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[Refactor] #37353 賭け闘技場に関する定義を bldg.c/h へ移動.
[hengband/hengband.git] / src / bldg.c
index a281721..47eab3d 100644 (file)
 #include "angband.h"
 #include "util.h"
 
+#include "core.h"
+#include "cmd-dump.h"
 #include "floor.h"
 #include "floor-events.h"
 #include "floor-save.h"
+#include "autopick.h"
 #include "objectkind.h"
 #include "object-boost.h"
 #include "object-flavor.h"
@@ -48,6 +51,8 @@
 #include "scores.h"
 #include "shoot.h"
 #include "view-mainwindow.h"
+#include "monsterrace.h"
+#include "autopick.h"
 
 
 /*
  */
 building_type building[MAX_BLDG];
 
+MONRACE_IDX battle_mon[4];
+u32b mon_odds[4];
+int battle_odds;
+PRICE kakekin;
+int sel_monster;
 
 /*!
  * @brief 闘技場のモンスターID及び報酬アイテムテーブル
@@ -3797,7 +3807,6 @@ static bool research_mon(void)
                                old_i = i;
                        }
 
-                       /* Command */
                        query = inkey();
 
                        /* Normal commands */