int shuffle[4] = {2, 6, 3, 7};
+ return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
}
RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select)
{
Value *vector = lhs.loadValue();
- Value *shuffle = Nucleus::createMask(vector, rhs.value, select);
+ Value *shuffle = createMask4(vector, rhs.value, select);
lhs.storeValue(shuffle);
return RValue<Float4>(shuffle);
RValue<Float4> Frac(RValue<Float4> x)
{
+ Float4 frc;
+
if(CPUID::supportsSSE4_1())
{
- return x - x86::floorps(x);
+ frc = x - x86::floorps(x);
}
else
{
- Float4 frc = x - Float4(Int4(x)); // Signed fractional part
+ frc = x - Float4(Int4(x)); // Signed fractional part.
- return frc + As<Float4>(As<Int4>(CmpNLE(Float4(0.0f), frc)) & As<Int4>(Float4(1, 1, 1, 1)));
+ frc += As<Float4>(As<Int4>(CmpNLE(Float4(0.0f), frc)) & As<Int4>(Float4(1.0f))); // Add 1.0 if negative.
}
+
+ // x - floor(x) can be 1.0 for very small negative x.
+ // Clamp against the value just below 1.0.
+ return Min(frc, As<Float4>(Int4(0x3F7FFFFF)));
}
RValue<Float4> Floor(RValue<Float4> x)
RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
{
- return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, V(Nucleus::createConstantInt(offset))));
+ return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), V(Nucleus::createConstantInt(offset)), false));
}
RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
{
- return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, offset.value));
+ return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, false));
}
RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
{
- return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, offset.value));
+ return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, true));
}
- RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, int offset)
+ RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
{
return lhs = lhs + offset;
}
- RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, RValue<Int> offset)
+ RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
{
return lhs = lhs + offset;
}
- RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, RValue<UInt> offset)
+ RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
{
return lhs = lhs + offset;
}
return lhs + -offset;
}
- RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, int offset)
+ RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
{
return lhs = lhs - offset;
}
- RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, RValue<Int> offset)
+ RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
{
return lhs = lhs - offset;
}
- RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, RValue<UInt> offset)
+ RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
{
return lhs = lhs - offset;
}
Nucleus::createUnreachable();
}
- void Return(bool ret)
- {
- Nucleus::createRet(V(Nucleus::createConstantBool(ret)));
- Nucleus::setInsertBlock(Nucleus::createBasicBlock());
- Nucleus::createUnreachable();
- }
-
- void Return(const Int &ret)
+ void Return(RValue<Int> ret)
{
- Nucleus::createRet(ret.loadValue());
+ Nucleus::createRet(ret.value);
Nucleus::setInsertBlock(Nucleus::createBasicBlock());
Nucleus::createUnreachable();
}
- BasicBlock *beginLoop()
- {
- BasicBlock *loopBB = Nucleus::createBasicBlock();
-
- Nucleus::createBr(loopBB);
- Nucleus::setInsertBlock(loopBB);
-
- return loopBB;
- }
-
- bool branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
+ void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
{
Nucleus::createCondBr(cmp.value, bodyBB, endBB);
Nucleus::setInsertBlock(bodyBB);
-
- return true;
- }
-
- bool elseBlock(BasicBlock *falseBB)
- {
- falseBB->back().eraseFromParent();
- Nucleus::setInsertBlock(falseBB);
-
- return true;
}
RValue<Long> Ticks()
Value *vector = Nucleus::createInsertElement(V(UndefValue::get(Float4::getType())), val.value, 0);
- return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall(rcpss, vector)), 0));
+ return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall(rcpss, vector)), Float::getType(), 0));
}
RValue<Float> sqrtss(RValue<Float> val)
Value *vector = Nucleus::createInsertElement(V(UndefValue::get(Float4::getType())), val.value, 0);
- return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall(sqrtss, vector)), 0));
+ return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall(sqrtss, vector)), Float::getType(), 0));
}
RValue<Float> rsqrtss(RValue<Float> val)
Value *vector = Nucleus::createInsertElement(V(UndefValue::get(Float4::getType())), val.value, 0);
- return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall(rsqrtss, vector)), 0));
+ return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall(rsqrtss, vector)), Float::getType(), 0));
}
RValue<Float4> rcpps(RValue<Float4> val)
Value *undef = V(UndefValue::get(Float4::getType()));
Value *vector = Nucleus::createInsertElement(undef, val.value, 0);
- return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall3(roundss, undef, vector, V(Nucleus::createConstantInt(imm)))), 0));
+ return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall3(roundss, undef, vector, V(Nucleus::createConstantInt(imm)))), Float::getType(), 0));
}
RValue<Float> floorss(RValue<Float> val)
Value *vector1 = Nucleus::createInsertElement(V(UndefValue::get(Float4::getType())), x.value, 0);
Value *vector2 = Nucleus::createInsertElement(V(UndefValue::get(Float4::getType())), y.value, 0);
- return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall3(cmpss, vector1, vector2, V(Nucleus::createConstantByte(imm)))), 0));
+ return RValue<Float>(Nucleus::createExtractElement(V(::builder->CreateCall3(cmpss, vector1, vector2, V(Nucleus::createConstantByte(imm)))), Float::getType(), 0));
}
RValue<Float> cmpeqss(RValue<Float> x, RValue<Float> y)
{
