#include "angband.h"
#include "store.h"
#include "player-status.h"
+#include "player-move.h"
+#include "object-flavor.h"
#include "object-hook.h"
+#include "files.h"
+
#define MAX_LINELEN 1024
/*
{
int idx;
object_type *o_ptr = ¤t_floor_ptr->o_list[this_o_idx];
-
- /* Acquire next object */
- next_o_idx = o_ptr->next_o_idx;
+ next_o_idx = o_ptr->next_o_idx;
idx = is_autopick(o_ptr);