drag:
if (near_capacity() > SLT_ENCUMBER && dist2(x, y, u.ux, u.uy) <= 2) {
-#if 0 /*JP*/
+#if 0 /*JP:T*/
You("cannot %sdrag the heavy iron ball.",
invent ? "carry all that and also " : "");
#else
pline(pullmsg, "\8cF\82Ìã©");
set_wounded_legs(side, rn1(1000, 500));
if (!u.usteed) {
-#if 0 /*JP*/
+#if 0 /*JP:T*/
Your("%s %s is severely damaged.",
(side == LEFT_SIDE) ? "left" : "right",
body_part(LEG));
(side == LEFT_SIDE) ? "\8d¶" : "\89E",
body_part(LEG));
#endif
-#if 0 /*JP*/
+#if 0 /*JP:T*/
losehp(Maybe_Half_Phys(2),
"leg damage from being pulled out of a bear trap",
KILLED_BY);
nextobj = otmp->nobj;
if ((otmp != uball) && (rnd(capacity) <= (int) otmp->owt)) {
if (canletgo(otmp, "")) {
-#if 0 /*JP*/
+#if 0 /*JP:T*/
You("drop %s and %s %s down the stairs with you.",
yname(otmp), (otmp->quan == 1L) ? "it" : "they",
otense(otmp, "fall"));