extern void do_cmd_observe(player_type *creature_ptr);
extern void do_cmd_uninscribe(player_type *creature_ptr);
extern void do_cmd_inscribe(player_type *creature_ptr);
-extern void do_cmd_refill(void);
-extern void do_cmd_target(void);
-extern void do_cmd_look(void);
+extern void do_cmd_refill(player_type *creature_ptr);
+extern void do_cmd_target(player_type *creature_ptr);
+extern void do_cmd_look(player_type *creature_ptr);
extern void do_cmd_locate(player_type *creature_ptr);
-extern void do_cmd_query_symbol(void);
-extern void do_cmd_use(void);
+extern void do_cmd_query_symbol(player_type *creature_ptr);
+extern void do_cmd_use(player_type *creature_ptr);