llvm::Function *paddsw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_padds_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(paddsw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(paddsw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> psubsw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *psubsw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psubs_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(psubsw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(psubsw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<UShort4> paddusw(RValue<UShort4> x, RValue<UShort4> y)
{
llvm::Function *paddusw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_paddus_w);
- return As<UShort4>(RValue<MMX>(V(::builder->CreateCall2(paddusw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<UShort4>(V(::builder->CreateCall2(paddusw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<UShort4> psubusw(RValue<UShort4> x, RValue<UShort4> y)
{
llvm::Function *psubusw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psubus_w);
- return As<UShort4>(RValue<MMX>(V(::builder->CreateCall2(psubusw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<UShort4>(V(::builder->CreateCall2(psubusw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<SByte8> paddsb(RValue<SByte8> x, RValue<SByte8> y)
{
llvm::Function *paddsb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_padds_b);
- return As<SByte8>(RValue<MMX>(V(::builder->CreateCall2(paddsb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<SByte8>(V(::builder->CreateCall2(paddsb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<SByte8> psubsb(RValue<SByte8> x, RValue<SByte8> y)
{
llvm::Function *psubsb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psubs_b);
- return As<SByte8>(RValue<MMX>(V(::builder->CreateCall2(psubsb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<SByte8>(V(::builder->CreateCall2(psubsb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> paddusb(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *paddusb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_paddus_b);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(paddusb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(paddusb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> psubusb(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *psubusb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psubus_b);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(psubusb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(psubusb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> paddw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *paddw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_padd_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(paddw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(paddw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> psubw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *psubw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psub_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(psubw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(psubw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pmullw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pmullw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pmull_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pmullw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pmullw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pand(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pand = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pand);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pand, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pand, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> por(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *por = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_por);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(por, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(por, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pxor(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pxor = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pxor);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pxor, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pxor, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pshufw(RValue<Short4> x, unsigned char y)
{
llvm::Function *pshufw = Intrinsic::getDeclaration(::module, Intrinsic::x86_sse_pshuf_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pshufw, As<MMX>(x).value, V(Nucleus::createConstantByte(y))))));
+ return As<Short4>(V(::builder->CreateCall2(pshufw, As<MMX>(x).value, V(Nucleus::createConstantByte(y)))));
}
RValue<Int2> punpcklwd(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *punpcklwd = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_punpcklwd);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(punpcklwd, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Int2>(V(::builder->CreateCall2(punpcklwd, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Int2> punpckhwd(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *punpckhwd = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_punpckhwd);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(punpckhwd, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Int2>(V(::builder->CreateCall2(punpckhwd, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pinsrw(RValue<Short4> x, RValue<Int> y, unsigned int i)
{
llvm::Function *pinsrw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pinsr_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall3(pinsrw, As<MMX>(x).value, y.value, V(Nucleus::createConstantInt(i))))));
+ return As<Short4>(V(::builder->CreateCall3(pinsrw, As<MMX>(x).value, y.value, V(Nucleus::createConstantInt(i)))));
}
RValue<Int> pextrw(RValue<Short4> x, unsigned int i)
return RValue<Int>(V(::builder->CreateCall2(pextrw, As<MMX>(x).value, V(Nucleus::createConstantInt(i)))));
}
- RValue<Long1> punpckldq(RValue<Int2> x, RValue<Int2> y)
