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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git]
/
src
/
action
/
activation-execution.h
diff --git
a/src/action/activation-execution.h
b/src/action/activation-execution.h
index
7855adf
..
f2ae6a9
100644
(file)
--- a/
src/action/activation-execution.h
+++ b/
src/action/activation-execution.h
@@
-6,5
+6,5
@@
#include "system/angband.h"
-
struct player_t
ype;
-void exe_activate(
player_t
ype *player_ptr, INVENTORY_IDX item);
+
class PlayerT
ype;
+void exe_activate(
PlayerT
ype *player_ptr, INVENTORY_IDX item);