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[Refactor] #37353 ウィザードモードフラグ を player_type 構造体から world_type 構造体へ移動.
[hengband/hengband.git]
/
src
/
birth.c
diff --git
a/src/birth.c
b/src/birth.c
index
2ec2288
..
b623ed4
100644
(file)
--- a/
src/birth.c
+++ b/
src/birth.c
@@
-1799,7
+1799,7
@@
static void player_wipe_without_name(player_type *creature_ptr)
/* Assume no cheating */
creature_ptr->noscore = 0;
- c
reature
_ptr->wizard = FALSE;
+ c
urrent_world
_ptr->wizard = FALSE;
/* Not waiting to report score */
creature_ptr->wait_report_score = FALSE;