p_ptr->oldpx = p_ptr->x;
}
- /* Forget the lite */
forget_lite();
-
- /* Forget the view */
forget_view();
/* Hack -- Increase "icky" depth */
/* Unique */
/* Hack -- "unique" monsters must be "unique" */
- if ((r_ptr->flags1 & RF1_UNIQUE) &&
- (0 == r_ptr->max_num))
+ if ((r_ptr->flags1 & RF1_UNIQUE) && (0 == r_ptr->max_num))
{
msg_print(_("この階は以前は誰かによって守られていたようだ…。", "It seems that this level was protected by someone before..."));
/* The unique is already dead */