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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / birth / auto-roller.h
index 5824647..97ba5ce 100644 (file)
@@ -15,7 +15,7 @@ extern int32_t auto_round;
 extern int32_t auto_upper_round;
 extern int32_t autoroll_chance;
 
-struct player_type;
-bool get_stat_limits(player_type *player_ptr);
+class PlayerType;
+bool get_stat_limits(PlayerType *player_ptr);
 void initialize_chara_limit(chara_limit_type *chara_limit_ptr);
-bool get_chara_limits(player_type *player_ptr, chara_limit_type *chara_limit_ptr);
+bool get_chara_limits(PlayerType *player_ptr, chara_limit_type *chara_limit_ptr);