#include "angband.h"
#include "autopick/autopick-reader-writer.h"
#include "autopick/autopick-initializer.h"
+#include "autopick/autopick-pref-processor.h"
#include "files.h"
#include "io/read-pref-file.h"
GAME_TEXT buf[80];
init_autopick();
my_strcpy(buf, pickpref_filename(player_ptr, PT_WITH_PNAME), sizeof(buf));
- errr err = process_autopick_file(player_ptr, buf);
+ errr err = process_autopick_file(player_ptr, buf, process_autopick_file_command);
if (err == 0 && disp_mes)
{
msg_format(_("%s\82ð\93Ç\82Ý\8d\9e\82Ý\82Ü\82µ\82½\81B", "Loaded '%s'."), buf);
if (err < 0)
{
my_strcpy(buf, pickpref_filename(player_ptr, PT_DEFAULT), sizeof(buf));
- err = process_autopick_file(player_ptr, buf);
+ err = process_autopick_file(player_ptr, buf, process_autopick_file_command);
if (err == 0 && disp_mes)
{
msg_format(_("%s\82ð\93Ç\82Ý\8d\9e\82Ý\82Ü\82µ\82½\81B", "Loaded '%s'."), buf);