#include "locale/japanese.h"
#endif
+concptr KWD_DAM = _("損傷:", "dam ");
+concptr KWD_RANGE = _("射程:", "rng ");
+concptr KWD_DURATION = _("期間:", "dur ");
+concptr KWD_SPHERE = _("範囲:", "range ");
+concptr KWD_HEAL = _("回復:", "heal ");
+concptr KWD_RANDOM = _("ランダム", "random");
+
/*!
* 魔法領域フラグ管理テーブル /
* Zangband uses this array instead of the spell flags table, as there