+ RValue<Short4> punpckldq(RValue<Int2> x, RValue<Int2> y)
{
llvm::Function *punpckldq = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_punpckldq);
- return As<Long1>(RValue<MMX>(V(::builder->CreateCall2(punpckldq, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(punpckldq, As<MMX>(x).value, As<MMX>(y).value)));
}
- RValue<Long1> punpckhdq(RValue<Int2> x, RValue<Int2> y)
+ RValue<Short4> punpckhdq(RValue<Int2> x, RValue<Int2> y)
{
llvm::Function *punpckhdq = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_punpckhdq);
- return As<Long1>(RValue<MMX>(V(::builder->CreateCall2(punpckhdq, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(punpckhdq, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> punpcklbw(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *punpcklbw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_punpcklbw);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(punpcklbw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(punpcklbw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> punpckhbw(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *punpckhbw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_punpckhbw);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(punpckhbw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(punpckhbw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> paddb(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *paddb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_padd_b);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(paddb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(paddb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> psubb(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *psubb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psub_b);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(psubb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(psubb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Int2> paddd(RValue<Int2> x, RValue<Int2> y)
{
llvm::Function *paddd = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_padd_d);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(paddd, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Int2>(V(::builder->CreateCall2(paddd, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Int2> psubd(RValue<Int2> x, RValue<Int2> y)
{
llvm::Function *psubd = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psub_d);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(psubd, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Int2>(V(::builder->CreateCall2(psubd, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<UShort4> pavgw(RValue<UShort4> x, RValue<UShort4> y)
{
llvm::Function *pavgw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pavg_w);
- return As<UShort4>(RValue<MMX>(V(::builder->CreateCall2(pavgw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<UShort4>(V(::builder->CreateCall2(pavgw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pmaxsw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pmaxsw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pmaxs_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pmaxsw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pmaxsw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pminsw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pminsw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pmins_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pminsw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pminsw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pcmpgtw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pcmpgtw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pcmpgt_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pcmpgtw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pcmpgtw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> pcmpeqw(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pcmpeqw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pcmpeq_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pcmpeqw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pcmpeqw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> pcmpgtb(RValue<SByte8> x, RValue<SByte8> y)
{
llvm::Function *pcmpgtb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pcmpgt_b);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(pcmpgtb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(pcmpgtb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> pcmpeqb(RValue<Byte8> x, RValue<Byte8> y)
{
llvm::Function *pcmpeqb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pcmpeq_b);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(pcmpeqb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(pcmpeqb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short4> packssdw(RValue<Int2> x, RValue<Int2> y)
{
llvm::Function *packssdw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_packssdw);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(packssdw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(packssdw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short8> packssdw(RValue<Int4> x, RValue<Int4> y)
{
llvm::Function *packsswb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_packsswb);
- return As<SByte8>(RValue<MMX>(V(::builder->CreateCall2(packsswb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<SByte8>(V(::builder->CreateCall2(packsswb, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Byte8> packuswb(RValue<UShort4> x, RValue<UShort4> y)
{
llvm::Function *packuswb = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_packuswb);
- return As<Byte8>(RValue<MMX>(V(::builder->CreateCall2(packuswb, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Byte8>(V(::builder->CreateCall2(packuswb, As<MMX>(x).value, As<MMX>(y).value)));
}
- RValue<UShort8> packusdw(RValue<UInt4> x, RValue<UInt4> y)
