/*
* Delete or insert string
*/
-static void toggle_keyword(text_body_type *tb, int flg)
+static void toggle_keyword(text_body_type *tb, BIT_FLAGS flg)
{
int by1, by2, y;
bool add = TRUE;
/*
* Delete or insert string
*/
-static void add_keyword(text_body_type *tb, int flg)
+static void add_keyword(text_body_type *tb, BIT_FLAGS flg)
{
int by1, by2, y;
{
char tmp[1024];
char buf[2];
- int mode;
+ BIT_FLAGS mode;
cptr act;
/* Roguelike */