* @param o_ptr アイテムへの参照ポインタ
* @return 特別なクラス、かつそのクラス特有のアイテムであればFALSE、それ以外はTRUE
*/
-static bool is_leave_special_item(PlayerType *player_ptr, object_type *o_ptr)
+static bool is_leave_special_item(PlayerType *player_ptr, ObjectType *o_ptr)
{
if (!leave_special)
return true;
/*!
* @brief Automatically destroy items in this grid.
*/
-static bool is_opt_confirm_destroy(PlayerType *player_ptr, object_type *o_ptr)
+static bool is_opt_confirm_destroy(PlayerType *player_ptr, ObjectType *o_ptr)
{
if (!destroy_items)
return false;
return true;
}
-void auto_destroy_item(PlayerType *player_ptr, object_type *o_ptr, int autopick_idx)
+void auto_destroy_item(PlayerType *player_ptr, ObjectType *o_ptr, int autopick_idx)
{
bool destroy = false;
if (is_opt_confirm_destroy(player_ptr, o_ptr))