+ RValue<UShort8> packusdw(RValue<Int4> x, RValue<Int4> y)
{
if(CPUID::supportsSSE4_1())
{
}
else
{
- // FIXME: Not an exact replacement!
- return As<UShort8>(packssdw(As<Int4>(x - UInt4(0x00008000, 0x00008000, 0x00008000, 0x00008000)), As<Int4>(y - UInt4(0x00008000, 0x00008000, 0x00008000, 0x00008000))) + Short8(0x8000u, 0x8000u, 0x8000u, 0x8000u, 0x8000u, 0x8000u, 0x8000u, 0x8000u));
+ RValue<Int4> bx = (x & ~(x >> 31)) - Int4(0x8000);
+ RValue<Int4> by = (y & ~(y >> 31)) - Int4(0x8000);
+
+ return As<UShort8>(packssdw(bx, by) + Short8(0x8000u));
}
}
{
llvm::Function *psrlw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psrli_w);
- return As<UShort4>(RValue<MMX>(V(::builder->CreateCall2(psrlw, As<MMX>(x).value, V(Nucleus::createConstantInt(y))))));
+ return As<UShort4>(V(::builder->CreateCall2(psrlw, As<MMX>(x).value, V(Nucleus::createConstantInt(y)))));
}
RValue<UShort8> psrlw(RValue<UShort8> x, unsigned char y)
{
llvm::Function *psraw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psrai_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(psraw, As<MMX>(x).value, V(Nucleus::createConstantInt(y))))));
+ return As<Short4>(V(::builder->CreateCall2(psraw, As<MMX>(x).value, V(Nucleus::createConstantInt(y)))));
}
RValue<Short8> psraw(RValue<Short8> x, unsigned char y)
{
llvm::Function *psllw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pslli_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(psllw, As<MMX>(x).value, V(Nucleus::createConstantInt(y))))));
+ return As<Short4>(V(::builder->CreateCall2(psllw, As<MMX>(x).value, V(Nucleus::createConstantInt(y)))));
}
RValue<Short8> psllw(RValue<Short8> x, unsigned char y)
{
llvm::Function *pslld = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pslli_d);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(pslld, As<MMX>(x).value, V(Nucleus::createConstantInt(y))))));
+ return As<Int2>(V(::builder->CreateCall2(pslld, As<MMX>(x).value, V(Nucleus::createConstantInt(y)))));
}
RValue<Int4> pslld(RValue<Int4> x, unsigned char y)
{
llvm::Function *psrad = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psrai_d);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(psrad, As<MMX>(x).value, V(Nucleus::createConstantInt(y))))));
+ return As<Int2>(V(::builder->CreateCall2(psrad, As<MMX>(x).value, V(Nucleus::createConstantInt(y)))));
}
RValue<Int4> psrad(RValue<Int4> x, unsigned char y)
{
llvm::Function *psrld = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psrli_d);
- return As<UInt2>(RValue<MMX>(V(::builder->CreateCall2(psrld, As<MMX>(x).value, V(Nucleus::createConstantInt(y))))));
+ return As<UInt2>(V(::builder->CreateCall2(psrld, As<MMX>(x).value, V(Nucleus::createConstantInt(y)))));
}
RValue<UInt4> psrld(RValue<UInt4> x, unsigned char y)
}
}
- RValue<UShort4> psrlw(RValue<UShort4> x, RValue<Long1> y)
- {
- llvm::Function *psrlw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psrl_w);
-
- return As<UShort4>(RValue<MMX>(V(::builder->CreateCall2(psrlw, As<MMX>(x).value, As<MMX>(y).value))));
- }
-
- RValue<Short4> psraw(RValue<Short4> x, RValue<Long1> y)
- {
- llvm::Function *psraw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psra_w);
-
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(psraw, As<MMX>(x).value, As<MMX>(y).value))));
- }
-
- RValue<Short4> psllw(RValue<Short4> x, RValue<Long1> y)
- {
- llvm::Function *psllw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psll_w);
-
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(psllw, As<MMX>(x).value, As<MMX>(y).value))));
- }
-
- RValue<Int2> pslld(RValue<Int2> x, RValue<Long1> y)
- {
- llvm::Function *pslld = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psll_d);
-
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(pslld, As<MMX>(x).value, As<MMX>(y).value))));
- }
-
- RValue<UInt2> psrld(RValue<UInt2> x, RValue<Long1> y)
- {
- llvm::Function *psrld = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psrl_d);
-
- return As<UInt2>(RValue<MMX>(V(::builder->CreateCall2(psrld, As<MMX>(x).value, As<MMX>(y).value))));
- }
-
- RValue<Int2> psrad(RValue<Int2> x, RValue<Long1> y)
- {
- llvm::Function *psrld = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_psra_d);
-
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(psrld, As<MMX>(x).value, As<MMX>(y).value))));
- }
-
RValue<Int4> pmaxsd(RValue<Int4> x, RValue<Int4> y)
{
llvm::Function *pmaxsd = Intrinsic::getDeclaration(::module, Intrinsic::x86_sse41_pmaxsd);
{
llvm::Function *pmulhw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pmulh_w);
- return As<Short4>(RValue<MMX>(V(::builder->CreateCall2(pmulhw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Short4>(V(::builder->CreateCall2(pmulhw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<UShort4> pmulhuw(RValue<UShort4> x, RValue<UShort4> y)
{
llvm::Function *pmulhuw = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pmulhu_w);
- return As<UShort4>(RValue<MMX>(V(::builder->CreateCall2(pmulhuw, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<UShort4>(V(::builder->CreateCall2(pmulhuw, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Int2> pmaddwd(RValue<Short4> x, RValue<Short4> y)
{
llvm::Function *pmaddwd = Intrinsic::getDeclaration(::module, Intrinsic::x86_mmx_pmadd_wd);
- return As<Int2>(RValue<MMX>(V(::builder->CreateCall2(pmaddwd, As<MMX>(x).value, As<MMX>(y).value))));
+ return As<Int2>(V(::builder->CreateCall2(pmaddwd, As<MMX>(x).value, As<MMX>(y).value)));
}
RValue<Short8> pmulhw(RValue<Short8> x, RValue<Short8> y)
//RValue<Int2> movdq2q(RValue<Int4> x)
//{
- // Value *long2 = Nucleus::createBitCast(x.value, Long2::getType());
+ // Value *long2 = Nucleus::createBitCast(x.value, T(VectorType::get(Long::getType(), 2)));
// Value *element = Nucleus::createExtractElement(long2, ConstantInt::get(Int::getType(), 0));
// return RValue<Int2>(Nucleus::createBitCast(element, Int2::getType()));