extern void do_cmd_note(void);
extern void do_cmd_version(void);
extern void do_cmd_feeling(player_type *creature_ptr);
-extern void do_cmd_load_screen(void);
-extern void do_cmd_save_screen_html_aux(char *filename, int message);
-extern void do_cmd_save_screen(player_type *creature_ptr);
-extern void do_cmd_knowledge_quests_completed(player_type *creature_ptr, FILE *fff, QUEST_IDX quest_num[]);
-extern void do_cmd_knowledge_quests_failed(player_type *creature_ptr, FILE *fff, QUEST_IDX quest_num[]);
extern void do_cmd_knowledge(player_type *creature_ptr);
extern void do_cmd_checkquest(player_type *creature_ptr);
extern void do_cmd_time(player_type *creature_ptr);
extern void spoil_random_artifact(player_type *creature_ptr, concptr fname);
/* 暫定。後で移す. */
-void do_cmd_knowledge_monsters(player_type *creature_ptr, bool *need_redraw, bool visual_only, IDX direct_r_idx);
void do_cmd_knowledge_objects(player_type *creature_ptr, bool *need_redraw, bool visual_only, IDX direct_k_idx);
void do_cmd_knowledge_features(bool *need_redraw, bool visual_only, IDX direct_f_idx, IDX *lighting_level);