if ((cm_ptr->use_mind == MIND_KI) && (cm_ptr->n != 5) && get_current_ki(caster_ptr)) {
msg_print(_("気が散ってしまった...", "Your improved Force has gone away..."));
- set_current_ki(caster_ptr, TRUE, 0);
+ set_current_ki(caster_ptr, true, 0);
}
if (randint1(100) >= (cm_ptr->chance / 2))
{
cm_type tmp_cm;
cm_type *cm_ptr = initialize_cm_type(caster_ptr, &tmp_cm);
- if (cmd_limit_confused(caster_ptr) || !MindPowerGetter(caster_ptr).get_mind_power(&cm_ptr->n, FALSE))
+ if (cmd_limit_confused(caster_ptr) || !MindPowerGetter(caster_ptr).get_mind_power(&cm_ptr->n, false))
return;
switch_mind_kind(caster_ptr, cm_ptr);
mind_kind_type use_mind = decide_use_mind_browse(caster_ptr);
screen_save();
while (true) {
- if (!MindPowerGetter(caster_ptr).get_mind_power(&n, TRUE)) {
+ if (!MindPowerGetter(caster_ptr).get_mind_power(&n, true)) {
screen_load();
return;
}