-#pragma once
-
-struct player_type;
-void do_cmd_mind(player_type *player_ptr);
-void do_cmd_mind_browse(player_type *player_ptr);
-void do_cmd_mind_browse(player_type *player_ptr);
+#pragma once
+class PlayerType;
+void do_cmd_mind(PlayerType *player_ptr);
+void do_cmd_mind_browse(PlayerType *player_ptr);
+void do_cmd_mind_browse(PlayerType *player_ptr);